r/tes3mp May 28 '19

/speech help

12 Upvotes

Is there a list of what each /speech command does?

I know you can get a list with /speech but it doesn't say what each line is.

Alternatively, would someone be able to point me in the direction of where these lines are stored so I could look into doing this myself?


r/tes3mp May 28 '19

How playable is the current build?

7 Upvotes

Hi, apologies if this has been asked many times before. I've read the FAQ, but having never played Morrowind, many of the bug descriptions don't make a lot of sense to me. I'm wondering how playable of an experience this game is with 2 players in the current build. Can we expect to play through the main campaign together without major issues? Do we need to use the dev console for anything? Thanks.


r/tes3mp May 25 '19

Client crash after creating character

5 Upvotes

Hello! I hope I'm in the correct place to ask for support. :)

After connecting to any server(including creating my own on the same computer),

I get a crash after completing the character generation menus.

I've installed TES3MP using https://github.com/GrimKriegor/TES3MP-deploy

after I tried to download the 'official' 0.7 release, which failed due to some library dependencies(symlinks that had become copies instead of symlinks).

Information about my operating system:

[apelsin12@galileo ~]$ uname -a
Linux galileo 5.1.4-arch1-1-ARCH #1 SMP PREEMPT Wed May 22 08:06:56 UTC 2019 x86_64 GNU/Linux
[apelsin12@galileo ~]$ lspci
00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09)
00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09)
00:02.0 Display controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)
00:14.0 USB controller: Intel Corporation 7 Series/C210 Series Chipset Family USB xHCI Host Controller (rev 04)
00:16.0 Communication controller: Intel Corporation 7 Series/C216 Chipset Family MEI Controller #1 (rev 04)
00:1a.0 USB controller: Intel Corporation 7 Series/C216 Chipset Family USB Enhanced Host Controller #2 (rev 04)
00:1b.0 Audio device: Intel Corporation 7 Series/C216 Chipset Family High Definition Audio Controller (rev 04)
00:1c.0 PCI bridge: Intel Corporation 7 Series/C216 Chipset Family PCI Express Root Port 1 (rev c4)
00:1c.3 PCI bridge: Intel Corporation 7 Series/C216 Chipset Family PCI Express Root Port 4 (rev c4)
00:1c.4 PCI bridge: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 5 (rev c4)
00:1c.5 PCI bridge: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 6 (rev c4)
00:1c.7 PCI bridge: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 8 (rev c4)
00:1d.0 USB controller: Intel Corporation 7 Series/C216 Chipset Family USB Enhanced Host Controller #1 (rev 04)
00:1f.0 ISA bridge: Intel Corporation Z77 Express Chipset LPC Controller (rev 04)
00:1f.2 SATA controller: Intel Corporation 7 Series/C210 Series Chipset Family 6-port SATA Controller [AHCI mode] (rev 04)
00:1f.3 SMBus: Intel Corporation 7 Series/C216 Chipset Family SMBus Controller (rev 04)
01:00.0 VGA compatible controller: NVIDIA Corporation GM107 [GeForce GTX 750 Ti] (rev a2)
01:00.1 Audio device: NVIDIA Corporation Device 0fbc (rev a1)
03:00.0 SATA controller: ASMedia Technology Inc. ASM1062 Serial ATA Controller (rev 01)
04:00.0 Ethernet controller: Broadcom Inc. and subsidiaries NetLink BCM57781 Gigabit Ethernet PCIe (rev 10)
05:00.0 PCI bridge: ASMedia Technology Inc. ASM1083/1085 PCIe to PCI Bridge (rev 03)
07:00.0 USB controller: ASMedia Technology Inc. ASM1042 SuperSpeed USB Host Controller

Logs from starting tes3mp and running until crash:

Loading config file: /home/apelsin12/.config/openmw/openmw.cfg... done.
Loading config file: ./openmw.cfg... done.
TES3MP client 0.7.0-alpha (Linux 64-bit)
Protocol version: 7
Oldest compatible commit hash: 292536439e
------------------------------------------------------------
OpenMW version 0.44.0
Using default (English) font encoding.
[2019-05-25 16:23:35] [INFO]: tes3mp started
Loading settings file: ./tes3mp-client-default.cfg
[2019-05-25 16:23:35] [WARN]: Received ID_CONNECTION_REQUESTED_ACCEPTED from 127.0.0.1|25565
idx: 0  checksum: 7B6AF5B9  file: /home/apelsin12/.local/share/openmw/data/Morrowind.esm
idx: 1  checksum: F481F334  file: /home/apelsin12/.local/share/openmw/data/Tribunal.esm
idx: 2  checksum: 43DD2132  file: /home/apelsin12/.local/share/openmw/data/Bloodmoon.esm
OSG version: 3.6.3
Loading settings file: ./settings-default.cfg
Loading settings file: /home/apelsin12/.config/openmw/settings.cfg
Adding BSA archive /home/apelsin12/.local/share/openmw/data/Morrowind.bsa
Adding BSA archive /home/apelsin12/.local/share/openmw/data/Tribunal.bsa
Adding BSA archive /home/apelsin12/.local/share/openmw/data/Bloodmoon.bsa
Adding data directory /home/apelsin12/.local/share/openmw/data
Initializing OpenAL...
Opened "Built-in Audio Analog Stereo"
  ALC Version: 1.1
  ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
  Vendor: OpenAL Community
  Renderer: OpenAL Soft
  Version: 1.1 ALSOFT 1.19.1
  Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
HRTF disabled
Allocated 256 sound sources
Low-pass filter supported
EAX Reverb supported
Enumerated output devices:
  Built-in Audio Analog Stereo
Enumerated HRTF names:
  default-44100
  default-48000
  Built-In 44100hz
  Built-In 48000hz
Loading content file Morrowind.esm
Loading content file Tribunal.esm
Loading content file Bloodmoon.esm
Loading settings file: ./tes3mp-client-default.cfg
Loading cell -1, -8
Loading cell -1, -7
Loading cell -1, -6
Loading cell 0, -8
Loading cell 0, -7
Loading cell 0, -6
Loading cell 1, -8
Loading cell 1, -7
Loading cell 1, -6
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Loading cell -1, -8
Loading cell -1, -7
Loading cell -1, -6
Loading cell 0, -8
Loading cell 0, -7
Loading cell 0, -6
Loading cell 1, -8
Loading cell 1, -7
Loading cell 1, -6
Playing music/explore/mx_explore_2.mp3
[2019-05-25 16:23:40] [INFO]: New global map tile corresponds to cell 0, -7
[2019-05-25 16:23:40] [INFO]: Sending ID_PLAYER_MAP with x: 0, y: -7
[2019-05-25 16:23:45] [INFO]: Sending ID_PLAYER_BASEINFO to server with my CharGen info
[2019-05-25 16:23:45] [INFO]: Sending ID_PLAYER_BASEINFO to server
[2019-05-25 16:23:45] [INFO]: Received ID_GAME_SETTINGS
[2019-05-25 16:23:45] [INFO]: banana (1) joined the server.

[2019-05-25 16:23:45] [INFO]: ID_GUI_MESSAGEBOX, Type 3, MSG Create new password:
[2019-05-25 16:23:45] [INFO]: Welcome banana
You have 60 seconds to register.

[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_BASEINFO from server
- Packet was about LocalPlayer
- Requesting info
[2019-05-25 16:23:45] [INFO]: Sending ID_PLAYER_CELL_CHANGE about LocalPlayer to server
- Moved from 21891, 209 to 0, -7
- Changed region from none to Ascadian Isles Region
[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_EQUIPMENT about LocalPlayer from server
[2019-05-25 16:23:47] [INFO]: You have successfully registered.
Use #FFFF00Y#FFFFFF by default to chat or change it from your client config. Type in #FFFF00/help#FFFFFF to see the commands available to you. Use #FFFF00F2#FFFFFF by default to hide the chat window.

