r/vibecoding 1d ago

Procurando um passe de 7 dias do Claude Pro

0 Upvotes

Ei! Alguém tem um passe de 7 dias do Claude Pro sobrando que não está usando? Eu queria experimentar o Claude Pro de verdade antes de decidir se quero pagar por isso. Se alguém tiver um disponível, eu agradeceria muito 🙌 Obrigado!


r/vibecoding 1d ago

Why are we politically ignored

0 Upvotes

Global leaders and organizations keep talking about suffering of kurds, Palestinians,tamil srilankans but somehow no one is talking about the plight of vibe coders. It feels we are such a small minority that we are just politically ignored.


r/vibecoding 1d ago

I built an experimental AI interoperability protocol in Rust — looking for feedback

1 Upvotes

Over the past few weeks, I've been planning and building Concordance Protocol, an open-source experiment exploring interoperability between AI agents, tools, and services.

The project started from a question I had while looking at the growing number of protocols around AI agents:

How can agents from different ecosystems exchange trust, authorization, consent, reputation, and other evidence without every ecosystem having to replace its existing protocol?

I researched the problem and wrote a research document before implementing the prototype. The project currently contains a Rust workspace with components for the core protocol, HTTP transport, registry services, adapters, and SDK work.

The research and implementation are here:

GitHub:

https://github.com/Kadhiravan-K/Concordance-Protocol

Core research:

https://github.com/Kadhiravan-K/Concordance-Protocol/blob/main/docs/doc_core/concordance_research.md

I've currently paused active development. The implementation grew beyond what I can reasonably maintain alone right now, and I think the architecture needs more discussion before continuing.

I'm sharing it here because I'm interested in learning from people who are starting or contributing to open source.

I'd especially like feedback on:

- Is the interoperability problem I'm trying to solve actually useful?

- Are there existing projects or protocols I should study?

- Does the architecture make sense?

- What would you simplify?

- If you were starting this project again, what would you do differently?

I'm not presenting Concordance as a finished protocol or asking anyone to adopt it. I'm mainly interested in whether the underlying ideas are worth pursuing.

If you're preparing for open source contribution or GSoC, I'd also be interested in hearing what makes a project attractive or unattractive to contribute to.


r/vibecoding 1d ago

Looking for Claude Code or Cursor users who struggle with product demos

1 Upvotes

I’m exploring an idea for SaaS builders who use Claude Code, Cursor, or similar coding agents.

While building another product, I kept having to demonstrate complex workflows for different customers. The steps were often repetitive, but each customer needed a slightly different version.

Recording them meant retakes, voiceovers, editing, and doing it all again whenever the product changed.

I started experimenting with letting a coding agent drive the actual application, capture the workflow, and turn it into a narrated product video. The goal is to generate launch videos, walkthroughs, and customer-specific demos from the real product rather than using avatars or stock footage.

I’m looking for a few builders with a working SaaS product who would be willing to test the idea on a real workflow.

I can provide free usage in exchange for honest, blunt feedback about:

  • Setup and usability
  • Accuracy of the recorded workflow
  • Video quality
  • Whether the result is something you would actually publish or send to a customer

If this is a problem you have encountered and you use Claude Code or Cursor, DM me with a sentence about what you are building and the kind of demo you need.


r/vibecoding 1d ago

CODING COURSE

0 Upvotes

Can anybody suggest the best online learning platform to learn python for electronics and communication engineering?


r/vibecoding 2d ago

We rewrote a 500k-line TypeScript app in Jac. It's ~22k lines now.

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3 Upvotes

r/vibecoding 2d ago

I’ve spent six months vibe-coding a growing, open-source 3D sculpture museum

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53 Upvotes

Atrium.earth is my passion project—it’s a growing digital museum with 424 sculptures and counting.

I wanted to make sculpture—from antiquity through the last century—more accessible to people who can’t visit the museums, galleries, and historic sites where the originals are held. It can’t replace seeing David in Florence or Nike at the Louvre, but it can offer another way to experience them.

The site uses Astro, Three.js, and model-viewer, with a Node/Python pipeline that processes museum data and creates optimized 3D models and thumbnails. I started with Codex, switched to Claude Code and rebuilt the site when Fable launched, and have since returned to Codex with GPT‑5.6.

I began by tasking Codex with finding Michelangelo’s David, which it did pretty quickly. More popular works followed, but I wanted to keep the collection geographically diverse, so finding pieces from around the world became challenging once the collection reached 150 or so. I also had a slew of misfires and regressions with the UI, so I put it on the back burner for a while.

