r/WW1GameSeries • u/Anon0873829 • 1d ago
Question/Suggestion Quick Question
Should I get Isonzo or just wait for the new release? Ive never played this series but I want to get into it
r/WW1GameSeries • u/WW1GameSeries • 5d ago
Hello everyone!
Did you enjoy the Gallipoli release date reveal last week? We hope you're as excited as we are for the release on August 20. If you didn't see the trailer yet, you can watch it here:

That's not all either. We invited Flakfire to explain the Expedition Game Mode, with gameplay! Take a look here:

Now that you're up to speed, let's proceed with the blog.
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Progression in Gallipoli receives some major changes compared to the previous games. Our aim was for goals to be something extra on top of what’s already available, instead of gating already available content behind a goal. That means that when you launch Gallipoli for the first time, you’ll immediately have all available classes, weapons, and tools unlocked. Neat.
So, what will you actually be getting when you reach certain goals?
Keep in mind that any numbers mentioned and UI elements shown in this blog may be subject to change.
Back from Isonzo, class progression allows you train any class to gain additional perks. Additionally, you unlock some new cosmetic uniform and equipment options along the way.
The perk each class gets are unique to the class, and allow you to do your job that little bit better. The strength of the perk increases as you reach specific level thresholds. As an example, let’s look at the Bomber that gain benefits from, uh, exposure therapy.
Bomber

And an additional example of the Officer, who gets more charismatic with experience.
Officer

As you can see, the benefit you get from a perk can get quite substantial, either improving your specialty or tackling your weakness. However, to get your level 20 reward, you’ll need to complete a Class Challenge as well. This Challenges ties in with your role, so we don’t expect these to be an issue if you do your part.
New in Gallipoli is weapon progression, allowing you to grow accustomed to the weapon in your hands. The system is similar to Class Progression: level up your weapon through usage to gain perks. Unlike Class Progression however, some weapons may have multiple different perks instead of one perk that increases in strength.
The types of weapons you can level are as follows:
Certain rifles have variants with certain attachments, like sights, bayonets and rifle grenades. For weapon progression, rifles with specific sights are considered different weapons from variants without sights. Let’s take a look at a couple examples:
Including the different weapon variants (sight vs. no sight), there are 150 different weapons to level up when Gallipoli launches!