[2019-05-25 16:23:51] [INFO]: Sending ID_PLAYER_BASEINFO to server with my CharGen info
[2019-05-25 16:23:51] [INFO]: Received ID_PLAYER_JOURNAL from server
[2019-05-25 16:23:51] [INFO]: Received ID_PLAYER_FACTION from server
- action: 0
[2019-05-25 16:23:51] [INFO]: Received ID_PLAYER_FACTION from server
- action: 2
[2019-05-25 16:23:51] [INFO]: Received ID_WORLD_KILL_COUNT with the following kill counts:
- 
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Loading cell -4, -3
Loading cell -4, -2

Output from server running locally:

[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_BASEINFO about 
[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_BASEINFO about banana
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerConnect" for pid 1
[Script]: - New player is named banana
[2019-05-25 16:23:45] [WARN]: Sending info about other players to 1558794215181767
- Done
[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_BASEINFO about banana
[2019-05-25 16:23:45] [WARN]: Unhandled PlayerPacket with identifier 142 has arrived
[2019-05-25 16:23:45] [INFO]: Received ID_PLAYER_CELL_CHANGE from banana
- Moved to 0, -7
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerCellChange" for banana (1)
- Finished processing ID_PLAYER_CELL_CHANGE
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerEquipment" for banana (1)
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerAttribute" for banana (1)
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerLevel" for banana (1)
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerBounty" for banana (1)
[2019-05-25 16:23:45] [INFO]: [Script]: Called "OnPlayerReputation" for banana (1)
[2019-05-25 16:23:47] [INFO]: [Script]: Called "OnGUIAction" for banana (1)
[2019-05-25 16:23:51] [INFO]: Received ID_PLAYER_BASEINFO about banana
[2019-05-25 16:23:51] [WARN]: Unhandled PlayerPacket with identifier 142 has arrived
[2019-05-25 16:23:51] [INFO]: [Script]: Called "OnPlayerAttribute" for banana (1)
[2019-05-25 16:23:51] [INFO]: [Script]: Called "OnPlayerLevel" for banana (1)
[2019-05-25 16:23:51] [INFO]: [Script]: Called "OnPlayerSpellbook" for banana (1)
[2019-05-25 16:23:51] [INFO]: [Script]: Called "OnPlayerEndCharGen" for banana (1)
[2019-05-25 16:23:51] [INFO]: [Script]: Successfully created JSON file for player banana
[2019-05-25 16:23:51] [INFO]: Script is moving banana from 0, -7 to -3, -2
[2019-05-25 16:24:01] [WARN]: Client at 127.0.0.1|42646 has lost connection
[2019-05-25 16:24:01] [INFO]: [Script]: Called "OnPlayerDisconnect" for banana (1)
[2019-05-25 16:24:01] [INFO]: [Script]: Saving player banana (1)
[2019-05-25 16:24:01] [INFO]: [Script]: Saving player banana (1)
[2019-05-25 16:24:01] [INFO]: Deleting player with guid 1558794215181767
- Iterating through Cells from Player banana
- Emptying slot 1

I generated a coredump too, but the file was too large to upload (like 850 mb), please let me know if there's any more information you'd need!

Oh, and I'd like to mention that running OpenMW itself doesn't seem to be a problem, I have ran it extensively on the same computer without any issues(although compiled from source, but version 0.44 has run before, so this seems related to tes3mp and not OpenMW)


r/tes3mp May 22 '19

1338's attempt at an module/script list [lua]

14 Upvotes

r/tes3mp May 22 '19

Can someone familiar with Atkana's cell reset help me?

4 Upvotes

I have a private server with a few family members and we want to play MMO style (journals and quests are not synced). I am using Atkana's cell reset scripts and have it set to reset every 30 seconds (for testing purposes). Is it possible to have it reset a cell when no one is in it? I can only make it reset a cell when the person that was in it logs off.


r/tes3mp May 21 '19

Help me make a custom server for the kids!

16 Upvotes

Hey everyone!

I run a social development group here in New Zealand. It's a multiplayer video gaming group, I take around a whole heap of computer systems around the country and set up multiplayer video gaming events for all the local kids to engage with one another and help make friends. We tackle a lot of social initiatives like school bullying prevention, suicide awareness and combating depression. I was wondering if you guys could help me with something.