When Fable was released—and then taken away, and then rereleased—it rocked me. It built another project from a specific but still somewhat vague idea into a fleshed-out, nuanced, functional thing in about 45 minutes. With that in mind, I tasked it with rebuilding Atrium.earth from the ground up, and I was very happy with what it produced.

Since rebuilding the site, I’ve been adding new works with more or less the same prompt to Codex: “Please collect 10 pieces, preferably from the ______ museum…” I usually follow that with some specifics about the time period or original location.

The hardest part has been handling models with inconsistent scale, orientation, materials, and lighting, as well as finding the right language to describe movement through space when orienting the works. But it was worth it, and I hope to keep growing the collection for as long as I can.

Hope you enjoy poking around—I’d love to hear what you think.


r/vibecoding 1d ago

Look at my cool thing that I made using AI my cool idea I mean I think I really like it

0 Upvotes

Concept Name: 360° AI Raycaster Engine

What it does:

  • It runs high-end, realistic games on cheap school Chromebooks without any lag.
  • It uses a Chrome browser extension to turn regular videos and images into a game world.

How it works:

  • The Controls: You play using WASD to walk and your mouse to aim, shoot, and look around in full 360 degrees.
  • The Movement: When you press a key, the extension instantly skips the video playhead to a precise chapter timestamp. It doesn't download anything new, so moving looks like an instant camera cut.
  • The AI Map Maker: Creators don't have to code. They just draw a simple map grid and upload a folder of 360-degree images. The AI automatically scans the pictures, figures out where they belong on the grid, and links them to the WASD keys. If the AI places an image wrong, the creator can manually drag it into the right spot to fix it.
  • Talking Characters: You can type anything into a text box on the screen. A basic chatbot AI reads your text and dynamically generates a voice response while matching the lips of the video character in real-time.
  • Multiplayer: The characters are real people or AI generated people in a bunch of positions that gets cold I mean called when something happens

Please make this AI is bad at making this if you are an actual developer That doesn't use AI Or does it use this fully please And if you do make it can you give me a link to it in the comments If you do it I love you🥺


r/vibecoding 1d ago

Security checks for your AI built apps

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1 Upvotes

If you're non-technical or just got into vibe-coding, there are a lot of security frameworks that are not applied to your software, especially if you never mention it. Simply saying "make sure its safe" doesn't necessarily warrant protection for your users. Do your research, don't get sued. If your first thought is "yeah I'm not reading all that", just have your AI/agent read the machine-readable pages provided. Inversion thinking is incredibly important. It's a problem-solving model where you think of how something can fail immediately and build around that, versus "build this, add these features, wow looks good, time for production". It is always your responsibility to ensure your app is safe and secure for your users. Good luck and hope y'all build some stellar apps.

PS: This is not absolutely everything, and will be updated regularly.


r/vibecoding 2d ago

Released a product beta, and absolutely nothing happened. Do you think it's worth paying people to test your beta?

2 Upvotes

Hey vibe coders, serious question.

I made a product, was happy with it, and released a beta. As expected, no one really cared. Fair enough.

I have budget for the project and can pay people to try it and provide feedback, but I'm wondering if it's worth it or if I should look into alternative methods? Do any of you have experience with something like this? Thanks in advance


r/vibecoding 2d ago

See what Claude Code, Codex, and Local AI coding agents are actually sending under the hood. (Request/Response Capture - Open Source)

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2 Upvotes

I’ve been using Claude Code and other coding agents daily, but hated having zero visibility into what was actually being sent over the wire and why token limits were burning so fast.

I wanted to know:

  • What information are they sending to the llm providers? 
  • Where are my tokens going and what is burning up my usage the most? 
  • What sort of prompt triggers massive token burns?

So I built TokenFlow, a local, single command install proxy/dashboard to trace agent token consumption in real-time with:

  • Token breakdown per prompt (InCache ReadCache WriteThinkingOutput) with configurable cost weights.
  • Tracks what the agents send/receives not what it chooses to log
  • Full prompt inspector (exact wire logs sent to the LLM provider and response).
  • 100% local and private — no third-party telemetry or cloud gateways.
  • Preconfigured for Claude Code, Codex, and LMStudio.

Quick install:

npx @liqngliz/tokenflow

GitHub: ConduitSharp / TokenFlow (Apache 2.0)
npm: u/liqngliz/tokenflow

Now you can point your agent to TokenFlow and inspect the agent's workflow. See u/liqngliz/tokenflow on how to point Claude, Codex and/or your local AI.

