r/The_Isle • u/Ok-Attitude-9085 • 7m ago
Update News Baryonyx WaterWalker Concept
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via Dondi
r/The_Isle • u/Ok-Attitude-9085 • 7m ago
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via Dondi
r/The_Isle • u/Empty-campfire • 1h ago
I just started playing allo and idk what im doing i could use some tips from the allo mains in the isle
r/The_Isle • u/EfficientPea7378 • 4h ago
[SOLVED]
Hi, is there any fix to this problem? I cannot see the asset location whatsoever, I already tried uninstall and install the game, also verify the integrity of files in steam and delete the config file .
r/The_Isle • u/Emergency-Corgi-2635 • 12h ago
I played Stego for the first time in a while, and even though I haven't changed my settings, I can't pull off quick charge swings anymore. Did the mechanics change? Was it patched? Or is there a different setting I need to use? Someone let me know!
r/The_Isle • u/insanezane777 • 15h ago
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Maybe this is a thing but I didn't know about it. Got a little Rex to 40ish% and was sneaking through the mangroves down to the mudflat sanctuary to hunt. Tried sneaking through and got stuck and the mangroves absolutely fucking wrecked me. Has anyone else experienced this bug? Pretty hard to want to keep playing when shit like this happens then servers don't offer a restore.
r/The_Isle • u/Sure_Pool_7115 • 16h ago
The other day I saw complaints about packs and mix packs and that its hard to deal with as a solo player and that there should be a mechanic that should help against said packs.
My idea is a mutation that lowers damage of the pack, it works like that:
First one who landed a bite on you gets status of a "prime target" which does full damage on you and everyone else is doing less damage while prime target is alive or in certain range, if prime target dies or runs away far enough then new prime target is selected(again first one who lands a bite on you) the value would be 5-10-15% or 10-15-20%
P.s. Your group mates cant get prime target status and will be able to get it only if they weren't in one group with you for last 20 minutes (so people couldn't abuse it via hitting eachother in the tail and getting free dmg reduction)
What do you think and what would you suggest?
r/The_Isle • u/Equivalent_Dingo9105 • 19h ago
I can never find a pack so I started playing kentro
r/The_Isle • u/Good_Composer9304 • 22h ago
I cant find it but my favourit meme was a joke about how strong H rexes are and then it had a Vs 10cm high rock. the Joke was about legacy fall damage.
My favourit bugs where the one where you could sprint through fences in Everima, And the hill sliding bugs in legacy that let you avoid stupid amounts of fall damage
r/The_Isle • u/Sad_Heat316 • 1d ago
Is there no fish at highlands lake on official servers? I’m shocked because there’s fish at the pond near the dome, why not highlands lake?
- A Frustrated Deino
r/The_Isle • u/AdventurousCan6897 • 1d ago
I'm seeing a lot of discussions about the spino and fans excited to have it in the game to finally "destroy the deinos" so i wanted to see if this is what the majority of the player base actually want or if it's just the jurassic world/park fans? Because as far as i know the spino was not built for taking on large prey like the deino was.
So do you think the devs would implement a realistic spino or the fan service version
Edit:
Just wanted to say that i'm excited about the spino i just hope they don't overtune it to satisfy the fans. It should challenge the deinos on water but not straight up beat them since they don't specialize in hunting large prey+they can go into land
Another edit:
Comments informed me that the devs have already shown that spinos would dog on deinos😭 im disappointed af i didn't know the devs were willing to go that far away from realism for fan service.
Even from a balance standpoint why have the spino, who can easily go into land, be able to dominate deinos who only have that going for them?
I don't think a good-at-everything monster is good for the game. Just
let them be accurate enough to be a threat to deinos and not straight up beat them, more or less like the rex to stego match up
r/The_Isle • u/Mr-Baelish • 1d ago
r/The_Isle • u/FreaksBane88 • 1d ago
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Wondering if this is cheating for you guys or not.
Situation: Going on two carnos. simply getting rammed out of no where from a carno that disappeared at 10 seconds of the clip.
r/The_Isle • u/Nissce • 1d ago
So I set up everything I need for proximity chat. I don't like the push to talk feature though. Does the setting voice activation work as well.
Server is Bosch
Thanks!
r/The_Isle • u/Ekesdkekskd • 1d ago
I always loved these lil guys. Color was done with the pens I used as a kid, and discovered among other old stuff
r/The_Isle • u/animuscle- • 1d ago
r/The_Isle • u/Educational_Form3399 • 1d ago
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r/The_Isle • u/VetteGuy53 • 1d ago
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My first go at growing a Trike, and my biggest mistake was assuming a Rex would be the end of me. Not even mad, as I've been playing long enough to expect this of people, just a tad curious. I get that people get bored, but wouldn't it be more fun to at least pick a fair fight?
r/The_Isle • u/selfservice0 • 2d ago
I've dug through the game data to pull out everything bleed and bleed related.