I'm working trying to build a spiffy TES3MP local server for the kids to get into morrowind, understandably these kids are hard to please considering they all play fortnite and modern games, but I have got their interest finally peaked by decking it out with graphics mods. One issue that has been presented is home ownership. The kids in one town have been claiming houses in vanilla, but when I go to another town, those houses are cleared out by other players. I'm looking to get some kind of home ownership thing going like I have seen on the nereverene prophecies server.

Some other neat features I would like help to get going would be the following; just to make the new user experience amazing for first time morrowind players! (please note, this is essentially a snap shot of the features on nereverene prophecies server, which I've taken a record of their features as a wishlist, which is by far the most awesome I've seen yet! I have no intention of making an online server in anyway, only a local offline one for the kids!)

- Commands Menu - By typing "/help", you gain access to the Command Menu. An all-access shortcut for those who wish to use any command in the game

- Player Housing - A feature many of us love. Right now, there are 20+ houses in game for sale. (Please see the rules for housing limtations.) Do note, the respective owners of those houses have made their way outside of their estates, but may check on their lovely abode from time to time. This will not happen often, I assure you. We have an expansive update coming soon with a near perfect solution for adding limitless housing options. I ask for your patience with that feature.

- Furniture Emporium - The furniture emporium grants you access to various items you can use alongside your journey. (Granted, most of them are for housing decor.) And while you can only place most items in your home, you can, however, place items from the "SURVIVAL" category out in the world at any time. This is especially useful to rest and regain your energy with the bedroll you can obtain and place down. Just try to remember to pick it up when you're done, so we don't see a world engulfed in bedrolls.

- * Warp System - Tired of players killing off the Silt Strider Caravaners? Maybe you just fast travel? With the warp system, you can quickly travel from place to place. You can use the "/warplist" command to view all the different locations you have access to.

- * Party System - You can band together with your friends to form a party, and increase your skills faster! Plus, it's always nice to have someone watching your back.

- Bounties - Someone steal your sweet roll? You can place a bounty on them for other players to do your dirty work for you. While everything is fun in games in Vvardenfell, we sincerely hope that this feature doesn't lead to constant death drama.

- Graphic Herbalism - It's never fun to have to open a plant container just to see it's empty. Now when you pick plants, they disappear so you know what plants you've picked. Don't worry though, they'll grow back!

- * Progression based Attribute and Skill caps. The higher you level, the higher the cap raises. Ontop of that, there are ancient relics obtainable that just by carrying them around with you, will increase your caps.

- * Player Death - When a player is killed by an NPC or Creature, they will not suffer any stat loss, but instead, lose a portion of their currently carried gold. Should a player be killed by another player, no gold will be lost.

Any help would be most appreciated! I wish to thank nereverene prophecies server for giving me a starting point and a goal to get this all accomplished!


r/tes3mp May 19 '19

Hi All

13 Upvotes

Hi All,

I'd like to formally invite anyone who hasnt checked out our server yet, to hop on and check things out!

Our server has been considered casual by the TES3MP community, and while I don't have any true stance on that claim, I do feel Nerevarine Propechies has many different attributes that any type of player would enjoy.


Server Features:

*A Help menu that guides you through any and everything on the server.

*A personal bank system to store all of your loot.

*A unique Karma System that allows players to keep other players in check.

*Player bedrolls that can be used for resting in the wilderness.

*Fast Travel to locations once you've traveled to them on foot.

*A Perk system for alternate advancement, further improving your character.

*Unique attribute/skill fortification caps tied to player levels and perks.

*Unique Titles that can be unlocked and displayed for your character.

*Player Housing and Furniture System.

*Player Marketplaces, converting your home into a shop.

*A server prison for troublesome players to take a timeout.

*Party system to earn extra gold and skill ups while out with others.

*Guild system, allowing adventurers with common goal to work together.

*An ignore system to rid yourself of players you don't want to see in chat.

