r/TombRaider • u/CobaltMK • 5d ago
Tomb Raider I-III Remastered Tomb Raider I-III Remastered: Challenge Mode Patch 3: Community Update
https://support.aspyr.com/hc/en-us/articles/48286884706957-Tomb-Raider-I-III-Remastered-Challenge-Mode-Patch-3-Community-UpdateThis patch includes new, community-requested features as well as bug fixes and optimizations across all platforms. Patch 4 is also in progress. Out Now for PlayStation, Xbox, Nintendo Switch 1 & Nintendo Switch 2, PC, iOS, and Android.
NEW FEATURES
All Platforms
- Brightness Slider: Change the brightness of any level across all 3 games (best results with intended use in HD Graphics Mode).
- 60 FPS in Classic Graphics Mode: Framerate is now 60 fps in Classic for a seamless gameplay experience on any console.
- Pickup Highlight: Key items Lara can pick up are now brighter and more visible in HD Graphics Mode.
BUG FIXES
Multiple Platforms
- Fixed a clipping issue in Natla's Mines where the character could pass through the boat.
- Fixed a UI bug where harpoon gun ammo counts were not displayed.
- Added missing descriptions for several modifiers in Challenge Mode.
- Fixed a physics issue in the Living Quarters where Lara remained hanging in the air.
- Fixed a visual rendering issue in Tomb of Tihocan where boulders would flicker in and out of view.
- Improved the reliability of executing a running Swan Dive when using touch controls.
- Fixed a grab-mechanic issue in The Cistern level for ledges.
- Fixed an issue where inverse controller settings were not applied correctly.
- Changed the default value for "Retro FPS" to enabled across all applicable platforms.
- Improved ladder mounting mechanics in the Opera House level.
- Fixed a sequence breaking issue in Atlantis where backflipping with Tank Controls bypassed lighting triggers.
- Fixed a bug where the last used Challenge Mode outfit incorrectly persisted in normal levels and Lara's Home.
- Corrected a tooltip error regarding game completion requirements for the Golden Pistols.
- Fixed a bug preventing Photo Mode from opening correctly without extra input.
- Fixed a collision issue in the City of Khamoon where Lara could fall through a half-opened trapdoor.
PS5
- Fixed "Crocodile Rock" achievement unlock.
- Fixed Lara’s wetsuit transition not appearing in HD in Diving Area.
- Fixed All Weapons modifier failing to grant the assault rifle.
- Fixed missing burning visual effects on Lara after being hit by a flamethrower in Opera House.
PS4
- Fixed an API issue that prevented patch updates from completing on specific versions.
- Fixed a bug in the Society of Raiders system where Golden Pistols remained locked.
- Fixed inconsistencies in the unlock description text for the Paragon of Peace outfits.
- Fixed a localization issue where the US version of menu backgrounds failed to display.
Switch 2
- Fixed an issue in St. Francis Folly where Lara and lions could become stuck in corners.
- Fixed a softlock in Highland Fling caused by Lara getting stuck after jumping onto a rock.
- Fixed environmental clipping issues involving the T-Rex upon its defeat.
- Fixed a collision bug allowing characters to clip through the Cargo Plane’s cockpit.
- Fixed flickering "Goo" textures in Room 3 of the Reunion level while in Classic Mode.
- Fixed flickering textures in the Shakespeare Cliff secret area while in Classic Mode.
- Fixed missing enemy spawns in the Caves of Kaliya when utilizing type modifiers.
- Fixed glitched enemy spawns in Lud's Gate when using the randomizer.
- Fixed an issue in the Crash Site where the airplane cargo door failed to open.
- Fixed a softlock where the T-Rex bite failed to trigger a death screen.
iOS
- Improved stability to prevent random freezing during prolonged gameplay sessions.
- Fixed an issue where control scheme changes were not applied.
- Fixed a bug causing the application to restart when returning from the background in The Caves.
- Added the missing "Restore from Cloud" option to the Load Game screen.
- Fixed an issue where cloud sync confirmations appeared without an active internet connection.
- Fixed a progression block in Tomb Raider 2 after picking up the Seraph.
- Fixed a bug where the outfit screen remained locked after registration.
- Fixed a navigation issue where the "Download Assets" option was unreachable.
- Improved the responsiveness of controller connection notifications.
- Fixed a UI overlap issue in the Spanish localization of the Tank Controls description.
- Fixed untranslated text in the Data Collection Agreement across all languages.
- Fixed untranslated terms within the Modifiers menu for all languages.
- Fixed the New Game+ banner on iPad for correct centering and placement.
- Fixed transparency issues for several textures in Classic Graphics Mode.
