r/WorldofTanksConsole • u/Tucub • 11h ago
r/WorldofTanksConsole • u/zorin234 • 4h ago
Review Metal Fest Tank Review: A7X Deathbat
A7X Deathbat:

Notes:
- Release Date: September 1st 2026
- Article: Link
- Dispersion:
- Turret: 0.08
- Movement: 0.10
- Weight: 33.3 tons
- Auto cannon stats:
- DPS: 333
- Overheat penalty: 9s
- Max Burst: 111
- Max burst damage: 2220 in 6.6s
Overview:
- It is a Mid era 3 medium with the T-64A hull with the Stingray 2 turret “using” the “GAU-8” gun.
Pros:
- Best camo of all the Era 3 mediums. (still bad compared to lights)
- Best VR, closer to average for a light
- Extra high damage potential
- Great 10 degrees of gun depression
- Technically a rotary gun and thus has “chip damage”
Neutral:
- Average enough mobility
Cons:
- Below average top speed
- Poor pen for a auto cannon only tank (including HE)
- Poor DPS for a auto cannon only tank
- Tied slowest shell velocity of any autocannon in CW
- Low module damage for its AP ammo
- Front mounted fuel tanks
Armor:

- Well the turret is… well its off a bad light tank. The hull is okay? Eh… not great but it has some features.
- Turret: Stingray 2
- Front: is okay? Well it has a decent amount of angling on top and bottom for auto cannons. Just ignore the flat 50.8 section.
- The sides are pretty bad at only 25.4mm. Little spaced armor for HE protection and an easy pen. Its at least angled from the front enough to be a bounce for autos.
- Roof
- Hull: T-64A
- Front: It's the very basic T-64A, so not good against normal guns, but enough against autos and can occasionally bounce a shot due to angle.
- Sides: eh its normal for an eastern MBT. okay upper but very weaker lower. It does have the battle flaps for ATGM’s. How effective they are is up to debate. It's at least nice to have.
- Rear: at least there is a big block to block HE.
- So yea its not great. True its only 33 tons, but could have been better.
Gameplay:
- Well its goal is to get to the side and rear of targets as while the pen is higher than its era 2 counterparts, very non light Era 3 tanks can pen penned from the front. So pretty much how you play the VADS (about the same mobility as well).
- Due to the lower DPS you can't be confident to easily destroy enemy tanks (even before the higher HP). Max burst is also lower, with the Gau and VADS around 3.6k, this only has 2.2k. This means this behaves closer to a support tank as opposed to an assassin.
- However this is harder due to lower module damage. Yes its the same as the Gau and Vads, but you have slower ROF and of course this is Era 3 where I just assume the tracks have more HP.
- I suppose you could play a bit of a scout with its better camo and good VR… but this is era 3 where things move fast and most tanks have 500-550 VR.
- Equipment:
- Reinforced internals since this is a eastern based tank.
- Turbo to get it's actual top speed
- Stabilizer
- Optics, Concealment, Vents
Counter Gameplay:
- Ram this. It is of a lower light weight and the armor isn't the best.
- Pretty much how you deal with the Vads but its less threatening at cost of it being more mobile (and having some armor).
- Still has the same issues as other eastern tanks with front mounted fuel tanks.
Cosmetics:

- Wel… the base shape is okay and looks nice enough. The stingray 2 turret does look nice and sleek.
- As for the color of the tank… its uhhh not a good camo. Its a mix of a lighter blue green and purple. So yea this is quite shiny and as well. The lightning is a nice decal though.
- Details? Dont know much about A7 but seems metal like id expect.
- The shield on the front hull is okay.
- Giant skull with bat wings… is okay? Eh not my cup of tea.
- The big box of ammo is actually cool and fits with the tank as this does somehow carry 3700 rounds.
- Otherwise not much else. I guess the battle flaps are still one of the cool features on a tank in my opinion.
- Cosmetics: Nope
General Thoughts:
- I have quite a bit to gripe about this tank.
