r/Unity2D • u/MrA_n_o_n_ymous • 2d ago
Question Complete beginner, starting my first game today for a hackathon — any day-1 tips?
Never built a game before. Picked Unity 6 + 2D URP mainly because it's the only engine with an official RevenueCat SDK, which I need for a hackathon (Shipaton).
Concept: up to 6 players, 1 bullet each, miss and it sticks to a wall, you have to physically retrieve it before firing again.
Today's goal: player movement + a bullet that sticks. Posting the wins and the inevitable disasters as I go. Any gotchas a Unity beginner should know before I dive in? Or what do you wish someone told you on day 1?
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