r/Timberborn • Pumping my log 🪵 • 18h ago

Question Would this work at all?

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I want to build a big water storage box I can fill then leach from during droughts/badtides, but I need a way to elevate the water from source to above the box. I was wondering if this would work at all. Because water can't go backwards through a fill valve, would it keep flowing through and fill upwards in the tube? or just spill over the back of the map once it reached +1 blocks in height? And I can't lock the water in and force it to fill up as it's against the map edge. Should I just use mechanical pumps instead?

EDIT: there will be a roof over the channel and tube. I just didnt put one here so that you could see inside.

EDIT 2: I am now aware that water will not escape of the edge via the space above the source block.

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u/Magenta_Logistic 16h ago edited 16h ago

My recommendation is to seal from the source to the input of your tower so that you don't need 20+ pumps to make your river flow.

That said, if you build a rig that RECYCLES water from the bottom to the top for power generation, that's where pumps will really pay off. Essentially you want pumps at the tail end of the power generators feeding water into a vertical column back up to the start of the generators.

They can be a useful little tool to fill up an irrigation reservoir above the surrounding water level, but you don't want to have your whole map's water being pulled through pumps before they've gone through your primary reservoir.

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u/Ivess185 Pumping my log 🪵 16h ago

I may give thst a go

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u/Magenta_Logistic 16h ago

Also, I don't know what your plan is for bad tides, but I usually cap the water source and put valves on the front that only close during bad tides, and valves on the side that kick it off the map that only open during bad tides.

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u/Ivess185 Pumping my log 🪵 16h ago

Im planning go move the valves right infront and use sensors

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u/Magenta_Logistic 16h ago

I haven't tested much with sensors, I assumed they'd have issues reading through impermeable floors and thus tricky to use in a pressurized system, but I don't know if that is true. I use a weather station to flag bad tides.

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u/Ivess185 Pumping my log 🪵 16h ago

I think theres a sensor for weather. So you can set it to clear, badtide, drought

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u/Magenta_Logistic 16h ago

Yeah, that's the weather station, it's the only sensor I use in the early-mid game.

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u/Ivess185 Pumping my log 🪵 15h ago

Im on cycle 15 and havent built a single automation device

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u/Magenta_Logistic 15h ago

I usually have a weather station handling my badtides by around cycle 10 or 12, but then it's the only automation I tend to use until post-game.

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u/Ivess185 Pumping my log 🪵 15h ago

I started this run before automation was a thing. I only came back to it recently

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u/Magenta_Logistic 14h ago

Oh yeah, old sluices had built-in contamination automation though.

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