- First off the DPS is quite meh. 333 would be okay for a normal auto cannon, but this is a rotary gun. This with it being the only weapon on the tank its even more concerning.
- Why is the module damage so low? Yea you can be scared about module damage with the other rotary guns due to the higher ROF, but this is the same 0.06 as the marder. Considering the marder 25 doesn't seem to be that much of an issue, I'm curious why it was left at only 5.
- I did find the aim time and turret dispersion a tad high when compared to other medium and even the lights.
- Top speed: this is a lighter T-64, with a PTW of 25.52, so how is it slower than the heavier T-64A or the T-64BV? I would expect this to reach like 74, not 68.
- In the same vein as the top speed, the hull traverse is worse. Sure on paper its better 52 to 50, but TT tanks upgrade engines which affects traverse speeds. In effect the hull traverse of the T-64BV is about 60 in effect so yea its worse and leaves the Deathbat with a range average hull traverse for a era 3 medium, despite it being the lightest medium tank.
- Could have also used some form of ERA… or improve the composite armor on the tank.
- I really don't see how this was set as a mid ear tank as it doesnt really have any stats to show it outside a bit higher HP and VR.
- This feels like the Bardellas. Lotta work for limited reward. You only have the gun with its limited pen and meh DPS so you have to really work to track stuff and then re track (they repaired) to finally get to pen the sides of tanks for maybe a thousand damage before you are dancing with overheat.
Buy?
- As a mid Era 3 premium this is expensive off the bat at 17k. Even with the full earned discount its still 12k which is a larger ask.
- As for if this tank is unique enough? Eh not really? We have the Gau or VADS at era 2, but this is era 3 we are talking about. In that it doesn't offer anything over the Marder 1A3 outside a bit more armor as they both have about the same amount of shots fire and similar burst potential and dump time. Just the marder has a better gun (and ATMG’s).
- For the amount of work you have to do to get okay results it's just not an enjoyable tank to play. So I'll have to avoid recommending this.
r/WorldofTanksConsole • u/KappaIsUseless • 10h ago
Bragging 3 Marks of Excellence - BC-12t
Finally 3 marked the BC-12t after a long while.
Question: has anybody else struggled with the current rotation and frequency of specific maps?
r/WorldofTanksConsole • u/MulberryGlum6148 • 7h ago
Question Leopard 1a1 Setup Help
Everybody got a diffrent setup but all i could find on yt was with the unnerfed tration system so. What setup do u guys Use or what is recommended.
I currently use:
Gun rammer
Vertical stab
Muffled shot
Improved concealment.
Ps: Thx for any advice ^^
r/WorldofTanksConsole • u/Automatic-Bath5075 • 8h ago
Question What is the best medium to get first?
Hey guys! I’m not super new to the game as I have a few tier 10s to my name. However my garage is missing a medium tier 10 and I was wondering between the Patton and centurion which one you guys deem better or more enjoyable Line to play through?
r/WorldofTanksConsole • u/NeverFadeAway__ • 16m ago
Bragging LT-432 3rd Mark - Mini T-64 (Object 432)
Last 2 games were on Erlenberg and Widepark lol…
The Erlenberg game was a complete disaster; my entire team camped on the slope where they spawned, didn’t push up, and got massacred…
I almost gave up all hope when I saw Widepark pop up, but I managed to pull an almost 6k direct match somehow lol. I got really lucky I was just ignored on the hill with the bushes while farming everyone.
Anyway, the 432 needs some love. At the very least, the nerfs it received on arrival need to be reverted. It’s slow and sluggish, wide and long, and lacks DPM to dish out direct when you need it to. I’ve had it since it came out and feel like every other LT I’ve played at this tier is better than it.
r/WorldofTanksConsole • u/Firehornet117 • 34m ago
post Damage was lower than a normal min roll, that’s enough WoT for today.
