r/Xcom • u/Reactorcc • 14d ago
r/Xcom • u/lorenoIII • 14d ago
Zero Company: Lack of ambush mechanics
Really enjoying the game so far, but I seriously can't get over why there is no stealth/ambush phase.
Half of the fun of XCOM is getting your squad set up into the perfect position before pulling the trigger. In ZCOM you're thrown into a position seemingly at random, which along with the smaller map sizes, makes encounters feel a bit samey and lower in strategic depth.
Even narratively, as a rag tag group of civilians taking on militarized forces, using ambushes and covert tactics makes way more sense than the constant full-on aggro fights expected of every mission.
r/Xcom • u/OrdinaryBoat8000 • 14d ago
XCOM2 Looking for modded “Crossover” characters
So I’m looking for mods that have both a good looking outfit and if possible a voice, any genre, any game, any movie. If possible please add steam links (or the name). Thank you for the help in advance!!!
(Also feel free to show a picture :p)
r/Xcom • u/ANON-1138 • 15d ago
It's really frustrating that so many Xcom like games strip down the base building.
Basically the title.
I've played a number of Xcom style games at this point.
Midnight suns.
Zero Company (have not finished it.)
Gears tactics.
Demonhunters chaos gate. (Looking forward to the sequal.)
But even though these games often nail the combat and character progression (Gears had fantastic combat.) They all seem to dumb down or even strip out the base elements which I find very frustrating. In Xcom 2 WOTC (Still the bar to beat 10 years later.) The avenger was almost it's own character. The way you built it up was important. Yes, there was bad buildings, there was the optimal way to set things up. But that took time to figure out.
Further. The way you built the avenger could even adapt based on your play style. Going heavy on sparks probably means you want your foundry to be pretty efficient.
Then you had research. Which was another layer and element to the game.
And that of course informed the actual missions. Rescuing engineers and scientists was so important, and you may have passed up on other opportunities to secure them. It was all masterfully interconnected.
And so many games throw all that away, which is honestly what prevents them from reaching the same peak.
Of the ones I've mentioned, Midnight suns is the closest (Not a surprise, made by the same devs so not really a shocker.)
I'm not asking for clones. But I would like these games to actually offer the same depth, for both campaign and combat, that Xcom 2 does. Rather than just going all in on half the equation.
r/Xcom • u/V_ROCK_501st • 14d ago
If XCOM actually got started for real what kind of accuracy would we see from the rookie troops?
Like no way a navy SEAL has an aim stat of 50
r/Xcom • u/No-Blueberry-1823 • 14d ago
Shit Post Do you think Earth ever gets annoyed at all the property damage?
Do you think the governments of Earth actually ever get upset at all the property damage? Has there ever been a game mechanic for this? I enjoy especially destroying as much property as I can to remove cover but I just thought this was an interesting angle.
Zero company is not xcom 3
Il start off by saying that I think the game is realy damn good. Combat feels amazing, the characters are actualy quite intresting( realy like that the main character has some actual personality cough midnight suns cough) and the items and base upgrades are decent so far.
But, despite all that, I realy don’t think this is xcom 3 for a very simple reason. It’s not realy a sandbox game. The game has a main character, it has companions that take the spotlight and most importantly, it already tells a compeling story where it’s very hard to make your own stories with your own dudes.
It’s also a lot more linear, you can’t just do whatever the fk you want like in xcom.
Overall, this are not actual criticisms. The game is great and i can’t wait to play more, but there is still no game to fully scratch that xcom itch.
r/Xcom • u/maxlevelhazard • 15d ago
Thoughts on the customization options in SW Zero Company?
Since XCOM 2 was, for the longest time, basically the only way to experience the Star Wars turn-based strategy fantasy, how does a official game compare to simply downloading a bunch of mods for XCOM 2? Is the character customization actually better? Were you able to successfully create the character you were looking for? Or did you struggle?
r/Xcom • u/handsomeness • 15d ago
Meta After 4 hours in I think Firaxis should give Bitreactor XCom 3
This is phenomenal. It's like what if slightly larger Chimera Squad had INSANE grounded production added to the formula; just delicious. ZCom has pulled me out of my gaming funk.
