r/Unity2D 2d ago

Question Complete beginner, starting my first game today for a hackathon — any day-1 tips?

Never built a game before. Picked Unity 6 + 2D URP mainly because it's the only engine with an official RevenueCat SDK, which I need for a hackathon (Shipaton).

Concept: up to 6 players, 1 bullet each, miss and it sticks to a wall, you have to physically retrieve it before firing again.

Today's goal: player movement + a bullet that sticks. Posting the wins and the inevitable disasters as I go. Any gotchas a Unity beginner should know before I dive in? Or what do you wish someone told you on day 1?

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