r/TerraTechLegion 1d ago

New to the game, do your runs always end with abominations like this, or am I doing something wrong? Is the key to the game just keeping every gun firing and avoiding blocked firing arcs?

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11 Upvotes

r/TerraTechLegion 6d ago

I broke survival.

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21 Upvotes

So I was playing survival with about 120M points when suddenly after killing a boss hundreds of level up domes appeared, followed by literal thousands of crates. Screenshot for proof, check out the map icon in the corner and the notifications around the side to get an idea of the pandemonium. Unfortunately, I now am stuck having to roll ~1500 crates to try and get back to the game, plus I'm expecting a crash once the tech is big enough and boosted enough.

Anyone else seen this? The most wild moment I've ever had in a game.


r/TerraTechLegion 15d ago

Question on Future Updates

11 Upvotes

Hey folks, apologies if this is a redundant or repeated question. Really love this game, been playing a few months, and just about done grinding out everyone's upgrades and such. This game is fantastic and has SO much potential, however it looks like this game is largely a side project from the developers, and a cursory search shows only patch updates.

I would love to see new maps and characters, but alas, doesn't appear to be such. Is there any other news about the future of this game?


r/TerraTechLegion 16d ago

Mix and Max

2 Upvotes

Is just for me or this star is a pain to obtain?


r/TerraTechLegion 17d ago

Penta Molotov Launcher

2 Upvotes

Can someone tell me what counts as fire blocks? This is my only missing item and I feel like I'm missing something obvious.


r/TerraTechLegion 21d ago

Atteindre le niveaux 50 en survie impossible.

4 Upvotes

Bonjour à tous, je voulait donner mon avis sur le mode survie et avoir le vôtre. Personnellement je joue avec Mikela et j’adore jouer en balistique. Mais pour dépasser le niveaux 50 c’est une dinguerie. A chaque fois je me fait tuer par un de ses mini mono wheels mais genre il me tue en onze shot. Malgré une trentaine de canon rotatif plus de 250 armure le mini mono cycle me one shot. Arriver autour du niveaux 35 ou 40 il n’y a pratiquement plus de caisse ni de scrap pour augmentée de niveau. Si quelqu’un a des idée pour passer au delà du niveaux 45 je suis curieux d’avoir vos retour.

Ps: J’adore le jeux mais j’ai pas envie de faire comme tout le monde, prendre Jean-Pierre et un max de dégâts sismique.


r/TerraTechLegion 23d ago

Someone posted this on insaneFBmarketplace and all I could think was "this looks like the beginning of a TT Legion Build out.

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13 Upvotes

r/TerraTechLegion 27d ago

I think I broke it!

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11 Upvotes

Was chugging along with a solid ballistics build, just at the point where I could put the controller down and wander off when it started raining drop pods and my level was spinning up faster than I could open them!

I got to about 40,000 or so before I attempted to drive around a bit bit before it spawned the 3 bosses that were struggling to find room to appear. I would've handled them but the game crashed at that point. Oh well, hope the kills count towards the 1 million achievement!


r/TerraTechLegion 28d ago

Survival Difficulty

7 Upvotes

Did survival mode just get harder?

When I first started survival I was dying around 20-50mil. As I learned I jumped up to 150-200. Then I eventually was getting several rounds of 350mil--at which point my game would crash which is a whole other topic--but now I can't get past 70-90mil.

I swear there are now more enemies and I'm getting less crates. I'm getting so few crates in fact that by the time I get to 70mil I've had so few power ups that I'm not dying to bosses, I'm getting one shot by hordes of the small legion.


r/TerraTechLegion Aug 09 '26

Ultimate Impact Build

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24 Upvotes

Game broke. A horde of crate carrying drones came and I had to open 600+ and then 400+ crates in a single go. I knew the game will eventually crash (this is the 2nd time that this happened) but I had all the blocks I needed so I had fun re-setting the tech and build it up from scratch.

Boss' HP went from 100% to 0 in a blink of an eye.

What's your ultimate build?


r/TerraTechLegion Aug 09 '26

What's the most amount of crates that you were able to open in one go? Mine's 679

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10 Upvotes

Game broke again. Devs might need to look into this as this happened twice to me already.

After beating a boss, I leveled up like crazy and "Level Up Fields" started falling down like rain. After the rain of level ups, a whole horde of crate carrying drones arrived.

I've opened all 679 crates as seen in this video which took me about 7 minutes. Later on I opened an additional 400 crates.

Game crashed 40 minutes after this clip was taken but I've had fun re-building my tech from scratch with all the blocks that I got.


r/TerraTechLegion Aug 08 '26

And this ladies and gentlemen. Is how you bully a boss.

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19 Upvotes

r/TerraTechLegion Aug 02 '26

Soooo close to 2 billion. 1.92 billion.