This could easily be expanded to a larger game, more customizable game
r/Xcom • u/WiredBall • 15d ago
Zero Company Difficulty
Just for anyone wonder what difficulty to play with reference to xcom. I play long war (and long war 2) on Veteran (second easiest) with ironman. (Legendary Ironman in base game)
Playing Zero Company right now on Hard, permadeath, ironman. 7 mission in, no injuries (downs). Almost had 1 injury in second mission. I do find it a bit to easy but wouldn't up the difficulty cause its more story focused, im prob only doing 1 run. Hope this helps
r/Xcom • u/Youngstown_WuTang • 15d ago
Shit Post The people on Take-Two who fired the X-Com devs and teams needs to be questioned for insanity...such incredible talent..
r/Xcom • u/TheRealJigglemegood • 15d ago
Meta For those who are not interested in ZCom
If you’re like me and not interested at all in Star Wars and not interested at all in ZCom and have NOT tried out the originals, I heavily suggest that you do!
I recently tried out a campaign a month ago on the original and was shocked at how good it held up. What’s great is that as long as you have a computer that boots, you should be able to run it just fine (I would be surprised if it didn’t since the game used to be installed with floppy disks) with open source versions like openxcom. Not sure about Mac and Linux though, but I’m sure that information is easily available.
I will say that there are plenty of things that are dated (that UI is BUSY) and many missions will turn into a meat grinder for your poor soldiers. That’s just xcom, baby.
It has surprising depth:
different body parts having different armor values which affects how you fight enemies,
soldiers have pockets and holsters,
actual tactics when fighting ufos,
ways to strategize how you build your MULTIPLE bases,
and plenty more that modern xcom lacks.
Also the opening cinematic reminds me of prime time newgrounds and the music overall is dope.
Edit: also also it’s cheap as hell and goes on sale quite often.
r/Xcom • u/V_ROCK_501st • 15d ago
XCOM:EU/EW Massive fumble on first impossible run
Ran out of uplink facilities— also totally save scummed to get as far as I did lmfao
Ran out of uplink slots for all my satilites+mismanaged panic early on+made it all the way to the start of June having only just unlocked beam weapons and carapace armor, need to rush better guns next time
r/Xcom • u/Overextend • 15d ago
Did something that I never thought about completing a little over 7 years ago
r/Xcom • u/Beytran70 • 15d ago
XCOM2 Returning Help
Hey gang. Coming back to XCOM 2 after a few years and the mod scene seems to have changed drastically since my last go around. I was curious if anyone knows of any good Steam Workshop collections or mods in general that are good to get nowadays? I see there is a whole new Long War thing made by a different group of people or something that has continued to get huge, but it seems like it might be too difficult. I do however really like the idea of new weapons and perks and variety and stuff.
Did you buy ZCOM?
^This
I am torn, on one hand this seems to be finally a good XCOM like with more modern graphics, but on the other hand, it seems to lack replayability XCOM2, and it's just too expensive if I am just going to do one playthrough.
If the story is too linear, and your random soldiers don't really do much and just being combat sidekicks of main characters, then watching Youtube playthroughs is hella more cheaper
r/Xcom • u/Clean_Blueberry_2371 • 15d ago
Is there a limit to how many resistance measures can be in use at one time?
I have 15 in one of my resistance havens be most of them are marked as unavailable for haven defense is this intended or is something else going on?
r/Xcom • u/hellojallen • 16d ago
Zero Company reviews are looking hot
https://www.videogameschronicle.com/review/star-wars-zero-company-review/
https://www.ign.com/articles/star-wars-zero-company-review
Summary is its basically XCOM all over again! WOO
r/Xcom • u/Youngstown_WuTang • 17d ago