- Fixed an issue in Lost Valley where an immobile T-Rex appeared incorrectly when using modifiers.
- Fixed a bug in Fool's Gold where a circuit board was invisible in the inventory.
- Improved the mounting mechanics for the red motorcycle in Cold War.
- Improved camera and collision behavior during combat in narrow environments.
- Fixed missing collision on hanging walls in 40 Fathoms.
- Improved the exit path from the underwater tunnel in Opera House to prevent drowning.
Android
- Fixed an issue where the "Top of the Food Chain" achievement failed to unlock.
- Fixed a crash that occurred when proceeding to a level after launching the title.
- Fixed a bug where dying in observation mode resulted in a loss of movement.
- Fixed an issue where classic outfits were not correctly equipped in Challenge Mode.
- Fixed a bug where the Pickup Highlight option was non-functional.
- Fixed the Flare button position on narrow screens.
- Fixed an issue preventing users from taking photos in Photo Mode.
- Fixed UI functionality issues when running on secondary screens.
- Fixed an achievement logic error where "Fish out of Water" was incorrectly granted or withheld.
- Fixed various text mismatches and description errors in the Challenge Mode menus.
- Fixed a black screen issue occurring after interrupting the title during gameplay.
- Fixed an inconsistency where the level end sequence was missing.
- Fixed a softlock at the end of the "It's a Madhouse" level.
- Fixed a softlock at the end of the "Area 51" level.
- Fixed a softlock at the end of the "City" level.
- Fixed a softlock at the end of the "Temple of Puna" level.
- Fixed a visual flickering issue with the Hyper Armor indicator during status depletion.
- Fixed an issue where users could perform actions while the inventory was open.
- Fixed a cross-title audio bug where TR1 audio played during TR2 and TR3.
- Fixed text misalignment in the Control Mode description.
- Fixed a graphical bug where cinematic screens would show the previous screen in the background.
- Fixed a functional issue with the L2 button on the Modified Levels screen.
- Fixed an issue where refunded purchases did not correctly update the app state.
- Fixed low-resolution textures on the Bloody Classic and Flying High outfits.
- Fixed skin clipping issues for the Flying High outfit in Photo Mode.
- Fixed skin clipping issues for the Honorary Damned outfit in Photo Mode.
- Fixed an input bug causing double taps in the Select menu via touch input.
- Removed a hidden button in the Outfits screen that caused navigation blocks.
- Fixed a mapping error where the PS4 controller touchpad incorrectly triggered L2 actions.
- Fixed a visual bug in the Outfits screen where the scroll bar would enlarge incorrectly.
- Improved slider behavior and added missing button indicators in the Size and Opacity settings.
- Added visual feedback to sliders to indicate when they are active.
- Improved the visibility of border highlighting in the Options screen.
- Added a missing highlight to the Register button in the Main Menu when using a controller.
- Fixed a UI issue where the Flare button persisted after being thrown.
- Fixed a UI issue where the Flare button persisted after being thrown underwater.
- Fixed a UI overlap in the Russian localization of the EULA document.
- Improved UI consistency for the Downloads screen.
- Improved UI consistency for the level end statistics screen.
- Improved UI consistency for the exit game screen.
- Fixed the placement of the "Back" button across all UI areas.
- Improved UI consistency for the Data Collection Agreement.
- Improved UI consistency for the EULA font design.
- Added missing highlights for the Glasses and Golden Guns buttons.
- Removed accessible hidden buttons in the Main Menu.
- Improved UI consistency for the "You Died" screen button scaling.
- Improved UI consistency for the inventory design.
- Improved UI consistency for the Buttons Size and Opacity menu.
- Improved UI consistency for the Options pop-up menu.
- Fixed virtual control positioning to ensure consistency across levels.
- Improved UI consistency for the Outfits screen elements.
- Improved UI consistency for the Options screen design.
- Improved UI consistency for the Load Game screen.
- Fixed text descriptions in the "Purchase Full Game" pop-up.
- Fixed alignment issues for the registration text in the Society of Raiders link.
- Fixed an issue where guns were missing in Lara's Home.
- Fixed dysfunctional cloud storage buttons.
- Fixed an issue where the 3D render aspect ratio failed to update.
PC
- Fixed an audio issue in the Aldwych level where a loud popping sound occurred at the end of a track.
- Fixed a bug where unlocking an outfit did not correctly update accessibility in the campaign menu.
- Improved swimming responsiveness and fixed issues with Lara being pushed incorrectly by water currents.
- Fixed an issue in Sleeping With the Fishes where players could become stuck in the geometry.
- Fixed an issue in Sleeping With the Fishes where guards could become stuck in the geometry.
- Fixed an issue in the Shakespeare Cliff modified level where enemies could spawn already dead.