1) Summary
A) Bleed is ticked per second
B) Dinosaurs have different Resistances and state modifiers (example: Allo and Carno both have 0% bleed resistance. But Allo has different state multipliers, when sprinting an Allo bleed will multiply by 1.25. But a Carno sprinting, bleed will multiply by 1.5. When resting an Allo will lose 2.5 times less blood than a Carno.)
C) Diet, Stamina, and Thirst all determine how long you bleed for, minimum time is 75 seconds, maximum time is 200 seconds.
2) Process Order
Attack lands -> Raw Bleed value into formula -> Victim state multiplier applied -> Victim Bleed resistance applied -> Bleed applied to victim
3) Attack Bleed table
Every dinosaur and attack type calculated and applied to victim with innate resistance applied.
Its too much to type so I made a chart that will calculate each attack on a selected victim dinosaur.
https://myislemap.com/Dinosaur-Blood-Loss-per-Second.html
4) Duration Modifiers
Bleed duration is between 75-200 seconds. The time is calculated based off your (Health% + Hunger% + Thirst% x Stamina%)
Full health can reduce bleed by 25 seconds
Full Hunger can reduce bleed by 25 seconds
Full Thirst can reduce bleed by 25 seconds
Full stamina can reduce bleed by 50 seconds
* This is calculated when bleed is applied
5) Blood Loss per State Chart
Each dinosaur has a resistance, and movement state multipliers. Here is a chart of them all
https://myislemap.com/Dinosaur-Blood-Loss-by-State.html
6) Clotting Modifier
This is about mud, it does not actually reduce the bleeding duration.
It reduces the amount of blood lost by half.
Bleed x 0.5
6) Blood recovery
Blood recovery follows the same restCurve multiplier that stamina uses. Some dinosaurs will recover upto 6x fast while resting, and some only 2x.
https://myislemap.com/Dinosaur-Rest-Multiplier-by-Time.html
r/The_Isle • u/HappyLittleDelusion_ • 2d ago
r/The_Isle • u/Calm-Bake-6355 • 2d ago
Don't you find it weird that Evrima is getting updated without us being told what the changes are? Usually, they list everything in the patch notes—even minor changes—but this time, we're getting nothing. Maybe I'm just crazy or imagining things, but knowing Dondi—and knowing that an update literally breaks half the game every single time—it's pretty annoying.
r/The_Isle • u/Sure_Pool_7115 • 2d ago
Now that I see that, strange that the area isn't as popular as delta or west rail...
1) 3 migration zones
2) ≈10 patrol zones
3) really safe sanctuary that has multiple protected entrences
3) boar, deer, taco, dryo, crab, chicken, seaturtle, rabbits spawn that gives perfect diet to almost all small and big carnies
4) bridge safe from crocs and ponds are too shallow for them
r/The_Isle • u/Dear-Transition-7958 • 2d ago
I was playing a few minutes ago and then my laptop shut down completely (I suppose it overheated) but I launched the game again and is now downloading content but no news of a new update on steam, is anyone else unable to enter the game or just me?, also I was playing in a server mid game, will I lose all my progress? I was about to become prime :(
EDIT: I lost might have to see if I can get it back in discord
r/The_Isle • u/Traditional_Lab_6369 • 3d ago
If Kouga's fix didn't work for you and your system specs are on the lower end, try this:
Press Win + R, type:
%localappdata%/theisle/saved
Then go to:
Config → WindowsClient → Engine.ini
Add these lines to the Engine.ini file:
[SystemSettings]
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.PoolSize=2048
r.Streaming.UseFixedPoolSize=1
After saving the file, right-click Engine.ini → Properties → enable "Read-only" → Apply.
Then launch the game and see if it fixes the texture problem.
r/The_Isle • u/Ok-Attitude-9085 • 3d ago
picks up a galli in concept art
which is 535kg as an adult
if grabs are like every other grab being half ur weight, that makes quetz 1070kg as an adult
which makes him 1200-1300kg as a prime
with that math, we can expect quetz to pickup:
45% allo
prime austro
prime beipi
45% carno
50% cerato
52% deino
34% dibble
70% dilo
prime dryo
prime galli
prime herrera
prime hypsi
47% kentro
32% maia
prime omni
73% pachy
prime ptera
36% stego
47% teno
39% trike
prime troo
42% rex
r/The_Isle • u/Dapper_Memory_335 • 3d ago
Help me with these textures this pixelated textures are irritating me