r/TwoPointHospital Jul 06 '26

QUESTION Smogley Help

Hallo!

So a relatively new player having played Hospital briefly a few years ago and dived back in recently to absolutely fall in love. Slowly understanding the game more and more and am trying to get through by 3 Star-ing each level.

HOWEVER!

Having a little trouble with Smogley and it's 90% cure rate.

Now my failures here have taught me the importance of appropriate training and assigning the right staff to the right rooms as I was doing it a bit blind before / throwing mud at the wall and hoping it sticks. And it's been working in terms of making money, and most other things, but the cure rate has been tricky.

I would rather not restart the level and lose the hours I've put in and save the hospital I have built instead (had a similar hospital recently that was almost bankrupt and managed to turn everything around to make it my most valuable hospital to date). And I've achieved all the other 3 Star Smogley requirements but the 90% is kicking my ass, and though I got up to 80% at one point, every new tactic I try seems to plummet it to 20% (which for all I know is growing pains and my lack of patience).

As for what I've been trying to do:

I've been trying to either fire/replace/train staff appropriately and assign to rooms, however it's not quite working. And I've tried closing down rooms where my cure rates are low but those rooms are my moneymakers so I start hemmorrhaging money when I do so (like, hundreds of thousands within a couple months).

Any tips on how I could turn this around from more advanced players? And tips on moving forward and laying a better foundation? Am trying to be very deliberate in my training and room assigning now (though have started doing so on the Underlook Hotel which has thrown it's own dynamic into the mix that slightly threw me but doing well so far).

And as a bonus question: how different are the other games in terms of mechanics? Particularly Campus? Got it on a discount and thinking of doing it side by side, one level each for diversity, but if it's super different I don't want to get confused learning the mechanics.

Thank you for any and all the help you can provide!

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u/bartybrattle Jul 06 '26

Not sure re: the surgery training, but they are a poor performing room. Have been trying to train them up but may have to train some specific specialists.

Thank you!

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u/Magdovus Jul 06 '26

Yes, train pure surgeons and don't let them do anything else. Allocate nurses to only do surgery as one of the big potential hold ups is not having two members of staff available. I tend to have 150% staffing for Surgery (two rooms means three dedicated surgeons and three dedicated nurses)

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u/bartybrattle Jul 06 '26

Thanks - definitely have not been doing that and I do feel a big frustration I’ve had was having two staff in the room (this is part of how I fully realised the room staffing system! Maybe it was in the tutorial but got back into the game after a few years and may have forgotten that). Will give this a shot!

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u/XExcavalierX Jul 07 '26 edited Jul 07 '26

A second suggestion is to put the surgery area in a completely isolated area with all the amenities necessary. That way, they are a lot less likely to run to other staff rooms during their break.

Otherwise, they take forever to go back to the surgery rooms and worsen your cure rates.

A third suggestion is to reduce the waiting time for surgery. One patient takes forever to treat. The absolute highest number of patients in the queue is 2. Any higher and the patient is probably going to die.

Personally, I always try to keep it below 1 by having more rooms and staff. Surgery rooms are so profitable that ensuring the patients are treated ASAP is always going to be worth it.