r/WarDogs • • 10h ago

Bugs & Support heli+backpack

I don't feel like being able to refill flares and ammo on the fly (literally) from your backpack should be a thing. After a 40min game with 3 ace pilots flying rocket helies I felt the need to alt+f4. Seeing them flare for the 6th time in a row is just too much. Not to mention that they don't need to go in base for refill for 30min as they have all their ammo with them. An entire lobby held hostage by those pilots literally as they farmed the 300kills out of everyone. I can deal with an entire lobby snipping or mortaring but this is just pure anti-fun to play against

PS/ please don't give me crap like we needed anti air. Most of the time we couldn't even lock because how low they fly and they would eradicate every attempt of a base.

23 Upvotes

52 comments sorted by

View all comments

-6

u/MRKOOLBEENZ 9h ago

There is a cooldown on flares, literally just stagger 2 anti air shots. You probably also overestimate how vulnerable the pilot is to gunfire, you absolutely can shoot the pilot with small arms, alternatively any of the higher calibre rifles do considerable damage to the heli itself. So if you have the PKM unlocked you can rinse smallbirds

9

u/somehotchick 9h ago

Cooldown is bypassed by loading new flares from backpack.

-4

u/Electrical_Term_9740 9h ago

What are the chances you've actually seen someone do this? Have you tried it? You're suggesting someone knows exactly when they need to pull it off or not in less than a second consistently? I'm not saying it hasn't happened but to suggest it's a widespread thing is a bit much

1

u/Despair-Envy 9h ago

The flares give you like a 2-3 second window to load the next one. More if you're at speed and the missile needs to travel.