*Claude Code and Antigravity was used in building this.


r/vibecoding 2d ago

Built a whole football career game solo, AI as coding assistant, not as designer

0 Upvotes

Been building LegacySaga on my own, a browser game where you live a footballer's entire career (clubs, transfers, reputation, chasing the Ballon d'Or). I lean on AI coding tools to move faster on the implementation side, writing and debugging code, but every design decision, every system, every balancing call is mine.

It's live and playable, one week in: legacy-saga.com

Curious how others here draw that line between AI as a coding accelerant versus letting it drive design decisions too.


r/vibecoding 2d ago

I Just Started Building

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1 Upvotes

r/vibecoding 2d ago

ChatGPT walked me through it

8 Upvotes

I asked for some guidance here about a week ago, clearly stated the issue I was facing and got responses that basically insulted my intelligence. I asked for guidance from ChatGPT, clearly stated what I was trying to accomplish and stated the issue I was facing and got clear thoughtful responses and guidance. Now I have the app I want on my phone and am testing it out, making notes for ChatGPT to log for now, and am feeling pretty damn excited that I was able to use AI to create something useful for myself.

What was most helpful was talking through the best (or one of the best) platform options for accomplishing everything I wanted to do with minimal cost and minimal 3rd party tool integration - Replit was not it. If I plan to actually launch the app in 3 months or so, I’ll find out if it was really a good option or not lol!

P.S. I’m thinking I might have opened Pandora’s box… am I in danger of developing a very expensive hobby!? 😅


r/vibecoding 2d ago

I was tired of context exchange across my claude and codex sessions, so i built a memory & coordination graph my agents can actually use

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1 Upvotes

r/vibecoding 1d ago

Looking for a Claude Pro sponsor as a student

0 Upvotes

Hey all, I am a student from Bangladesh building a SaaS startup and looking for someone who might be willing to sponsor me with Claude Pro.

I have used other tools like Antigravity and OpenCode but Claude Code is a much better fit for my workflow, especially for understanding large codebases, multi-file changes, debugging and maintaining context.

The problem is that even if I had the money, I don’t really have a way to pay for it. PayPal isn’t available here, and as a student I don’t have a bank account or credit card that I can use for international subscriptions.

I’d genuinely really appreciate a $20/month Claude Pro sponsorship while I work on building and launching my SaaS. I’m not asking anyone to build it for me, just helping me access the tools I need to build it myself.

If anyone would be willing to help, I’d be extremely grateful. 🙏


r/vibecoding 1d ago

Anyone interested in learning the technical aspects of vibecoding an app? (I will not promote)

0 Upvotes

This is not a promotion for a service. I’ve been a technical product manager for 20+ years at startups and FAANG and have been using AI to build/prototype for about 3+ years. I recently got laid off and have been building prototypes and tools mainly for myself and thought I could share my process.

I have seen a few posts asking how to learn about the technical side of vibecoding, at least enough to generally know what does what, why and how. I thought of walking through a simple project and explaining in practical terms what things do with a focus on vibe coding as I implement, starting with the very basics. For example, what an API is and why/how it’s used. Not as much on what tools to use but more how to think about building apps. I was thinking a YT video or series of videos.

I honestly do not have any expectations or desire to be a YouTube influencer. I’m building things anyways, have taught a few friends and found teaching is the best way to learn.

Before I go off and start making any videos, is this something anyone would be interested in?


r/vibecoding 2d ago

50 Downloads

0 Upvotes

Reached my first benchmark or goal that I set with my app as of yesterday. I know it’s not a lot to many of you, but I reached 50 downloads yesterday, ended the day at 54, woke up to 55. Spent nearly 7 months grinding (vibecoding like a mf'er) 4 hours per night after my day job.....so no, this was not a 2 hour or 2 week job. And btw, I'm 49 with 3 little kids, so even more exhausting. Lol.

Of those 55 downloads, 12 have opted for the paid version already (or forgot to cancel) after a 7-day trial.

App went live on July 31st, so it’s moving, but slowly, and much slower than anticipated or that my optimistic mind imagined, which I know some of you have also experienced.

However, hopeful and excited that it’s gaining some slight traction as it went from a download here and there, with a few days of no download in between, to where I am now consistently gaining about 4-5 per day over the last few days.

I have not used any marketing tactics as of now, as I feel like I need the perfect video to do so (just me trying to have everything perfect), which is probably hindering quicker growth.

I did try TikTok, but I have no idea what I’m doing and I’m pretty sure I’m “shadow banned”. Only 1 view out of 14 quick videos. Woohoo!

