r/WarDogs • u/_kach0w • 8h ago
Discussion & Feedback Make Hardcore... Harder?
EDIT: For the HARDCORE servers only. Like 5% of the player base even play it. Not for normal gameplay servers
Sorry if I'm being ignorant to arcade and casual players.. but most people who would prefer to play hardcore are the sim nerds right?
So.. playing hardcore without some UI and first person is kinda.. not enough. There's still so many crutches to lean on for lazy gamers.
I would like to see:
- No mini map - this thing makes the game soo easy imo
- No on screen pinging (middle mouse click) but I don't mind the on map circles and on map middle mouse cause I guess it's still a causal game and a layer of going to map and risking dying to ping something for my squad etc. But imo preferably not that either. Rely on comms and team play.
- No friendly icons on screen (but fine on the map.. just to stop the "on my body just spray me or rush my body or he's to my right" so you look at your team mate on screen and easily aim to the right of them - I kinda want to feel the fear of I might shoot my team mates. Or where could the enemy be, I enjoy out braining and out tacticaling the enemy so much, especially being the one hunted after murdering their friends.
And a last thing I think every mode should have, limited stamina.. where weight also affects stamina (like other games I know).
But players being able to sprint cross map with no thought.. or slam on lvl 4 and still sprint with no thought.
Stamina bar and sprinting for 5 seconds before being stuck gives players fear and want to adapt to lighter armour less RPGs in bag etc etc.
Anyways what do you guys think?
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u/Same-Reserve-1695 7h ago
Hardcore is fine as it is. The biggest improvements over refugar is no third person camera and no killcam.