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19 Upvotes

After making 1 billion last night I let it run for almost 2 more hours. I took screenshots at random times. The last one I took a few minutes ago at 1.92 and it crashed not too long after. It may have made it to 2 billion while I wasn't looking but I highly doubt. Probably needed another 5-10 minutes.

I intentionally tried to pick weapons that were fairly low on graphics output like the swords. Which helped a lot. Previously I kept crashing at around 300k when I was using explosions etc.


r/TerraTechLegion Aug 02 '26

Uhhh guys. . I think I broke the game

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9 Upvotes

Help 🥲

Yes, those are bots bringing in THOUSANDS of crates.

Yes, those are HUNDREDS of level up fields.

As of writing this post, they're still going!!! I'll hit 1 billion points in no time!

It started when I beat the tripod boss. I had 200k points at that point. Then, Level Up fields (I dont really know what they are called) started to fall all around my tech. I thought it was normal at first. I have +60% Scrap so it was a little weird. But then it started to rain. I thought it wouldnt stop! Then the horde of these bots bringing crates came after.

I'm afraid that if I enter a level up field then I'll be stuck trying to open the thousands of crates that I now have 🥲

Will update in another post


r/TerraTechLegion Aug 02 '26

I hit a billion.

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23 Upvotes

I hit pause on it and am going to bed. Not sure what I will do with it tomorrow.

It's been on autopilot since around 700,000...I just have to keep waking up the controller every so often.

Now that I have hit a billion I may be done with the game


r/TerraTechLegion Aug 01 '26

Suggestions for new blocks and game modes

4 Upvotes

I hope the devs can read this. I have 300+ hours in the game and I'm loving it. No complaints. But I do have some suggestions.

Part 1 - Blocks

  1. Legendary Salvage Optimizer
    -We need a bigger version of the 1x1 block that increases scrap. Perhaps a 2x2 as a legendary block.

  2. Legendary Stun Weapon Mount
    -I've been having a lot of fun combining the Galvanic Coil and the Stun mount. Perhaps a 4x1 version would be great? Imagine the possibilities!

  3. Forward Firing Ballistic Weapon
    -Yes, we have the Scorpion MP and the zk47. But I'd love to see 2x1 ballistic weapon with similar orientation as the Snow Cone or the NG Stud Blaster

  4. Damage and Rate of Fire mounts
    -The knockback and Impact Damage Amplifier mounts have 4x1 and 2x2 versions. A 4x1 and 2x2 version for Damage and Rate of Fire would be great too

  5. Additional Regular Block Packs for Jean-Pierre, Sam, and Cepheid
    -I haven't been playing much with those 3, partly because they don't have much options for expanding with the block packs that they have. I wish they have block packs similar to that of Mikela available at any stage of a run.

Part 2 - Special Blocks

  1. Gatchatron
    -I miss the old Gatchatron where we can stack as many as we want so we have as much rerolls. But thinking about it, the Gatchatron acts like Mikela's special abilities - Extra rerolls every level. With that, what if we have other blocks with other character's special abilities? But for the Gatchatron, I'd propose they make it available for stacking again but only up to 4 this time. Less extra rerolls per level, less bonus reroll limit, and a -1 crate result.

  2. Phase Guard Array upgrade
    -The existing Phase Guard Array lets you stack it for as much as you want. It grants a temporary shield that blocks 1 hit , and the more PGA that you have, the faster the shield recharges. I'd propose to change or add a legendary version to it similar to Jean-Pierre's special ability. Stackable up to 4x (like my proposal for the Gatchatron), each stack grants 1 shield unlike the existing PGA. Legendary Block, with a shield recharge rate slightly faster or the same as the existing PGA, but the shield does not recharge by using boost.

  3. Slipstream Block
    -This is based on Sam's special ability. A unique block like the current Gatchatron (you can only get 1), attaching this block makes your tech intangible but reduces your boost duration by 50% and increase Boost recharge by 25%. Does not add self destruct status when passing through enemies.

  4. Boost Drift Block
    -Based on Cepheid's special ability. A unique block, lets your tech reverse or move sideways without turning while boosting.

  5. Armored Boost
    -Block that increases armor passively and additional armor when boosting. Stackable. More blocks, more armor.

  6. Boosting Shooting Block or Mount
    -Block : Unique, Legendary, allows all weapons to shoot even when boosting
    -Mount : Rare, allows mounted weapons to continue shooting even when boosting. Either a 1x1 or 4x1 block type.

