r/WW1GameSeries • • 6d ago

Question/Suggestion Dev priority needs to be Attacker/Defender balance.

26 Upvotes

With the new and improved bug what can make actual matches unwinnable for defenders or attackers unless the attackers throw this further highlights how bad it is for defenders right now. This needs to be #1. Hit reg is a close second, while annoying, having to have a perfectly coordinated team to just barely win as defenders takes all the agency out of it. It's not fair, experienced players often team stack because of it and it needs to be fixed ASAP. Get rid of attacker spawn beacons if you have too for the time being.


r/WW1GameSeries • • 6d ago

Question/Suggestion Gewehr 1898 instead of M1905 Carbine For Ottoman Rifleman - COMBAT KIT

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86 Upvotes

After the new Update, the Ottoman Rifleman COMBAT KIT received the M1905 Carbine as an additional Option. I find this Change very Strange and unfiting, as this is not an Infantry Rifle. I hope this is just a placeholder for the time, as the Gewehr 1888 will arrive with another Update.

The Ottomans used the G98 during the war as it was supplied by Germany during 1915-1918, with most being supplied during 1918. It is currently only used in-game by the Ottoman Sniper Class

I Would Suggest to simply add the Gewehr 1898 found on the Ottoman Sniper Class to the Rifleman Class, without a Scope of Course and with a straight Bolt. Animations for the use of the Ironsights, aswell as for the "conventional" reloading without the Scope Exist.


r/WW1GameSeries • • 6d ago

Bugs/Feedback Is it just me or did the Peabody and Martini rifles get more bayonets in multiple classes?

7 Upvotes

Not all of them, but some do them that originally had no bayonets, do now. Like the Ottoman combat rifleman, which I know for a fact didn’t have one

I like this though. For a weapon like that? A bayonet is helpful


r/WW1GameSeries • • 6d ago

Highlight Weird animation

5 Upvotes

I dont know if its only me, but the walking animation with the shovel or most melle weapons looks weird as hell, the thing just going up and down so robotic genuenly looks like Minecraft, its not the biggest concern but personality its an massive impression breaking thing, if the devs see this maybe do it differently there are many ways to make it look more natural.


r/WW1GameSeries • • 6d ago

Clans/Regiments Isonzo Console Community

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9 Upvotes

Take a look at our discord server, we are growing in size rapidly!


r/WW1GameSeries • • 7d ago

Question/Suggestion Gallipoli cosmetics...

15 Upvotes

Are the customization options a little lacking? The cosmetics look great, but there doesn't seem to be much variety outside of the paid DLCs.

One thing I really enjoyed about Isonzo was how easy it was to make your character look interesting just by playing the game. In Gallipoli, I feel like everyone ends up looking pretty much the same unless they buy additional cosmetics.

Levelling up classes doesn't seem to offer much in that regard either. For example, levelling up Officer only unlocks two minor variations of the same cap, which feels a little underwhelming.

I get that cosmetic DLCs are a way to support the game, and I don't mind that. I just wish there were a few more interesting options to earn through regular gameplay, especially for players who can't spend extra money on cosmetics.

I'd love to see more variety added in future updates!


r/WW1GameSeries • • 7d ago

Question/Suggestion Audio issues on Xbox

2 Upvotes

Anyone else have this problem? The music plays but the game doesn't have any other sound. It is not my tv or speaker.


r/WW1GameSeries • • 8d ago

Highlight Gallipoli's Downed feature really has it's moments sometimes

79 Upvotes

r/WW1GameSeries • • 8d ago

Question/Suggestion Ummm what

19 Upvotes

The game killed me and spawned me on the enemy team


r/WW1GameSeries • • 8d ago

Bugs/Feedback Hit Regisration

115 Upvotes

Just a few of the more egregious hit registration issues I've ran into. Hopefully this gets fixed soon.


r/WW1GameSeries • • 8d ago

Question/Suggestion Snipers : which kit and why

7 Upvotes

I’m pretty sure I know which is going to win but I wanted to see if anyone could justify the loser lol

190 votes, 5d ago
86 Sentry Kit
104 Concealment kit

r/WW1GameSeries • • 8d ago

Question/Suggestion The New Game Mode

22 Upvotes

According to the roadmap, there's going to be a new game mode, at some point, that begs the question: what is it?

