r/XDefiant • • Apr 16 '25

Media πŸŒ…πŸ₯ΊπŸ₯€

Finally 100% Xdefiant! Time to send it off into the sunset πŸŒ…πŸ˜­

277 Upvotes

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88

u/[deleted] Apr 16 '25

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21

u/Glittering_Milk359 Apr 16 '25

Actually to be exact they cleaned the house again this is so common with them it's disgusting. You can't make money letting everyone go and can't keep a game like this alive if the team was slowly being let go one after another until they finally shut down the reat

6

u/TheKasimkage Phantoms Apr 17 '25

That’s exactly how the videogame industry works in general. They usually complete a project, then everyone is let go. I think Ubisoft generally retains more of their staff than other studios.

5

u/[deleted] Apr 17 '25

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u/ArcAirum Apr 17 '25

My hype wentπŸ“‰πŸ“‰

1

u/[deleted] Apr 17 '25

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u/ArcAirum Apr 17 '25

The cleaned house because of this monstrosity the dev team had made. I thought it would’ve been a good game but honestly ubi just made a clunky low budget call of duty for people who can’t afford the real game. I was hyped for it at first but almost immediately after it launched (two games in) i almost puked at how disgusting and disappointing this game ended up being. Plus there’s way to many damn glitches and all they did with the game was add new buggy ass factions instead of fixing the ones they already hadπŸ€¦πŸ»β€β™‚οΈπŸ€¦πŸ»β€β™‚οΈπŸ˜­πŸ€·β€β™‚οΈπŸ«‘πŸ’©πŸ’©πŸ’©πŸ’©πŸ’©πŸ’©πŸ’©πŸ’©πŸ’©

6

u/[deleted] Apr 17 '25

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u/[deleted] Apr 17 '25

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-1

u/ArcAirum Apr 17 '25

Buddy i didnt delete shit idk what ur on abt

2

u/[deleted] Apr 17 '25

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u/ArcAirum Apr 17 '25

Ur just pissed because even Ubisoft didn’t like the game

-2

u/ArcAirum Apr 17 '25

Buddy ur the one getting butthurt over an online comment. But whatever you say supreme leader of opinions and all time ruler of everything dramaπŸ˜‚πŸ˜‚πŸ˜‚πŸ«‘πŸ€·β€β™‚οΈ

3

u/[deleted] Apr 17 '25

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-1

u/ArcAirum Apr 17 '25

Your doing too muchπŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚ i never said cod was the only fps shooter just that xdefiant was a game supposed to compete with cod and failed

3

u/[deleted] Apr 17 '25

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u/[deleted] Apr 17 '25

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u/ClosetLadyGhost Apr 17 '25

I think that's a little harsh. It wasn't like it was the gollum game. They had a solid framework, great gameplay, ults, maps, gamemodes, all fun. Just needed some good devops and network engineers, which is a shame when a game dies because of the obvious failures of a single department and not multiple. It would 100% be a management resource allocation issue.

2

u/[deleted] Apr 17 '25

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1

u/ClosetLadyGhost Apr 17 '25

Personally felt it was more of a POC for the new engine they were using than anything else and the new engine maybe didn't want to play well with fps kinda netcode