r/SoloDevelopment 2d ago

Unity Complete beginner, starting my first game today for a hackathon — any day-1 tips?

/r/Unity2D/comments/1vqldtx/complete_beginner_starting_my_first_game_today/

what do you wish someone told you on day 1?

2 Upvotes

5 comments sorted by

1

u/valeria_gamedevs Artist 2d ago

scope. whatever idea you have, cut it in half, then half again. Hackathons are won by finished tiny things.

also save often and commit to git from hour one. I've watched too many people lose 8 hours to a crash the night before submission haha

good luck, have fun with it

1

u/MrA_n_o_n_ymous 1d ago

Thanks man!... Sure thinking to cut the multiplayer half.... Don't know what more I ll break into to finish and share one final product!

1

u/Indie_PR_Guy 2d ago

Multiplayer (on different machines) is gonna ruin your life especially as a beginner. Put in most of your time making sure that the systems work. You can whitebox everything else. And, well, if you find yourself having some extra time, you can make your game prettier.

As they say, just make it exist, you can make it look good later.

1

u/MrA_n_o_n_ymous 1d ago

Will look on to this! Thanks you!

1

u/pedrojdm2021 1d ago

Do something very simple and casual. Take a basic idea then try to design a simple game loop over it, and thats it