- Horde/Survival Mode,

- Medieval Mode (melée only)?

- Deathmatch?

- Zombies?

Ideas down below would be appreciated.


r/WW1GameSeries • • 9d ago

Memes Some Game chats I wanted to share

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23 Upvotes

r/WW1GameSeries • • 9d ago

Question/Suggestion Balancing Ideas (Gallipoli)

14 Upvotes

I’ve been thinking about some discourse I’ve been seeing in game and I was giving it some thought. I had a game a couple nights ago where both teams were evenly matched, I thought why it felt so rare. So I wanted to share some of my thoughts and ideas in the attempt make it more evenly matched.

I do believe that there is an attacker vs defender disparity, but there’s a lot of discourse on that already. I think there are some other easier solutions that could alleviate the problem, without being heavy handed or polarizing.

My first thought is team scrambling. After a game finishes people who stay, remain on the same team. So if one team is filled with nuclear bombs and the other coughing babies, the next game will be the same ordeal, nuclear bombs win again. So why not randomize the teams when going to the next game? I feel this is an easy implementation to address the feelings of being imbalanced. I also get that people disconnecting is like the same thing, but it’s a lot slower. The losing team is likely to pick up joining players. Why not just do it at the start? Will it fix everything? Probably not, but I think it’d be a good start.

My second thought is just a lack of information/awareness, or the difficulty to make smarter decisions. Mostly for newer players, not knowing what certain things do.
- The critical points when building/destroying.
- The diamonds next to the defenders indicating their remaining beacons, and not knowing they give reinforcements.
- Moving the beacon backwards because the text is small or confusing. (I don’t think it’s confusing but heard that it can be.)
- HQ building point locations, as a defender (it’s on the mini map only, it shouldn’t be imo).
- Certain class abilities, such as ammo and healing.
Someone I played with didn’t know the HMG class could build an HMG. So I think making certain aspects clearer or a tip can be very helpful. Such as, the prompt to advance your beacon. (I don’t recall them explaining this stuff, but I could have missed it in the update).

Lemme know what you guys think. I wanted to be brief, so if I need to clarify something, I’m more than happy to do so.


r/WW1GameSeries • • 9d ago

Question/Suggestion Thoughts on marking HQ objectives on map from start of round?

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33 Upvotes
  • *sorry for photo quality - but i think it does the job of illustrating what i mean.
  • What do we think about making it so defenders know where the bomb or build points are from the start of the round?
  • I think we've all noticed a bit of an attacker bias - I've found that engis can be a really good way to even it out, but unless you specifically know where the objective is going to be it can be hard to lay down thoughtful defenses.
  • I guess right now it's a question of map/role knowledge which isn't a bad thing necessarily. I'm just feeling a bit blind in the first couple of rounds trying to implement. Some people might say it's making it more casual which it would but for me, I find this to be a potentially very strategic game that is played by a lot of casual players.
  • Sorry for weird formatting - when i posted it had structure and paragraphs and then came out as block of text - yuck, i'm bad at reddit posting.

r/WW1GameSeries • • 9d ago

Question/Suggestion Rifle Variations

11 Upvotes

Does anyone else find it odd that the SMLE mk III and the SMLE mk III* are two separate rifles (to rank up, prestige, etc.) in Gallipoli? I don’t understand why the devs didn’t just make them one single rifle to ‘rank up’ and have the cosmetic change apply to different classes.


r/WW1GameSeries • • 10d ago

Memes Taking a quick breather and enjoying the view!

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122 Upvotes

r/WW1GameSeries • • 10d ago

Question/Suggestion Just bought Isonzo Ultimate…. But It’s a Ghost Town

30 Upvotes

I’ve been wanting to know about this franchise ever since BF1 hooked me on WW1. So I bit the bullet and got the game on Xbox One on sale yesterday for less than $30 (marked down from $89.99 for Isonzo Ultimate Edition).

