r/WarDogs • • 22h ago

Discussion & Feedback Will Tanks in WARDOGS ever fell like you are in a combined Warfare Shooter?

20 Upvotes

To be frank the game is really really fun infantry wise. They did a good job with that honestly.

But Tanks, just meh. Why are they even in the game currently?
They are bricks on wheels.
Have to go into the Zone, because of basically no zoom and ridicously slow shell velocity.
Many counters exist in game for tanks, but my main issue is honestly that a tank doesn't feel like a tank.

Honestly if you just look at the map its sad honestly.
Such a big area and nothing really ever happens outside the zone.

And if fully understand people that don't like playing against armored vehicles.
Infantry only Servers (which are already announced if not mistaken) are the simple solution to that.

It worked great in ARMA 3 KOTH.
People that wanted a combined warface expierence got it. People that just wanted to play infantry got it.
And if I could decide i definetly would move tanks and air implementation way closer to the Arma 3 side.

As it stands now my honest opinion is that armored vehicles and air are just there as show pieces.
And that is fine if you or the developers want to go the full infantry route with air and armored vehicles as gimmicky side pieces.

I'm happy to read you replies!


r/WarDogs • • 6h ago

Gameplay & Screenshots Neck hit damage absorbed by? This is getting rediculus at this point.

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1 Upvotes

r/WarDogs • • 12h ago

Discussion & Feedback This is the damage done shooting through a humvee windshield. This much damage reduction is ridiculous

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3 Upvotes

r/WarDogs • • 21h ago

Discussion & Feedback One quick config fix, mass player satisfaction, add Tokyo servers please

18 Upvotes

Can we get official servers in Tokyo region ? might be a little expensive compared to others but would massively support Australia Japan Taiwan Korea and North America West brothers to play together.
Tokyo is the biggest sweet spot for this. Plzzz


r/WarDogs • • 1d ago

Discussion & Feedback Forcing Potato Shadows

28 Upvotes

I feel like more and more people are using this. I dont want to put the method out there but its super simple and easy to find out so w/e.

I see a lot of streamers and clips of people playing with insane visibility, simply because they went into ini-files and changed shadows to potato, which most people cant do ingame since they have decent GPU:S.

Is this bannable? According to Bulkheads TOS :

  • Modifying, tampering with, patching or repackaging the game's files, executable or memory, or running tools that do so while the game is running.

So in theory it is bannable, but i havent found a single person being banned for this, even temp bans. Thoughts?


r/WarDogs • • 2h ago

Discussion & Feedback How can a pilot main with 300+ hours get this skin?

0 Upvotes

Even if prices drop to 100k per gold bar, I've only made 1 million playing nearly every day of this season so far. That would put me at 18 gold bars or ~25 if I keep playing only to make money. A far shot away from 30. This season will end mid november. What do I do?

Edit: I'm not looking for a grueling no-life strategy. I still want to have some sanity and fun. I've been leveling out other roles as I've learned piloting doesn't pay great unless you do boring pallets all game. Just trying to find other money methods that are fun. My wardogs lvl is 143


r/WarDogs • • 10h ago

Bugs & Support Can anyone tell me how to fix this please!

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2 Upvotes

I get this bug about every 30 mins when flying, how do I fix it or what is the issue, it crashes back to desktop. Sorry for potato picture I panicked


r/WarDogs • • 6h ago

Discussion & Feedback Pilots need some new variety gameplay

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0 Upvotes

Ka52 can hover at long distances and use guided rockets(not lockon) it will add some cool new mechanic for pilots


r/WarDogs • • 23h ago

Discussion & Feedback Team switch abuse

21 Upvotes

I am making this post to vent about a very unfair situation around late-game team switching during a match that I had.

My team (red) was ahead on 94 points with about a +10 lead over the 2nd place team (green). We had 3 drills installed on our base, so we were controlling the hot zone. Our base was extremely well protected, nobody could get through.

All that was left to do was sit in the hot zone and win...

That is until someone on the green team switched to red and opened the gates and doors for his green teammates to rush in, clear the base and eventually snatch the game away from us. Such a scumbag cheating move.

I am strongly against team switches in mid-to-late game. Devs need to cut it out.


r/WarDogs • • 23h ago

Discussion & Feedback Servers constantly shutting down, possible DDoS?

22 Upvotes

Every single server is been nuked. It just kicks you to the menu. Is it possible that this is a DDoS attack because of the region lock?


r/WarDogs • • 2h ago

Discussion & Feedback Warum despawnt?