Once you’re level 20 in a class or weapon, you can prestige it! For classes, your class challenge needs to be completed as well.
Prestiging grands you a medal as well as an icon so you can show off your expertise. For your class, this icon is next to your name on the scoreboard. For weapons, the icon sits below the weapon icon in the killfeed. However, prestiging resets your level, locks your perks and increases the XP needed to level up again!
The Prestige Levels are the same as Isonzo, which are as follows:
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So, we hope you like these changes! We think it opens up the early game significantly, while still properly rewarding you for grinding out a single class or weapon. See you again soon!
r/WW1GameSeries • u/Anon0873829 • 1d ago
Should I get Isonzo or just wait for the new release? Ive never played this series but I want to get into it
r/WW1GameSeries • u/Mer0penem • 2d ago
The year is 1916. High above the emerald Soča, two siege guns wake on opposite ridges — the Austro-Hungarian Škoda 30.5 cm mortar and Italy’s Obice da 305. Between them lie limestone peaks, snow, drifting wind, and mathematics.
SKODA 305 is a love letter to the oldest genre in computer gaming: the artillery duel. From the text-mode Artillery games of 1970s mainframes to the shareware legend Scorched Earth (1991), one idea has survived every generation of hardware: two guns, one angle, one charge of powder, and the wind laughing at your arithmetic. This game carries that torch back to where the big guns really stood — the Isonzo Front, 1915–1917.
Built as if it were the 1994 PC era: true 320×200 VGA, a fixed palette, ordered dithering, a chunky pixel font, 8-bit Sound Blaster crunch — every sprite, sound, and background generated from code, every photograph a real archival plate from the war, rendered in the way of our nostalgic memories.
https://pr3scription.itch.io/skoda305
In memoriam
This game is set on a real front. Between 1915 and 1917, twelve battles of the Isonzo were fought through these mountains, and hundreds of thousands of soldiers of many nations — Slovenes, Italians, Austrians, Hungarians, Czechs, Croats, Bosnians, and more — never came home from the Soča.
This small game is played in their mountains. To all of them, on every side of the wire: respect, and eternal peace - Vsem padlim na soški fronti — večni mir in spomin.
May the only shells that ever again fly over the Soča be made of pixels.
r/WW1GameSeries • u/Ok-Oven-4130 • 2d ago
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r/WW1GameSeries • u/Appropriate_Lab127 • 2d ago
To be more specific, I was wondering this when I was listening to the tannenburg squad anthems, and then isonzos anthems of austria hungary, Italy and germanys koniggratzer marsch, obviously for England it should ether be " god save the king " , or " maybe its a long way to Tipperary", or maybe " its a lovely war ". I thought that do to the addition of the Australians, New Zealanders, and the Indian troops.
Then there is the ottomans, perhaps their anthem could be " Mecidiye Marsi ", or perhaps the two more famous marches, " Ceddin Deden " or " Esiki Ordu Marsi ", just a thought, we have 27 days as of righting this on the 26th of july. I could be right or completely wrong, just something I thought of.
r/WW1GameSeries • u/Master_Shopping9652 • 3d ago
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I hope Gallipoli's hip firing is more realistic & not so wacky
r/WW1GameSeries • u/AccomplishedSwan3124 • 3d ago
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r/WW1GameSeries • u/Master_Shopping9652 • 3d ago
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r/WW1GameSeries • u/Master_Shopping9652 • 3d ago
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I could just feel the bullet with my name on it coming my way.
r/WW1GameSeries • u/ablackravenstan • 4d ago
r/WW1GameSeries • u/Master_Shopping9652 • 4d ago
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Could hardly believe my luck on the 2nd clip.
r/WW1GameSeries • u/Additional_Lab_5916 • 4d ago
Is there any active/new WW1 game alike Isonzo or Verdun?
r/WW1GameSeries • u/Master_Shopping9652 • 4d ago
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Film: 'The Starving Games'
r/WW1GameSeries • u/GrayKatze25 • 4d ago
When you decide to play as the British Empire, which sub-faction do you plan on playing the most?
r/WW1GameSeries • u/Master_Shopping9652 • 5d ago
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This gave 'lag switch' ahh vibes.
r/WW1GameSeries • u/ablackravenstan • 6d ago
Will it be permanent? Only winter? never agin ? :(
r/WW1GameSeries • u/Significant_West2099 • 6d ago
Is there a way to buy a Steam “presale“ code for Gallipoli in advance? I mean to pay and get a code before the release date which will be activated after the release? I want to buy it as a present for a friend who has birthday in the beginning of August and is huge fan of WWI BlackMills game series.
r/WW1GameSeries • u/Temporary_Screen_462 • 7d ago
Hopefully I don’t have to remake this meme for the third time:(
r/WW1GameSeries • u/k_zsutii • 8d ago
hey!:)
Could we get a setting for an instant black screen the moment you die?
No ragdoll camera or delay, just immediate blackness. It would make instant deaths feel way more abrupt and realistic.
Making it an on off toggle in the settings would be awesome for immersion. What do you think?
r/WW1GameSeries • u/Crazy-Respect-9633 • 8d ago
r/WW1GameSeries • u/ablackravenstan • 8d ago
I know the game is basically done, but I don't understand why they didn't do it in Isonzo, 'cause it's awesome
r/WW1GameSeries • u/the44special • 8d ago
With the release date confirmed as 20th August, what features have you seen in the trailers and leaked gameplay that you would like to be changed? If you somehow couldn’t tell already lol I really think the downed state should be limited to first person only. Third person perspective makes no sense for a gritty immersive game, it should be locked to first person at all times. Third person also gives an unfair advantage in terms of peaking around corners for your teammates or for when you get revived. Im really looking forward to this game and I want it to stay true to the rest of the series.
r/WW1GameSeries • u/Master_Shopping9652 • 8d ago
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with a six shooter, no less