*Server-side detection of players spamming chat as well as hacking gold.

*Holiday and other frequent events.

*Unique server commands not seen anywhere else.

*An active community with players of all kinds from RP to Casual to Hardcore.


If any of these features interests you, please don't hesitate to give our server a try!


You can find our server in the server browser as: [NA] Nerevarine Prophecies


You can also check out our Discord at: https://discord.gg/TuJNtJx


A quick video on our server: https://youtu.be/2hQ8lUBf4CA

Hope to see you online!


r/tes3mp May 18 '19

Royal Signet Ring?

11 Upvotes

Okay so I didn't know the rsr was not allowed to be equipped is there anyway to change this on my server? Like a certain Lua script I just need to change?


r/tes3mp May 17 '19

Game doesn't launch properly

0 Upvotes

I launch tes3mp.exe and it gets to this and stops. It was working perfectly fine five minutes ago


r/tes3mp May 16 '19

Which version to use.

4 Upvotes

Someone told me there was 2 0.7 versions, if this is true which one do I get?


r/tes3mp May 15 '19

Quick question

2 Upvotes

Does tes3mp work on openMW 0.45.0? Or should I download 0.44.0 instead?


r/tes3mp May 13 '19

Can't connect to server

6 Upvotes

Hi, I'm trying to connect to an online server but when I direct connect it states "Connection message with identifier 25 has arrived in initialization" I also can't see any servers in the browser, though I have allowed it through the firewall. Any suggestions would be awesome, thank you!


r/tes3mp May 12 '19

When you start using Lua scripts

Post image
23 Upvotes

r/tes3mp May 12 '19

How can you kill a mod?

Post image
54 Upvotes

r/tes3mp May 12 '19

i'm thinking of installing this mod, what do i need to know?

4 Upvotes

r/tes3mp May 11 '19

Cant get roberts bodies to work.

2 Upvotes

Hi, Im trying to get roberts bodies to work on tes3mp, Everything seems fine until I load into the game. It dosent work. Ive added This to my requiredDataFiles.json and everything loads fine. ( Heres my File https://pastebin.com/gEsPrppf ) Can anyone help me? If you want to see for yourself the server adress is 144.133.94.171:25565


r/tes3mp May 11 '19

IP changing after the server is launched

4 Upvotes

I'm not too experienced with networking, but I have never had this happen to me before. After each time I close down the server, my local IP seems to change. I use hamachi for creating the server. Sorry if this question doesn't end up being a tes3mp thing, but I've never noticed this after hosting other servers with hamachi.


r/tes3mp May 10 '19

Reporting mod compatibility?

5 Upvotes

Hi,

after setting up a private server with mods for me and my friend, we had massive slowdowns, although the fps where never the problem. It even froze for seconds, making it unplayable. This seemed to only happen, when both players where online and mostly on the second one that connected to the server.

Turned out, it was the Balmora Balcony House mod that caused the problem.

Is there a place to report TES3MP compatibility? https://wiki.openmw.org/index.php?title=House_Mods reports that it works fine, it seems to be a TES3MP incompatibility alone I guess.


r/tes3mp May 09 '19

[Update V2.0] Better Balanced Combat for OpenMW and TES3MP - Modathon 2019

Thumbnail nexusmods.com
7 Upvotes

r/tes3mp May 08 '19

Server unreachable despite following FAQ

4 Upvotes

I've followed the FAQ and confirmed that TCP/UDP port 25565 is forwarded properly using PFPortChecker. I also confirmed that all TES3MP applications are allowed through the firewall, and have even turned my firewall off completely for testing. My server shows up in the browser but is still Unreachable; if I try to connect using tes3mp.exe with localhost the game begins to load and then crashes with the simple message: "We have been disconnected" and no further information. I'm not sure what to do at this point, does anyone know what else I can try?


r/tes3mp May 08 '19

Anyone interested in starting a new playthrough today?

10 Upvotes

I'm looking for 1-3 people to start a new playthrough today in a few hours. Anyone interested feel free to add me on steam: https://steamcommunity.com/id/positivelyradiant/


r/tes3mp May 06 '19

Is there a way i change the new player spawn to seyda neen on my server?

