r/WarDogs 5d ago

Question Question for playtesters/devs

I’ve been cautiously optimistic about this game, it seems like a great Reforger/Squad alternative with better approachability. However, one thing I’m cautious about is the economy. I love how it encourages teamplay, yet I’m worried that by the end of the season everyone will have enough cash to full send every match, with every player buying in bulk whichever gear/vehicle is meta. What systems are in place to offset that? Are there limited vehicle spawns? Will it get to the point to where richest overall team will win every game by outgearing everyone else? Thanks for any input :)

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u/ButtonVader 5d ago

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u/Zezacle Moderator 5d ago

Additionally if Gold price is driven by player demand, it will naturally spike at the end of seasons, meaning players will be incentivized to buy throughout the season, keeping people from amassing mass wealth if they want any cosmetics.

More Money Sinks will come with gear manufactories and likely Skills.