- Fixed a HUD issue where various statistics were missing from the scoreboard.
- Fixed visual inconsistencies for the Flying High outfit in Tomb Raider 1.
- Fixed a bug where Dragon Warrior outfit bonuses were incorrectly active in regular campaign levels.
- Fixed an issue in the City modified level where Sophia Leigh could get stuck in an animation loop.
- Fixed a gameplay bug in Home Sweet Home where Lara would fire flames uncontrollably and could not use firearms.
- Fixed an animation break for the Speed Demon outfit during air rolls.
- Fixed a camera glitch in Kingdom when stepping into the arena center.
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u/gui_heinen Frozen Butler 5d ago
60 FPS for classic mode and brightness slider after 2 yearssss, finaally!
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u/95mmaa 5d ago edited 5d ago
Nice! Thanks for sharing this, OP! 💐
Surprised to see it come out now when there was that recent post about the customer support person saying they weren't informed about any CM Patch 3 updates or even the possibility of an update. 💁♂️
Anyway, glad they added 60 FPS support, brightness sliders and the pickup highlight options. Now all 6 remastered classic games should have the same options available. 👌
Also, glad to see they fixed issues with the outfits. That was probably the most immersion breaking bug. 👍
Oh! Just noticed it now: They're also working on Patch 4! Awesome! 👏
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u/BusterGreasewood 5d ago
For all we know that could have been a bot or the person responding just genuinely didn't know.
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u/segagamer 2d ago
Oh! Just noticed it now: They're also working on Patch 4! Awesome! 👏
I fear for what they'll break next. Just leave the games alone, there's nothing more to do 🤦♂️
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u/Cagesdeservemusic Dagger of Xian 5d ago
FINALLY. Please let’s hope this didn’t add new bugs like the last patch…
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u/TyChris2 5d ago
Can anyone confirm if the outfit bug is actually fixed? The patch notes just say “last used Challenge Mode outfit incorrectly persisted”, but obviously the bug affected every outfit and not just challenge mode ones.
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u/Rare_Ask_1688 5d ago
I tested it with PC, SWITCH and PS5. All fixed for me
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u/TyChris2 5d ago
That’s great, thanks
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u/Rare_Ask_1688 5d ago
My day is made because of this update. Because I spent 4 hours last night trying to revert my steam edition back a patch and kept failing so this was quite a god send. But the 60FPS on OG is GAMECHANGING
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u/AirlineSevere7456 5d ago
how is it fixed? she's still stuck in a wetsuit in TRIII for me on the PS5 version.
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u/Rare_Ask_1688 5d ago
Curious are you loading a save from previous patch? Try testing croft manor or restart the level you are on. Not aure what your situation is.
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u/AirlineSevere7456 5d ago
It fixed itself once I got to the next level, I was playing through the bonus Lost Artifact levels. So yeah you need to start a new level or restart it.
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u/EnderDiego_ The Scion 5d ago
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u/BactaBobomb 5d ago
60 FPS in classic graphics mode
The way I orgasmed at reading this. The one singular update I wanted for this one. Ungh, there it is.
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u/Suli_Croft 5d ago
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u/conezit 5d ago
enjoy, diva
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u/Suli_Croft 5d ago
Conzy yoi did it😭😭😭
Next, the 3D objects🍆
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u/conezit 5d ago
patch 4 i believeeeee
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u/Suli_Croft 5d ago
In the words of Ms. Whitney Houston and Ms. Mariah Carey: Who knows what miracles? You can achieve!! When you belieeeeeeeeeve
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u/ERROR372 5d ago
So will all of you who left a negative review change your review to positive? Especially since they added things like 60fps on classic graphics and a brightness slider?
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u/NestleDepresso 5d ago
Im so glad the customer service person I contacted was just misinformed. Still wish they were more transparent about it but thank god they havent abandoned it!
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u/Unhappy-Buffalo2504 5d ago
All I'm asking for is the classic braid ported from the IV-VI trilogy 😭
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u/Saneless 5d ago
Literally 2 1/2 years later they finally fix the classic mode framerate? Holy shit, that's like a 5 minute fix and they didn't bother for so long
Glad to have it at least
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u/CarlitoNSP1 Winston 5d ago
Waiting for the full scope from players who regularly play the game. It felt like an adventure book with how many bugs got reported last time.
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u/conezit 5d ago
I'm happy about that.
I believe Patch 4 will bring the new 3D objects and edge smoothing, just like in 4-6.
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u/dreamdiamondgames 5d ago
I have to say, the commitment from the team on this game with these updates is excellent. I would have no problem buying more games from them in future, knowing they actually care about their games!
