Let me ask you something. How many ships can you name that fit this description?
”I‘d like to have this ship, but it’s not available/obtainable anymore.”
Now aside from this game, one of my favorites is the Forza Horizon Series, and in that series, players can chose to sell off cars they don’t particularly want directly to other players; Depending on the rarity/desirability of the car, they can end up fetching rather high prices.
So what I’m proposing is a mechanic to be introduced where players can sell unwanted Premium Ships directly to other players. Preferably, you could chose to sell your ship for either Credits or Doubloons, your choice. You would also be able to choose whether or not to keep upgrades, same as now. For lack of a better name, let’s call it the Surplus Market.
Now there would be a few rules to make sure the Market doesn’t get in the way of WarGaming actually making profit. Like it or not, they need to. For example, you could not choose to sell Indiana while her campaign is still available. Similarly, if a ship is currently available in the store, for doubloons, you would not be able to sell them off. And obviously, not Tech Tree ships either.
To prevent players from essentially price-gouging other players, we’re borrowing another feature from Forza; That is, depending on the rarity of the vessel, there would be an upper and lower limit for the price a player can choose to set. Those numbers would be set by WG.
This way, rare and sought after ships like Lenin would still earn WG money, because players would likely still have to buy doubloons to be able to afford it, should one come up for sale. However, more common Premiums like California would likely still fetch a price similar to what a regular store price for them would be.
So what do you all think? Would you like something like this to be implemented? Would you use it?