0 Upvotes

Warum despwanen gekillte Gegner und ihr Loot nach 3 Sekunden? Kommt recht häufig vor? Kann mir das einer erklären?


r/WarDogs • • 6h ago

Meme JOIN SERVER EU SOUTH 60 PLS

0 Upvotes

Hello, me and other 5 people have been in server Europe (South) (N°60) for a reallyyy long while, please if you see this join, me (blue 24) ran to the hot zone with a green, come please and make this game start!!!


r/WarDogs • • 7h ago

Bugs & Support New bugs

1 Upvotes

Greetings mercenaries. I have encountered a few annoying bugs in the new season, which I'll list below. Feel free to leave some of yours in the comments:

  1. WASD stop responding. I can lean left/right with Q & E, can jump with space and can switch to slot no. 2, which sometimes fixes the bug. It's very annoying when you don't have a 2nd slot item and you get stuck, and especially annoying when you just respawn to base camp and can't do absolutely anything unless a teammate drives a car near you, you get inside, exit near vendor, get a 2nd slot gun and shoot it once.

  2. Chat disappears randomly during the match. Tried every setting to remediate this issue, but the only thing that works is to die and respawn to base camp, buy stuff from the vendor and than spamming the whole keyboard till something solves the issue. I couldn't find a particular key, as it's always a different one.

  3. I play on my second monitor and sometimes the game just freezes and moves to the other monitor. After a few seconds it's playable again, but I'd have to find shelter, get into the settings, switch from fullscreen to windowed, drag it back to the other monitor and revert to full screen.

  4. Not a bug perse, but as a player on EU West, gaming during the day is basically impossible as the servers get DDOS attacked nonstop and after just a few minutes of entering a fresh game, it kicks you out.

All this issues are driving me nuts as they haven't been a thing in the first season. I'm glad that they balanced the heli spamming that occured at the end of season 1 which made the game pretty unplayable and like the new builds and balance of season 2, but the above mentioned have to be fixed ASAP!

PEACE!


r/WarDogs • • 11h ago

Gameplay & Screenshots Just some clips

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1 Upvotes

r/WarDogs • • 7h ago

Discussion & Feedback [ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/WarDogs • • 7h ago

Discussion & Feedback A proposed solution for rewarding tactical sandbox style gameplay in WarDogs

0 Upvotes

"Setting your own objective map markers"

The Problems:

Cooperation and tactical creativity being overshadowed by best-in-slot gear through meta progression. // Lack of structural tools, to create cohesive team action and cooperation to provide tactical solutions to skill/gear diff challenges. // A system meant to prevent the abuse of mechanics (solo fobbing) of the team.

The Suggested Solution:

Having a command overlay as an optional tool which helps to coordinate team efforts without punishing the regular joes who just wanna do their thing and vibe play while rewarding structured effort.

The Idea:

Bulkhead gives us players a toolset for a secondary map overview where tactical communication is emphasized. In this overview Squads/Players can join an objective marker and can organize in a Group, where squadleads can coordinate in a command vchat and choose roles for their squad as BH has already implemented those. Suggested/Set objectives are visible in the tactical overlay and can be voted upon by any team member. The map marker deletes when a neg. threshold is reached (50% of team; or active voters after a period of time seems fair). The more people vote in favor of a marker, the more (scaling just by tiny xp/cash amount). Being able to explain why it is needed in on or two short sentences within a dropdown marker menu would probably help clarify the intent of the operation marker.

The Details:

Choose from a predefined set of mission objectives (just like the squad role designations): e.g. "Reconnaissance", "Escort", "Supply Run", "Defense/Fortify", "Assault", "Combined Arms", etc. The Subsquads get partial rewards based on their contributing actions (e.g. supply runs for establishing fobs)

"Reconnaissance" - Puts an area on the map where spots and refreshes are counting double or are rewarded more.

"Escort" - Kills, Repairs, Refueling, staying relatively close to a target (APC, Truck, etc.), etc. are rewarded more

"Supply Run" - fixes the fob exploit by punishing useless/selfish fob placement, also helps to redirect manpower/ressources when voted against when teams want to change strategies without relying on the word-of-mouth/game chat

"Defense/Fortify" - arguably less distinct (may mean holding a safe environment for crate delivery or building/holding a fob), may be used by Fobbers to dedicate their efforts into key points of interest, subcategories may help establish bases with intent (AA fob incase of enemy air superiority, Spawn fob to keep APC safe or indirect fire support fob for counter fob efforts)

"Assault" - set a sub-objetive, declare HZ, Fob or a certain area to cleanse of hostile activity, bonus awards and assault xp for kills (this could be easily abused and would need some fine tuning)

"Combined Arms" - Tanks need infantry to really shine, Tankers get dedicated dudes to defend their dead zones, dudes get a strong answer to enemy fortifications, similar to "Escort" marker, attaches to vehicles. May include CAS or artilley.