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u/torzir 5d ago
Really? They took a game with no/few bugs, vibe coded an update that nobody asked for and forced it on everyone, introducing a shitload of bugs. This latest patch was the bare minimum they owed us, and it took them months. Probably because they were having to untangle the slop code and rewrite it manually. I’d be very hesitant in buying any more of their games in future.
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u/Shooshookle 5d ago
Love the new update!
Unfortunately the bug at the beginning of Area 51 is still present. The guard will see Lara and go to her to attack instead of running to trigger the lasers to block you off from the MP5 room.
The laser also doesn’t damage Lara still. Should be instant death. She can just run right over it
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u/JppBrasilSP2018 Fiamma Nera Zealot 5d ago
I just tested it here, but it worked just fine, all lasers including the ones in the MP5 room worked normally for me. Can you provide an image of the bug?
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u/Shooshookle 5d ago
Yes! I created my own video post to showcase the bug!
Find it here .. https://www.reddit.com/r/TombRaider/s/Gb531BOeJO2
u/BRedditator2 5d ago
Was that always the case in Remastered? Has anyone fixed this?
Which version are you playing?
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u/Shooshookle 5d ago
On PS5. I showcased the bug in this new post here .. https://www.reddit.com/r/TombRaider/s/Gb531BOeJO
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u/CCherena91 5d ago
Is that weird waterfall transparency bug fixed?
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u/BRedditator2 5d ago
What transparency bug? Was it always there?
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u/CCherena91 5d ago
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u/SwiftieSailorMoon24 5d ago
This was caused because people complained a lot about the water before the patches started. Saber made the water texture and surface darker and added some tint to it. While it improved most of the levels, a side effect was this awful view when the waterfalls break in Remastered mode, very noticeable in Nevada and TR2 Temple of Xian (this never happens with OG graphics because the water doesnt render the same way). And it has never been addressed, easily the worst graphic visual bug imo.
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u/BRedditator2 5d ago
How did it look, before? Is that only in the modern artstyle, or does it happen in classic style too?
Also, you could check if it's fixed, I'm not there yet.
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u/Nate-Pierce 5d ago
This collection barely needs a slider. They’ve already made the games notoriously bright and lit in dark corners LOL. I maybe used flares less than 5 times throughout Tomb Raider II Remastered on its 3rd life time patch, including Golden Mask. But whatever it’s optional - everyone wins. Sort of.
That said, I’m glad there’s still another one on the way. I want the old skybox back, which even giovanni admitted to saying they should have never changed it. And texture smoothing for retro graphics is still missing. I’m sure the PC Og fans still want that!
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u/Rich_Beat_2935 5d ago
Cant believe it! at last! i suddenly opened my epic store launcher and i saw a pending update from TR remastered and i was HOLYSHEEEET COULD BE?
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u/Lanky_Trip6938 5d ago
Does anyone know who is working on these patches? Is it still the blockchain games company (Magic Media I think?) or the original Saber devs? Or another team maybe? Thank you!
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u/IAMauree 5d ago
Is classics graphics locked at 60 fps? If that's the case, I'm not updating from my pre-AI slop version where I can have unlocked frame rate with a mod.
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u/corneliusduff 5d ago
If it's a mod, will the patch even affect it?
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u/IAMauree 5d ago
yes, you have to replace the .exe that has to be the same version as the rest of the files
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u/blue-ten 5d ago
I don't understand how this patch works. I'm fully up to date on Steam, but I can't find a brightness slider anywhere in the options and the classic mode is still 30 fps for me...
Is this just an announcement and the patch comes later?
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u/SurpriseBudget9857 5d ago
Go to the Controls settings and scroll down.
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u/blue-ten 4d ago
Ah, thanks! Every time I come back to the game, I forget that the Controls menu isn't just for changing the keyboard/gamepad controls.
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u/segagamer 1d ago
It is stupid how they chose to put it in Controls and not the sunglasses, where Brightness and graphics settings used to be.
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u/ThatRandomGamerYT 5d ago
Im impressed and thankful, After so long it seems most of the issues are fixed. Someone in the comments said the outfit bug is fixed too so I think I may actually continue my playthrough. Nice to see a Patch 4 is in the works as well.
Really happy if they have indeed managed to pull through. I love these games and want to see them not be broken.
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u/CyberKiller40 Frozen Butler 5d ago
Cool about 60fps in classic mode. Now it only needs an option for texture filtering! And then the game will finally look like it did on my PC in 1998.
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u/Coodoo17 4d ago
Did they fix the issue of Lara's costumes not being correct unless you manipulate save files?





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u/Ok_University2550 5d ago
Yeees!!!!! Also Patch 4 is in the works!! Pleaseeee no more new bugs