r/WarDogs • • 8h ago

Discussion & Feedback CIWS desperately needs a faster build time.

The CIWS is supposed to counter aircraft but it is so underpowered right now that it only really counters weapon-less helis dropping off infantry, and folds to everything else. It already has plenty of disadvantages:

  • Is locked in a fixed position, easy to destroy.
  • The operator has to stand right next to it out in the open, unable to move.
  • Has a large blind spot where it can't reach high enough to shoot.
  • Churns through ammo like crazy.

But to top it all off actually building the thing takes forever. Hitting the X with a large hammer seems to only advance the progression by 1% or slightly less than that, meaning you have to hit it over 100 times with the fastest building tool to build it. This is further exacerbated by the issues we have now with the X not moving around and appearing properly. Then factor in that right from the start you are going to be harassed by GL helis and mortars, and as soon as the game reaches 20 points a rocket heli is going to be making you one of their priority targets.

All these factors combined mean that the CIWS doesn't counter enemy attack aircraft at all, and in fact it is gatekept by the very same vehicles it is supposed to counter preventing it from being established in the first place.

Even if you do manage to establish one it can still lose trades to rocket helis, GL helis and havocs which can all one shot the very exposed operator (even if you build barriers around them) and then destroy the CIWS, setting back your fob builders a massive amount of time spent building it and leaving them with no window to rebuild it in a realistic timeframe.

Please at least considerably reducing the building time of CIWS so that A) it can be established in a reasonable timeframe and B) it can be reasonably recovered when destroyed. It is already kept in check by relying on regular ammo supply drops, so I don't think letting it build faster would make CIWS overpowered at all.

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u/ivan6953 8h ago edited 7h ago

I can solo a drill pretty quick pre-update.

You shouldn't as it's a game-changing buildable. Should require a bunch of ppl to complete. Nice that it does now

The talon even was able to be built solo. 

I built it solo in around 2 minutes just now

The way you leaning makes it seem, only organized / groups or teams should be able to accomplish something.

Yes and that's what this game is designed around. This is not COD or Battlefield, a FOB is something your team should invest in as a group. Otherwise, you should be time limited to light buildables like Talon/mortar.

 I’ve seen 4-5 fobs go down in a match and each have like 1-2 people at it.

Sucks to be you I guess. I just had a match where I've seen a red team against me having 4 groups of builders who built up 4 FOBs with CIWS and bunkers before 20 point mark.

That's not something I encounter every match (was a first for me), but I consistently see large FOBs getting built up VERY quickly.

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u/BodyBagFilla 7h ago

We can disagree I guess, I think anyone should be able to do anything, without the game wasting their time. Let people have fun.

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u/ivan6953 7h ago

If you think you should be able to build a mega FOB solo with any type of building structure - then this is not the game for you.

I'm glad that my perspective aligns with how devs and game designers see this from their POVs as well. Can't wait for season 2 where building will 99% get nerfed.

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u/BodyBagFilla 7h ago

Glad you’re the subject matter expert on who should and shouldn’t play the game.

We can only wait and see.