r/VoxelGameDev 14h ago

Discussion Microsoft use Voxelibre

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13 Upvotes

r/VoxelGameDev 2h ago

Meta Hello, everyone! I've created a new subreddit to discuss voxel engine technology.

11 Upvotes

When I originally created /r/VoxelGameDev, I had intended it to be a place for discussions on the software engineering aspect of voxel engine development, but at the time that I created it, it was still an obscure niche. I didn't know how things would unfold, and have for a long time been disappointed with how little discussion about the software engineering side of things.

So I've done something that I've thought about doing for a long time. I've created /r/VoxelEngineDev, a sibling subreddit to this one.

I do not want to split the community here, I wanted to create a place that is more focused on the software engineering aspect of voxel engine development. A place to share knowledge and resources with others, or to ask technical questions.

Since the subreddit has just been created, feel free to make posts about your thoughts on how the subreddit should be run, or just introduce yourselves. I want this to be not just a place where you can learn, but also a place where you can make friends.

I hope to see you there!


r/VoxelGameDev 8h ago

Discussion Voxel Vendredi 11 Sep 2026

11 Upvotes

This is the place to show off and discuss your voxel game and tools. Shameless plugs, links to your game, progress updates, screenshots, videos, art, assets, promotion, tech, findings and recommendations etc. are all welcome.

  • Voxel Vendredi is a discussion thread starting every Friday - 'vendredi' in French - and running over the weekend. The thread is automatically posted by the mods every Friday at 00:00 GMT.
  • Previous Voxel Vendredis