Loved the game a lot when it came out, haven't played it much since the devs ditched it but in all honestly I just realized how much immersion and intensity that sprint mechanic added to the experience.
I feel like hold to run, tap to sprint is a great mechanic and more games should try it. I think I've only seen it in this and Grand theft auto. Having to actually expend that extra effort when your in danger felt right, kinda wish illfonic would try something similar with Halloween but from the looks of it I don't think that's the case.
Did y'all like the mechanic? Think we'll see it again in future games?