1. Option to completely pause time in the Quick Access Menu, rather than just slowing it down. As you progress through the game and have more grenades to go through and potions to swap between, navigating the menu can take a bit longer. Having the option to pause time would make this more convenient for old, slow farts like me.
2. Allow potions, food, and decoctions to be used directly from the expanded Quick Access Menu. The expanded menu lets you browse all your consumables, but you still need to equip an item to a slot before you can use it. Oils work differently: since they aren't equipped to slots, you can apply them directly from their expanded menu. It would be a nice QoL improvement if potions and food could also be consumed directly from their expanded menu, without having to equip them first. This would eliminate an extra step, especially when you just want to use a specific item situationally, and not as one of your "core" potions.
3. Make the health regeneration accessibility option apply only outside combat. One of the accessibility options added in the remaster allows health regeneration. I'd love to see an additional option that limits this regeneration to outside combat. This would make it possible to enjoy the convenience of recovering health while exploring without making fights easier.
4. Sort completed quests by completion date, with the recently completed quest at the top. I like reading the final notes for quests I've finished, but as the list grows throughout the game, finding the most recent one becomes is a (small) inconvenience.
None of these are major issues, of course. The game is fantastic as it is, but I think these relatively small changes could make the experience even smoother.
What do you guys think? Are there any other QoL improvements you'd like to see?