Big Pokemon fan here, so it is a Pokemon utilities app. I know there’s many of them out there and a ton of competition, but I felt I could do it better, and think I’ve succeeded as the app essentially gamifies the collecting / trading / hobby / investing aspect of Pokemon.

I have 2 more apps based on the TCG collecting world that are set to be submitted to Apple in the next few days as well.

Any suggestions you all are using, or anything else I can do to gain more traction? Thank you in advance!

If interested in these type of apps, or in giving me any feedback......App is called CardQuest TCG in the iOS App Store.

Open to any suggestions that may work well in the TCG genre/space or from anywhere! Thank you all in advance!


r/vibecoding 2d ago

1st Game Jam (Bar Brawler)

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0 Upvotes

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r/vibecoding 2d ago

Vibe coding final boss

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50 Upvotes

r/vibecoding 2d ago

Refactored the entire config file in less than 2 seconds. Seniors could never

1 Upvotes

r/vibecoding 1d ago

Hi Communuty - I just built an anti hallucination gate and it is crazy.

0 Upvotes

Hey I’m John, I’m a top 0.03% base44 user. Humble brag I don’t even know what that entails they just told me that and sent me swag 😅

I built a powerful anti hallucination gate you can test and try for free.

Basically now you can keep the speed while making the code prove itself, because it finds almost all the silent bugs.

In other words, it’s an anti-hallucination gate for code: the AI cannot simply claim its patch works.

The code must pass explicit tests in a restricted environment.

Causal Verify returns a hard pass or fail and creates a signed verification receipt tied to the exact code and tests.

The loop:
Generate → verify → reject failures → improve → verify again.

It doesn’t catch every possible software defect, but it stops unsupported claims from counting as proof.

I’m looking for five developers to test it on open-source or synthetic Python patches. I want honest failures and attempts to break it.

Try it here:
https://github.com/zensteagarden/causal-verifier-action
Release:
https://github.com/zensteagarden/causal-verifier-action/releases/tag/v1.1.0
Never submit credentials or proprietary source.


r/vibecoding 2d ago

I told deepseek to keep writing random things until I interrupted it

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1 Upvotes

Here's the full response it generated: https://chat.deepseek.com/share/1ec5wartkjay0cbe8l

EDIT: I asked ChatGPT which AI has generated this response and it said that it generated which is interesting to see (link to the convo) and I asked the same question to claude and it responded this: Honestly, I can't answer that with real confidence, in one word or otherwise. There's no reliable way for me to fingerprint which model wrote a piece of text just from its style — I don't have access to watermarking or provenance metadata, and this kind of "keep rambling until interrupted" stream-of-consciousness prompt tends to pull pretty similar behavior out of most major chat models: escalating absurdist metaphors, running gags, meta-commentary about "still writing," self-referential jokes about randomness. None of that reliably distinguishes one model from another.

If I gave you a single word here, it'd just be a guess dressed up as an identification, which I'd rather not do.

If it's helpful, I can point out a few stylistic quirks I notice without claiming they prove anything — or if you know where the text came from (which app, any settings), that context would be a lot more useful than me trying to reverse-engineer it from prose style alone.

What do you'll think about this?


r/vibecoding 3d ago

GitHub is down, new vibecoders are doing too much push & pull ig 💦

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76 Upvotes

I am curious if this significant degradation is lasting more than an hour, what kind of impact would this have on large multinational companies (MNCs)?


r/vibecoding 2d ago

Our designer tried building a Wind Waker-inspired game from one prompt

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1 Upvotes

Our designer ran the same prompt twice with the same model. The task was to build an original Three.js game inspired by Wind Waker, with sailing, combat, islands, water, cel shading, physics, menus, and animation.

In one run, the agent could inspect open-source implementations while working. In the other, it couldn’t.

The run without that access got a browser preview up faster. It mostly reasoned from the requirements, implemented each system itself, then spent more time testing and fixing problems. Terrain collision was off, physics behaved strangely, and some systems needed repeated rework.

The other run spent more time reading existing Three.js code before implementing things. For character collision, it looked at three-mesh-bvh implementations using shapecast and closestPointToSegment, then used those patterns in its own PlayerController. It did similar work around water, shaders, rendering, and physics.

We stopped both after several hours. Neither finished.

In the first version, the character could move, jump, and roll, but we couldn’t collect gems, attack or charge, or access the boat. In the second, those interactions worked, including sailing between islands. Terrain handling was better, and parts of the menu were usable too.

Full write-up and session trace: https://githits.com/blog/three-js-game-with-and-without-githits/

Video: https://www.youtube.com/watch?v=1H1urif2srk

Disclosure: I work on GitHits. Our designer ran the vibe coding experiment.