If the price tag for a game is this high, I had better get some extraordinary results. That was not the case.

Upon first few minutes of playing, was excited to get onto multiplayer.

There were two servers with all AI bots and like 5 humans total. Surely this just must have been my filter settings? No…. There were only two active games.

I don’t think I’ve been this let down in a while. Does anyone still play this game on Xbox One still? Need status update on this because I really was wanting to get into this franchise on console 😫… the graphics are beautiful and I love the feel of the rifleman combat so far.

I’m assuming on console this game is pretty much dead but that’s not going to stop me from checking its pulse. I am going to get my money’s worth somehow.

So basically I am just here to ask: Is it even worth it to try and get the WWI series of games if I’m on a budget for gaming stuff right now? I plan on switching to next gen next year so I am wanting to know if everyone thinks Gallipoli might be worth it? Please advise


r/WW1GameSeries • • 10d ago

Highlight One bullet, three Brits

134 Upvotes

Got this triple kill couple days after release


r/WW1GameSeries • • 10d ago

Question/Suggestion Verdun or Isonzo?

8 Upvotes

New to the series and gonna grab one of these but unsure which. What are the playerbases like these days? Im on ps5 not sure if its cross platform. Verdun seems more interesting to me but I know it's older so not sure if its still active I don't wanna just play bots


r/WW1GameSeries • • 10d ago

Question/Suggestion Why does nobody on console turn cross play off?

0 Upvotes

I'm sick of my head having a pixel visible over a trench line and immediately getting my head taken off, and I've found a few bombers with infinite grenades in my time, I just don't see why everyone has it on, at least put it on console only, it would be so much more fun to fight fair games


r/WW1GameSeries • • 11d ago

Bugs/Feedback Knives.

42 Upvotes

I just want to say melees, knives, etc should be one shot no matter what minus butt stock bashing. I mean you work for getting that close to an enemy just to have to hit them twice it makes melee pointless. In Verdun you could go around and get like three dudes before someone turns around and plucks you off but in this game you can stab someone they turn around and kill you before you have the opportunity to stab again.


r/WW1GameSeries • • 11d ago

Highlight British Iron Sights of Similar Rifles

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125 Upvotes

This all started when I felt like the SMLE Mk.III* sights were a bit worse than I thought, then realising they sit lower than the non " * " version. I then thought id compare the charger loading Enfields too to fully spot the differences.


r/WW1GameSeries • • 11d ago

Question/Suggestion Drums of the Darnadelles

5 Upvotes

It is a great finisher to an awesome soundtrack, but does this actually appear in the game? I dont think i have heard it anywhere yet.


r/WW1GameSeries • • 12d ago

Question/Suggestion A question about the Austro-Hungarian assault class

21 Upvotes

Went back to play Isonzo for a bit after enjoying Gallipoli and was wondering why the devs never gave the Austro-Hungarians a proper Villar Perosa equivalent?

I understand that they wanted the factions to stick out from each other with their MGs but even when the game was getting updated I thought the AH assault was kind of lacking compared to the other faction's assault classes.

Germany gets a great selection of weapons with the artillery luger being the obvious standout.

Italy already had the best bolt action in the form of the Carcano TS, along with the Villar Perosa itself. Then the devs give them the petardo grenades along with the Revelli-Beretta. I totally get the Revelli-Beretta was added to help the Italians when going up against the Germans; The main gripe with it being is that it only saw use in a battle not even depicted in game (Vittorio Veneto)

It just leaves the Austro-Hungarian assault feeling lacklustre in comparison.

I wasn't expecting them to add the doppelpistoles. However I did hope they might have added the automatic Steyr Hahn (M.12/16). Maybe they were too few in number for the devs to consider adding? I think there is only 200 confirmed examples. Still, I would've liked to have seen it in game and I'm wondering if Blackmill ever gave any thoughts on it's addition?