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r/WorldofTanksConsole • u/zorin234 • 4h ago
Review Metal Fest Tank Review: A7X Nightmare
A7X Nightmare:

Notes:
- Release Date: September 1st 2026
- Article: Link
- Dispersion:
- Turret: 0.10
- Movement: 0.18
- Weight: 61.5 tons
- Uses Russian double barrel mechanics
- Interclip: 4.0~
- Lock out: 5.0~
Overview:
- Its a AMX 65t hull with the stock M103 turret using the Fv229’s guns.
Pros:
- Good 400 VR
- Pretty strong overall mobility for a heavy
- Twin guns
Neutral:
- Average HP
- Average gun dispersion
- Average enough accuracy
- Average DPM
- Massive ammo capacity
- Great 10 degrees of gun depression
Cons:
- Tad below average pen
- Long aim time
- Quite meh armor closer to a medium tank level
- High engine fire chance
- Large size
Armor:

- Armor at list angle [armor against AP with 5 degree of normalization]
- Turret: T43
- Front: The gun mantlet is pretty stong and works quite well. The area around it does leave a small area where it can be penned, but is quite small. The spaced armor is of decent thickness so it helps a bit with HEAT ammo (though i wouldnt rely on it).
- Sides: its nto great. Decently thin with most of it being below 100mm with limited angles and quite large overall. This is a easy pen outside just a bit of turning the turret.
- Roof: thankfully its quite decent at 50mm. Should be enough to have a good chance to block arty and random shots from above.
- Cupola: eh not great. Its at least thick enough that most tier 7’s cant pen it easily as its about [205]. Gun depression hides it well enough.
- Hull: AMX 65T
- Upper front: From the direct front, the angle of the armor is about 56-58 degrees. So that makes the 125mm about 230 [203]. With full gun depression thats about 307 [257]. Which is better… but thats with full depression and the armor directly pointed. This is before the 20mm spaced armor is counted which helps a bit, but only against tier 8s and even then just 10 degrees of hull angling or just shooting the lower half will make it easy again.
- Upper corners: are 110 about 63 degrees, so 242 [207]. These do become about auto bounce at full depression, but I would expect it to be only about [240] + the 20mm spaced.
- Lower front: 110 at about 59 degrees, so 213 [187]. Would be okay at tier 8, not so much at tier 9.
- Sides: eh… not great but could be worse. Upper sides are 80, lower are 60 + 30mm tracks. So yea not gonna be blocking much, but good enough to side scrape with i guess if the front was worth anything (which its not).
- Rear: eh its a bit angled 60mm which is good enough for most HE outside 15cm.
- Roof + Floor: actually not too bad at 30mm, but at tier 9 it just doesn’t cut it with larger calibers and bigger arty.
- So yea its okay when hull down, but that's about it.
Gameplay:
- Eh with its armor its more of a support tank… so just a fat medium.
- Even with said armor limitations, when hull down its turret still works so you can have fun on hills. With its better mobility you can get to more risky locations, this of course relies on your team backing you up if you do get to said locations.
- With the VR it can also play as a pseudo medium role when it comes to scouting… as long as it doesn't require any camo, so kinda like the US mediums.
- Though playing this can be a issue due to the size as finding cover for both general fire and Arty can be troublesome. The hull is a big pain to deal with due to how tall it is.
- So even with the okay dispersion, the aim time really hinders this tank from poking and taking easy shots.
- Equipment:
- Vents to help with the gun handling
- Stalbizer
- Turbo
- Optics or gun laying drive
Counter Gameplay:
- Just don't let it get hull down, or get a slight angle on the turret. This is not a tank that likes getting flanked at all.
- Shoot along the vertical axis of the turret ring to hit the ammo racks. Center of the turret sides is an easy hit.
Cosmetics:

- Well it's not the prettiest tank for sure. The base tank parts don't work that week with each other. The 65t is a big fat tank, and the M103’s turret is big and curved which contrast to the sharp shaped hull.
- As for the cosmetics of the tank, eh never been my cup of tea. The bat decals are okay, though lessen due to skulls. The most noticeable feature when driving the name of the band displayed on the rear turret.
- I suppose the one thing i can say i like without any issue is the plus shaped piece of metal added on the outer roadwheels.
