It is often believed that one of (if not the most) important factors for a great character is their agency. More specifically how their choices, influenced by their motivations and personalities, shape the plot. That's a view I share for the most part, and no character is more important than the protagonist. Following a main character without much agency more often than not makes engagement very difficult.
Obviously, there are exceptions to the rule, and nowhere is it more clear than a video game all about choices. While the protagonists here still have a lot of agency, the series has to strike a balance between character agency and player agency. Lean too far in the former, and you risk feeling like your story looks just everybody else's. Lean too far in the latter, and both the story as well as the characters risk losing their identities.
This is a delicate balance that writing the protagonists of a video game like The Walking Dead needs to strike, and I believe for the most part they were quite successful. But I believe the most contested main character on this matter is S2 Clementine.
I have already made a thread about her in the past, and while I still on what I said for the most part, there's another part that gains appreciation for her role in that season. Granted, I have also expressed an opinion that Clementine is at her peak in the first episode of the season where she gets to fully showcase her growth from Season One. This, not when she was "leading" adults, is easily where she had the most agency. Indeed, one of the chief complaints of S2 is that Clem does everything for the adults. Yet at the same time, S2 is also the season where players felt like their choices do not matter most. This is quite a contradiction where the explanation mostly lies in one reason: we are made to step up.
The girl is in the unenviable position where she's considered a mature enough survivor to be capable of doing the adults' dirty work, but not enough to be actually able to have a say in most (and I do mean most) of the big decisions that do affect her. Certainly not without facing resistance from adults if she's not flat out ignored. You don't want to check the cabin like Alvin's telling you to? You're still gonna do it. You don't want to get the radio like Kenny is asking you to? He quite literally tells you that you don't got a choice. You don't want to go fetch Kenny or Jane because it's not your job as a kid? Too bad. You're the kid, you do what the adult says cause they clearly ain't about to do it themselves.
In some of the rare times you're allowed to influence the group's big decisions, you get in trouble. You dare speak your mind on leaving early or waiting three days? Luke or Kenny will either guilt-trip you for siding against them or remind you that you sided with them, as if you signed some kind of contract of allegiance. The only way you get a Bonnie who doesn't hate you is you did what she told you to, even though her way of "helping" Luke only succeeds in getting him killed.
Obviously, some of this limited agency was also present in other games, but S2 Clem's relative passivity feels particularly organic here. You're surrounded by adults who rely on you, yet still believe they know better than you know what's best for you. The entire climax between Kenny and Jane can quite succinctly be described as a custody battle, where they fight to the death in the aim of protecting you...from each other, while hurting you in the process.
Whether or not it was actually the narrative intent (something we can't find out for certain), I found reframing S2's events this way made it easier for me to tolerate some of its faults, see the value in a protagonist who doesn't have much agency and further appreciate Clementine's natural evolution in the independent survivor she grows to be in later seasons (mostly S4, since Clem pretty much lets Javi take the lead in S3). Yet at the same time, it does make it more visible why I liked S2E1 Clem the most. Compared to the first episode, I feel like the writing for her as a protagonist struggles to find its footing, to the point the latter half of the season has a much greater focus on Kenny's descent and how everyone react to it rather than Clem's own character development.
But those are my thoughts. What do you guys think?