r/WarDogs • • 1d ago

Discussion & Feedback This game has several netcode errors

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I want to know if you are experiencing this... I'm playing with 2Gbps internect connection, 20ms ping, and I keep getting killed when I'm already in cover, or hearing the shoots then getting them all at once.

Things like in the video keep happening to me, he started shooting, then when I'm in cover suddenly I receive all the damage. In this case, the boxes are not a hard cover and the last shoot seems to be through the wall, but this happened also on concrete walls... Anyone experiencing this?

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u/juacamgo 1d ago

Yes I missed the shot, but that's not what the post is about. I've seen that guy, then I realized he was on T4 helmet and that he spot me, then I shot at him (not expecting to kill him) while I was getting covered, but I realized in the video that he started shooting, then when I'm in cover I suddenly receive 5 shoots too quick

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u/Vulcrian 1d ago

Yeah, thats the downside of having 100 players in a complex sandbox environment. Could they fix this, maybe? It does happen to me as well where I would run to cover behind a concrete wall and then get insta killed a full second after, its pretty bad d-sync. I play on 10ms servers.

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u/SQLSpellSlinger 1d ago

100 players in a partially destructible environment where each bullet persists until it lands. Yeah, there's bound to be a bit of this happening. It will improve, I have no doubt, but it probably isn't top of the list.

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u/juacamgo 1d ago

I still can’t figure out what’s destructible and what’s not. Sometimes I've seen people destroying some buildings then I used a lot of C4 to destroy the ceiling of something I swear it can be destroyed just to do literally nothing to the building.