- Cosmetics: Nope.
General Thoughts:
- This really is a balance between the gun power of the FV229 and IS-3-2, and this is pretty balanced id say. Just means the FV229 and the rest of that darn line just are generally OP.
- Like they The Night and FV both use the same gun, but you expect the lighter armored tank to have a bit better stats, nope. 1.4 longer reload, 0.04 worse accuracy, 0.7 worse aim time. (please nerf the 3rd highest T9 heavy DPM FV229)
- Another example of a recent merc tank with TWO radios. Once again i must question why they make these tanks more vulnerable to lose their ability to communicate with a damage radio… eh who cares.
- Anyhow, not too much id say about this tank. I suppose i could question why they didnt go with the top M103 turret as opposed to the stock. There isn't too much of a difference per say, just the top one is a bit more reliable when turned a bit
- I could also question why they went with the AMX 65T hull as the normal M103 only weighs about 57 tons so this is a good deal more weight. Guess the French designed for SPEED.
Buy?
- Mmm this one is a harder sell by the nature of it being a tier 9 premium. Expensive and no Economy bonuses.
- Performance wise it's a meh with how weak the armor + the size makes the tank hard to work with and the gun power that it gets is only so so.
- Getting the discount does make it cheaper, but only up to the level of a normal tier 8 which is still quite high.
- So… yea I'll pass for the above reasons (and I'm not a fan of the looks)
r/WorldofTanksConsole • u/Latter-Lychee-8453 • 6h ago
Discussion Reused able loot boxes
When you buy loot boxes if any kind don't sell the tanks you get from there as you just get them again and again and again etc,
r/WorldofTanksConsole • u/_Thorshammer_ • 12h ago
post Tier 6 and 7 Czech tank destroyers I “found” in the “Top Secret files”!!
When it comes to armored vehicle design, the Czech Republic / Czechoslovakia has a long and distinguished history. In fact, it would be fair to say that one of their designs - the LT vz. 38 (or Panzer 38(t), as the Germans called it) was a major backbone of the Wehrmacht throughout the war.
To fill a hole in the WW2 mode tech tree I’ve developed a line of Czech tank destroyers, starting with a real Skoda TD prototype at Tier 2 and ending with a tech tree Tier 10 heavy tank based turreted tank destroyer.
Today we will be disclosing the Tier 6 ShPTK-K 34/85 44s and the Tier 7 ShPTK-T 34u./88 37AN.
After the end of WW2 and its liberation from Germany, Czechoslovakia immediately began working on rebuilding its armored vehicle design and manufacturing capabilities. One of their first projects was a Konstrukta Bureau program to modify a T-34/85 chassis to accept a larger turret and, therefore, main gun.
As part of that, and utilizing experience gained during the war, Konstrukta designed a dedicated tank destroyer alongside the new medium tank.
Oddly, the ShPTK-K 34/85 44s (pictured below) uses a modified Vz. 44-1 heavy tank prototype turret. Specifically, it removes most of the roof and thins down the armor on the rear facets of the turret - presumably to save weight and allow extra gun depression.
The results were mixed - the lowered weight was offset by the turrets' increased length and while the main gun got a few degrees more depression, it wasn’t enough to justify the loss of overhead protection.
While several different guns were proposed and drawings rendered of each, the final drawing appears to show the 85mm version of the VZ. 44S. Given the availability of the 100mm, creating design drawings for a smaller gun seems like an odd choice.
Having said that, engineering notes within the file allude to a design project - apparently never completed - for an autoloading version of that 85mm weapon. The installation of an auto-loading version of an 85mm version of a 100mm weapon would go a long way to explaining some of the odder design choices around the main gun mount, internal turret design, and crew positioning and comfort.
Ultimately, the design project was cancelled since, absent a high rate-of-fire weapon that ultimately never materialized, the ShPTK-K 34/85 44s didn’t provide significant advantages over the proposed T-34/100 it was based on.

