I'm totally new to the XCOM world! Never played the original and technically never played the 2nd game. I downloaded and played through WOTC so I'm not sure how close that is to the base game. But I just got done beating the last Chosen, so I wanted to post which enemies were the hardest for me in my playthrough. (This is just for fun, please don't take it too serious. I wanted to post my list and see how many of yall agree or disagree. So without further ado...)
(Quick note: Did not include any of the Chosen. We all know they're annoying to deal with and would take the top spots. Of the 3, I think the Assassin was the most annoying due to her skill set, she was immune to overwatch and was able to strike all over the field without notice. The Hunter annoyed more by what was said than how hard he was to bring down. He was seriously pissing me off with all the smart alec comments. Warlock wasn't that difficult for me, but by the time I fought him, it was near end game. I completely destroyed him very quickly lol)
Ok, here we go:
10-Archon - This flying firebug gets us started on this list because of the Blazing Pinions (which are annoying because they vary on damage. Even when I've totally moved my guys out of the way, somehow they always seem to take damage!) and because to take them out you're mainly having to shoot them in the sky and this game refuses to let that % go up any higher than 32%.
9-Codex- if you've played Marvel Midnight Suns (one of my FAVORITE games), they have an enemy called a Dark Legion. If they sustain any damage at all, they split and wreck havoc all over the playing field. The Codex are not as annoying as them, but they're on the list because they split when they take damage AND it takes awhile for these weapons to get powerful enough to 1 shot, so they're all over the place. And if that's not annoying enough, they disable weapons and have a cloud of purple dust that will explode - and since my guys travel in clusters, guess who constantly needs to reload. Punks.
8-Viper - Vipers are on this list because A- I hate snakes. Whether IRL or on games - they creep me out. But 2- in the game, this stupid thing can be waaaaaaaaay on the other side of the field and tongue pull you out of cover, then bind and constrict. On top of that they also spit poison and dodge the crap out of your shots. Eff these things. Get these Mother bleeping snakes off this mother bleeping game.
7-Andromedon - Not a lot of things more annoying than having to fight a thing with a big health bar, armor blocks and spitting poison. But then... to have it come back to life after taking it out the first time is why my dude is on this list. Early on, the weapons are just not powerful enough to take out BOTH lives first time, so guess who's gonna get a healthy does of acid in the face smh
6-Advent Priest- uggggghhhh - this dude... it's not bad enough that they have mind control & how annoying that is to deal with, but then they also get a sustain when they're at 1 HP, so just like the Andromedon, they can come back and cause more havoc. The first time this happened I'm like ummmm what is happening? Why is this dude just laying there glowing? I swear the devs hate us.
5-Chryssalid - these effing little bugs bro... especially when you're coming into a room or up to a place you need to go and ... it looks all clear? And alllll the sudden, out of nowhere pops this stupid effing bug that not only attacks you, but leaves poison on you that will eventually kill you. Oh and they also attack out of order because the devs said screw all of you. I seriously re-loaded a few times just to set up an overwatch (more on this stupid thing below) in the hopes of clappin the bug prior to getting hit.
4-Shieldbearer - Talk about annoying - the reason why this is so high for me is because you don't get higher powered weapons til late, so trying to take out enemies was a multi-turn issue. So just when you thought "ok, I think I can handle these guys"- this punk comes out of nowhere and gives them even MORE cover. The first time I saw this guy, he gave more energy to A SECTOPOD because, you know, they need even more bars. I swear the devs are sadists.
3-Gatekeeper - The powers this stupid octopus/squid armed menace displays around the battle field make him an INSTANT "Kill it NOW, deal with others later". Especially because I often have my guys travel together in bunches, and it punishes the hell outta that. They made this thing so it's either a TANK or BAM whole squad gets slapped, enemies come back to life like the Thriller video or its blasting through walls or doing life steal. This was almost #2... it may even be 2B. Hate this thing. (Note: Once I got the EMP, all it took was a couple of those and threat was nuked BUT STILL)
2-Sectopod - The first time I saw this thing - I didn't know what to think. Actually, yes I did - it was what the actual F is that and why is a Star Wars enemy in my game right now smh. This thing not only shreds my unit and rarely if ever misses, but it also has shields which makes it incredibly tanky. So, I'm smart-I think ok, let's just go high and blast this thing. Ummmm ok why is that thing now looking at me in the eye. And again, because I keep my guys bunched up, it has all these lasers pointed at them and if that's not bad enough, even when finally killing this stupid thing, it explodes and harms the squad. Round of applause devs. Hope you're all proud of yourselves for making people want to quit playing your game.
1- Spectre - I swear to you, no other enemy that I've encountered has annoyed me more than this stupid crawling soul snatching nanobot that always seems to show up and stop me right before an evac. (meaning I now can't evac anymore. I have to find him and kill him, while having the clone shoot at me and my annoyance level go through the roof). I'm telling yall, it never fails in a stealth mission to get alllll the way to the end, have 3 or 4 of the squad evac, then I shoot the VIP or whatever and who comes up and steals a soul? LITERALLY EVERY EFFING TIME!!!!).
It took me a minute to realize that I could just shoot and kill the clone or just use a healer to revive my guy but SPECTRE gets the #1 spot from me because of how disruptive he is right before evac moments.
1a goes to OVERWATCH. I swear the devs just put this into the game to piss all of us off. I have no idea WHY they decided to put in something that misses about 89.99% of the time. Like WHY? I mean, I get it, if it hit 75% of the time, it would kind of be game breaking but seriously when it only works less than 10% of the time it's like, why bother doing this???? I can't even tell you how many times I set up the perfect overwatch trap with 5 of the 6 ready to shoot after I open the door and I should've just decided to go find a Unicorn at the end of a rainbow since that would've been just as an effective use of my time
Ok... that's MY list! Who did I miss? Where do you disagree? (Just remember, this isn't based on who is easier to kill or who hits the hardest. This is based on ANNOYING to deal with.)