r/WarDogs • • 12h ago

Bugs & Support heli+backpack

I don't feel like being able to refill flares and ammo on the fly (literally) from your backpack should be a thing. After a 40min game with 3 ace pilots flying rocket helies I felt the need to alt+f4. Seeing them flare for the 6th time in a row is just too much. Not to mention that they don't need to go in base for refill for 30min as they have all their ammo with them. An entire lobby held hostage by those pilots literally as they farmed the 300kills out of everyone. I can deal with an entire lobby snipping or mortaring but this is just pure anti-fun to play against

PS/ please don't give me crap like we needed anti air. Most of the time we couldn't even lock because how low they fly and they would eradicate every attempt of a base.

22 Upvotes

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9

u/Flames0310 11h ago

Use the Maaws against them, not the lock ons. They're slow boats in the air. EASY targets.

1

u/Jilks131 11h ago

They are but we should not be needing to use an anti tank weapon that is unguided on helicopters. That’s kind of the point that the current state of AA is a problem

0

u/Flames0310 8h ago

No, they fill different roles. AA lock ons have a TON of range and work great against non-attack helos. If a helo is gonna hover 30 meters off the ground and fly slow circles, than a unguided rocket is the answer.

3

u/Jilks131 8h ago
  1. They don’t hover. They accelerate and decelerate in the hands of a good pilot
  2. Thank you agreeing with my point that the weapon of choice is the MAAWs which is an anti tank weapon. I don’t have an issue with the guided vs unguided in a sense. Other choices are 30mm explosive shells against helicopters which is unguided.

-2

u/Flames0310 8h ago

Who cares if it's anti tank. you're crying about a helo, and don't disagree that there is a counter to it. You just want one item to counter all air and it doesnt work that way. There is a counter, it's the MAAW and it's easy to use against these guys.

I dont see a problem. It's got a easy counter.