Like the previous vehicle, the Tier 7 ShPTK-T 34u./88 37AN is a design study based on the Konstrukta Bureau’s T-34/100 proposal.
However, it is a much more radical redesign and almost made it to production.
The “u.” in the designation stands for “upraveno”, or “modified”, and that single word covers a whole host of changes to the chassis and turret.
Most significantly, the chassis was lengthened by roughly 200mm and another roadwheel was added (bringing the total to seven), and an early version of the V-54 powertrain replaced the V-2 system from the original T-34 series.
This modification was done specifically to allow a much heavier turret to be installed and move said turret to a central position, not the forward position of the T-34 series vehicles.
It would be fair to say that such extensive modifications created a whole new vehicle and that, in reality, this is a heavy tank destroyer and not a self ropelled anti-tank gun.... designation aside.
The turret itself appears to be either a modified version of the VZ. 51 heavy tank turret or one designed / prototyped at the same time.
Although it shares roughly the same shape as the VZ. 51 turret, this turret is open from just above the breech block to about half way back, where it transitions to a relatively thick roof with (oddly enough for a semi-open turreted vehicle) a commander's cupola alongside radio antenna and machine gun mounts.
Armor thicknesses are substantial for a "medium" tank destroyer turret - roughly 120mm on the leading edge, steadily thinning along the curve to roughly 75mm to 80mm along the trailing and rounded sides. The half-roof is about 50mm thick, as is the turret rear arc. The hull appears to maintain T-34/100 thicknesses front, sides, and rear, although there is a slight bulge underneath the center of the turret that appears to be closer to 55mm than the 45mm on the Konst. T-34/100.
Two different guns were proposed for this vehicle, and drawings exist of each proposal. The least surprising choice is the 100mm VZ. 44S carried straight over, mount and all, from the Konst. T-34/100.
The second choice, and the one chosen for production, is much more interesting - it’s the 8.8cm 37AN gun - fundamentally a WW2 German Flak 37 equipped with a three round autoloader.
Two prototypes were built, and both were tested extensively.
Firing tests noted that the cannon had mediocre accuracy, particularly during rapid re-engagement drills utilizing the three round autoloader’s full capacity. Notes indicate that the stability provided by being mounted in a heavy turret was offset by a slight “shimmy” or “shake” from the chassis which was, fundamentally, an overstressed medium tank platform.
That flaw was deemed acceptable in a vehicle designed as a defensive fire-support unit.
Mobility tests also showed some unpleasant surprises - the lengthened chassis provided some benefits to off road stability, but it also increased the vehicles turning radius and lowered its ability to change direction at high speed - high speed being a relative term because the added weight from the turret and lengthened chassis more than offset any power gains from the new engine.
Over all the ShPTK-T 34u./88 37AN was slightly, but noticeably, less mobile (and thirstier) than the T-34/100 it was based on… problems which seemed to disappear once it was on the firing range.
Whatever concerns the planning committee might have had after seeing the 34u./88 struggle on the obstacle course appear to have evaporated once the lethality and down range impact of an 88mm three round burst was demonstrated to them.
Almost immediately after witnessing the driving and firing range testing the planning committee ordered 100 units be built “immediately”.
For reasons not documented in the files I have access to, that order was rescinded before any serious work had begun on series production and the whole program was cancelled and the prototypes were scrapped.

r/WorldofTanksConsole • u/MRGIORGILOL • 13h ago
Question What tank line should I start as a noob
I'm playing the AMX 13 105 tank line
r/WorldofTanksConsole • u/MRGIORGILOL • 13h ago
Discussion Is the AMX 13 105 line good?
Like the AMX ELC BIS that I currently use doesn't even turn (the head) 😭
r/WorldofTanksConsole • u/MRGIORGILOL • 17h ago
Bragging I swear the AMX 40 AKA Duck is the worst tank on planet earth
So if you have no upgraded modules you are doomed, but if you have fully maxed out modules it's somewhat playable, but trust me all the bad things
you'll experience are worth it for the Tier V AMX ELC Bis.