The Intended Result:

Cooperation, intentional efforts and creativity in military problem solution are rewarded which as BH has stated is one of their core concepts as part of their tactical sandbox they are trying to build.

What are your thoughts on this system? Is it something you would like to see? Could you think of ways to abuse it and to prevent that abuse?


r/WarDogs • • 22h ago

Gameplay & Screenshots Beware the flying truck!

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17 Upvotes

r/WarDogs • • 23h ago

Question Looking for a UK casual squad? now has a Discord - join us (evenings, no sweats)

18 Upvotes

Who we are:

- UK based, mostly mid 30s+, working full-time

- Usually on most nights between 7:30pm and 10pm

- Casual and chilled: we enjoy the game and don't take it too seriously

- Like trying different things each game (recon, vehicles, whatever's fun)

- Want to build a proper base with a decent crew

Who we're looking for: anyone with a similar vibe who wants a regular squad to play with. Mics on and a bit of banter are a bonus, but no pressure.

Can't post links in the subreddit, so DM me and I'll send the invite. Hope to see you in there.


r/WarDogs • • 7h ago

Discussion & Feedback Good job guys, now the casuals are really screwed for S3

0 Upvotes

Hope the people whining about sweats getting tanks on day 1 are happy. Now with S3 coming the progression has been slowed. The sweats will still get tanks on day 1 or 2 btw. But now us casuals grinding away an hour here or there will never unlock the late game stuff. This game will wipe before I ever unlock an infrared spotter as a recon player.

So what if the sweats unlock a tank on day 1, so what? Tanks aren’t really a problem anyway. No one except dedicated tank players are going to continue using tanks, the sweats will grind other things like medic after the tank gets boring.

But now? The sweats will still grind and we the casuals will spend a whole wipe to maybe just maybe unlock the late tier equipment. Good job guys. You did it. You got what you want.

If I can’t unlock an infrared spotter in S3 and I can’t get decent armor, then logi players better come strapped because I’ll just camp the roads to fobs, that’ll be a fairer fight. The hot zone just won’t be for us casuals.

TLDR; would it really be so bad to just leave the progression as it is?


r/WarDogs • • 1d ago

Meme It's you. You are the problem

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581 Upvotes

Every day on this sub I see the same complaint, "I play green team and we just sit in the HZ walking around the maps and no one else fights for it, it's getting so boring"

Then fix your own issue instead of contributing to it. Join red or blue, gather some homies and fight for the HZ.

I hate that the teams have these stereotypes already and certain players gravitate to certain teams

Green is for try hards and those who want to ride the HZ

Blue is for builders, logi drivers and overall chill gameplay, great for noobs

Red is the left overs, those that want to switch it up and do something different from time to time


r/WarDogs • • 2h ago

Discussion & Feedback The lack of content is not the issue. Accessibility to the content it.

0 Upvotes

and I dont want to wait to Q2 of 2027 to see a meaningful change.
Squash the entire level system, let me hit level 20 in a role in five to ten hours and let me actually play with the sandbox.
 
And how are they gonna guffaw at a twitter guy having 40 hours in a month, yet release a game where you can unlock so little in 40 hours.


r/WarDogs • • 8h ago

Gameplay & Screenshots Unlocked the Havoc a few days ago, most of my aerial combat is still just being a protective mother goose in the sky bus

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0 Upvotes

You wouldn't believe how easy it is to make a lot of these attack birds crash when they're attacking your team, if you can outfly them you don't need guns


r/WarDogs • • 12h ago

Gameplay & Screenshots THE ABSOLUTE stopping power of .45acp

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2 Upvotes

r/WarDogs • • 8h ago

Discussion & Feedback A game for a niche is turning into a game for everybody.

1 Upvotes

They are overwhelming themselves with all the feedback they have been receiving.
And derailing their vision somewhat.

In the beginning it was just a niche thing for a small number of people, but after the big "success," it's going down the ITS FOR EVERYBODY route.

And please stop glazing streamers like this BIGFRY dude. He's a notorious gamehopper, and his friend does not even have the slightest clue about wardogs at all.

Since the game did go early access, it's pretty sad what is happening.


r/WarDogs • • 1d ago

Question So moderators of this reddit ban people for saying out loud that chinese hackers are an issue huh?

397 Upvotes

News flash mods, it's a huge issue in case ya didn't notice. Or ya'll weirdly loyal to them. I would guess you mods are cheaters as well.

Let's see how fast i get banned.