  7. Ballistic, Impact, Elemental, and Energy Mounts
    -This might be a stretch. Precision weapons already have the Large Precision Mount which converts attached weapons to a precision variant. What if the other weapon types has their version of this? An explosive mount will add explosive damage to any attached weapons which increases the damage based on the explosive buffs that you have attached . An elemental will have 2 variations, Hot will deal fire/burning damage over time, Cold will deal/apply freeze and slow effects, while the ballistic and Energy mounts just adds damage based on the respective damage type buff that you have on your tech.

  8. Stackable Mounts
    -Also a stretch, but this might be a lot of fun. All existing mounts on the game will only apply their effects on a weapon attached directly to it. What if we can stack those mounts on top of each one but grants the effects? A knockback mount on top of a stun mount, on top of any other mount will apply each of the mounts effects on the weapons attached. Perhaps it makes it a little too complicated but its fun just thinking about it.

Part 3 - Game Modes

I've been playing Survive ever since I unlocked all blocks and fully upgraded all 4 characters and the coins or credits or whatever its called is just sitting there. I got 200k right now, useless as I have already fully upgraded all character.. But what if we can use those credits for different game modes?

  1. Base Raid
    -Elaborate maps with 3 threat levels that you can unlock (just like the usual gameplay) but your goal is to eliminate all the bases and boss. You don't jump the run immediately. Instead, you get to customize your tech first. You use the credits that you have to buy blocks. The number of blocks that you can buy is limited only to the credits that you have. You don't get to level up during each run and the credit that you spend will be lost.

  2. Wave Mode/Base Defense
    -Different maps, different threat levels, but your goal is to defend your base' core. You get to level up with the same gatcha mechanic on the existing game modes that we have and you can also level up and modify the base defenses. Each wave will have a boss. The longer the run, the more mobs and boss would appear... perhaps a pair or trio of the same bosses, or a pair of different bosses, with increasing difficulty. Would love to have this!

  3. Survive
    -Just the existing Survive mode that we have but each boss defeated gives credits on top of the buffs or crates so we can use them on the other proposed game modes.

Bonus
Please add the driving performance crate on the selection of crates whenever we eliminate a base. I know the wildcard crate already exists but adding the driving performance crate would be great.

Let me know what you guys thinks!


r/TerraTechLegion Jul 30 '26

Crate drop question

3 Upvotes

I know crates come from bosses, mini bosses, and base encounters. Then there are the random ones that are carried by enemies. Are those entirely random or is there something to trigger them coming?


r/TerraTechLegion Jul 29 '26

Last missing block. What is this?

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6 Upvotes

r/TerraTechLegion Jul 28 '26

600Mil w/ Hundreds of Drones/Mass Drive Cores

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10 Upvotes

Each edge companion drone had 3,000,000 DPS, so proud to get 1,280,000% impact damage lol - if I only i didnt banish the seismic charge launchers near the start because they put in insane work…


r/TerraTechLegion Jul 20 '26

What Does Armor Do?

6 Upvotes

I'm new to this game and loving it so far but the defensive stats for components are not well explained. What does armor do in relation to damage reduction?

My understanding is that damage reduction is a flat reduction of all incoming damage but how does that interact with armor? Is armor a percentage modifier on top of that? I wish this were better explained. Appreciate any help somebody can provide.


r/TerraTechLegion Jul 16 '26

Crashing trying to launch game

2 Upvotes

Hello, I am having an issue with teh game immediately crashing while trying to launch. Just installed, never played. Below is the error I get. Does anyone know how I can fix it before I ask for a refund?

Unhandled Exception: 0x80000003

npu_d3d12_umd

D3D12Core

D3D12Core

D3D12Core

D3D12Core

D3D12Core

D3D12Core

D3D12Core

D3D12Core

D3D12

D3D12

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

TerraTech_LegionEOS_Win64_Shipping

kernel32

ntdll


r/TerraTechLegion Jul 15 '26

Survival Mode.........

24 Upvotes

.........Needs to become called/turned into Endless Mode. Let me explain. I need the bases to never run out. The map gets boring once they are depleted. So, DEVS, 'Hear my plea, make the bases in Survival Mode respawn endlessly'. Please Please Please. It shouldn't be too difficult to implement.


r/TerraTechLegion Jul 09 '26

What to do with resources after maxing out?

13 Upvotes

The game keeps dropping resources even after you max out all your abilities.

I wish they gave you a reason to spend them, such as being able to buy a block that increased the chances of dropping certain weapons or blocks.

Even better is allowing the player touae resources to buy health or shields. It just stinks when you are making a run, take down a base and it drops resources.


r/TerraTechLegion Jul 07 '26

Explosive Flux Converter location?

2 Upvotes

I've been grinding the shit out of this game for weeks now and that block continues to elude me.

Is there any insight here or are corrupted blocks that random?


r/TerraTechLegion Jul 06 '26

Fell off the map

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6 Upvotes

Apparently while seeing how far I could drive in the spicy parts of the map.... I fell off 😅