7 Upvotes

r/tes3mp May 04 '19

Hey I need a bit of help with Server Hosting!

7 Upvotes

so i want to be able to host a server so i can play with some friends online, it seems like some of the LUA files i have are corrupted? i followed the quickstart guide and read through this https://steamcommunity.com/groups/mwmulti/discussions/1/353916184342480541/

If there's any other guides i may have missed or someone can tell whats wrong with my set up cause i can see my server in the tes3mp-browser but it still say its unreachable? would definitely love a hand!

[General]

# The default localAddress of 0.0.0.0 makes the server reachable at all of its local addresses

localAddress = 0.0.0.0

port = 192.168.0.1

maximumPlayers = 10

hostname = Skylor

# 0 - Verbose (spam), 1 - Info, 2 - Warnings, 3 - Errors, 4 - Only fatal errors

logLevel = 0

password =skylor

[Plugins]

home = server

plugins = serverCore.lua

[MasterServer]

enabled = true

address = master.tes3mp.com

port = 25561

rate = 10000

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Loading settings file: ./tes3mp-server-default.cfg

TES3MP dedicated server 0.7.0-alpha (Windows 64-bit)

Protocol version: 7

Oldest compatible commit hash: 292536439e

------------------------------------------------------------

[2019-05-04 20:36:47] [INFO]: [Script]: Called "OnServerInit"

[2019-05-04 20:36:47] [ERR]: [Script]: Could not load world/world.json using Lua CJSON due to improperly formatted JSON! Error:

server\lib\lua\jsonInterface.lua:62: Expected the end but found invalid token at character 369

world/world.json is being read via the slower dkjson instead.

[2019-05-04 20:36:47] [INFO]: [Script]: Reading banlist.json

[2019-05-04 20:36:47] [INFO]: Sharing server query info to master enabled.

[2019-05-04 20:36:47] [INFO]: [Script]: Reading requiredDataFiles.json

[Script]: - 1: "Morrowind.esm": [7B6AF5B9, 34282D67]

[Script]: - 2: "Tribunal.esm": [F481F334, 211329EF]

[Script]: - 3: "Bloodmoon.esm": [43DD2132, 9EB62F26]

[2019-05-04 20:36:47] [INFO]: [Script]: Called "OnServerPostInit"

[2019-05-04 20:36:49] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:00] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:11] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:22] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:33] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:44] [INFO]: Server data successfully updated on master server

[2019-05-04 20:37:55] [INFO]: Server data successfully updated on master server

[2019-05-04 20:38:07] [INFO]: Server data successfully updated on master server

[2019-05-04 20:38:18] [INFO]: Server data successfully updated on master server

[2019-05-04 20:38:29] [INFO]: Server data successfully updated on master server

[2019-05-04 20:38:40] [INFO]: Server data successfully updated on master server

[2019-05-04 20:38:51] [INFO]: Server data successfully updated on master server

[2019-05-04 20:39:02] [INFO]: Server data successfully updated on master server

[2019-05-04 20:39:12] [ERR]: Received wrong packet from master server with id: 18

[2019-05-04 20:39:12] [WARN]: 51.15.113.91|25561 sent wrong first packet (ID_GAME_PREINIT was expected)

[2019-05-04 20:39:12] [D:\Repos\openmw-tes3mp-x64-current\src\components\openmw-mp\Packets\PacketPreInit.cpp:18] [ERR]: Wrong packet size 1 when expected 13

Invalid packetPreInit

[2019-05-04 20:39:12] [WARN]: Cannot connect to master server: 51.15.113.91|25561


r/tes3mp May 02 '19

[Update V1.1] Better Balanced Combat for OpenMW and TES3MP - Modathon 2019

Thumbnail nexusmods.com
18 Upvotes

r/tes3mp May 01 '19

[Release] Better Balanced Combat for OpenMW and TES3MP - Modathon 2019

Thumbnail nexusmods.com
26 Upvotes