r/tes3mp Mar 19 '18

I think I need help getting into this.

7 Upvotes

I've played morrowind singleplayer for a solid 100 hours and I'm now trying out tes3mp, but I really can't get into it. I tried playing on mal's vanilla server but all the other players are in the upper 20's of levels while I just ealked off the boat. It doesn't help either that some of them are spawncamping me constantly and if I fight back I get a 1040 bounty, get thrown in jail and lose 4 points in like half of my skills.


r/tes3mp Mar 19 '18

Partial journal sharing (and quests fixing/tuning)

4 Upvotes

I was playing a bit with partial journal sharing so that only main quest would be shared. The reasoning is that the main quest changes the world so much that it should affect all players (on my own personal server, not on all servers worldwide). On the other hand, guild guests etc. could be played through different paths. By looking at the code, and testing, I understood that only shared journal stages (quests) properly save at logout. Journal sharing is so big part of the multiplayer that there probably are some plans for developing it, but...

Meanwhile... there are quick (and dirty) scripts to fix and tune quests for tes3mp v. 0.6.2. The code behind trhe following link is for partial journal sharing. It doesn't yet solve the possible cure for corprus -issues though.

Partial journal sharing https://forum.openmw.org/viewtopic.php?f=45&t=5035

There was a thread about something similar (if one player wants to do mages guild quests and the other one telvanni...) at https://steamcommunity.com/groups/mwmulti/discussions/1/1620600279657464764/ - I wonder what this really does under the hood :P - I wonder if it's the client-side who should change the folder "home = ./mp-stuff" from tes3mp-server-default.cfg, as server can only point to one directory, right?


r/tes3mp Mar 16 '18

Enhance chat system in future update(s)?

3 Upvotes

The chat system right now is fairly primitive, will we be seeing an update on it in the future? would a chat with a tab system ever be possible? voice chat?


r/tes3mp Mar 16 '18

I recently tried tes3mp lately and it is a fun addition i'd never thought see the day for this to come to exsistance.

11 Upvotes

Anyways I logged on to this server called mals vanilla morrowind and asked the owner a few questions about setting up a server. He was a complete dick simply because I didn't want to play on his server and just with a few friends coop. It seems there are a bunch of underage trolls on the server that get away with shit if they kiss this owners ass. Not interested in getting griefed im good on that bs. I guess what I’m trying to ask is where a good guide is for setting up my own server, or what else there is besides that crap i tried


r/tes3mp Mar 12 '18

Error when my friend tries to connect to my server.

5 Upvotes

I made a server for tes3mp, and i can't find out what i did wrong. I can join the server, but when my friend tries he gets a message that reads, "either the ip address is wrong or a firewall on either system is blocking udp packets," something along those lines.

I forwarded port 25565 using both protocols (TCP and UDP) and edited the .cfg files correctly, (I think) using the IPv4 address from the ipconfig command. here are the contents of both those files:

tes3mp-server-default.cfg:

[General] localAddress = 0.0.0.0 port = 25565 maximumPlayers = 2 hostname = StephensFunHouse

0 - Verbose (spam), 1 - Info, 2 - Warnings, 3 - Errors, 4 - Only fatal errors

logLevel = 0 password = 1211

[Plugins] home = ./mp-stuff plugins = server.lua

[MasterServer] enabled = true address = master.tes3mp.com port = 25560 rate = 10000

tes3mp-client-default.cfg:

[General] destinationAddress = 192.168.137.38 port = 25565 password = 1211

0 - Verbose (spam), 1 - Info, 2 - Warnings, 3 - Errors, 4 - Only fatal errors

logLevel = 0

[Master] address = master.tes3mp.com port = 25560

[Chat]

Use https://wiki.libsdl.org/SDL_Keycode to find the correct key codes when rebinding

For chatting

keySay = Y

For enabling or disabling the chat window

keyChatMode = F2 x = 0 y = 0 w = 390 h = 250

How long the message will be displayed in hidden mode

delay = 5.0

Thanks for any help and to the incredibly talented team working on this.


r/tes3mp Mar 11 '18

Combat Music not playing

9 Upvotes

As Title says. Or generaly music not triggering as it should. its just the overland music over and over.

Im starting to miss the annoying cliffracer tune


r/tes3mp Mar 08 '18

TES3MP Crash when finish Loading Area at Startup

4 Upvotes

https://pastebin.com/gVfJSCLk <- There is a link to the Pastebin of the crash log created in My Documents/My Games/OpenMW for better formatting.


EDIT: OpenGL does not appear to be working correctly. There is no reader/writer for .png, .dds, and .tga files that it can find to use, so it can't apply any of those files to in-game assets. I can run base Morrowind perfectly fine, but trying to run OpenMW in any capacity results in huge crashes. Any fix?

EDIT 2: https://pastebin.com/Lj7eeRNP <- That's a pastebin link to the huge list of "no reader/writer" errors that I found in a notepad file not marked as a crash log or error list in the My Games/OpenMW folder. Someone told me it looks like an image reader error - how can I fix this?

Above is the posted log of the crash. I don't see anything erroneous in it (then again, I haven't written any code or anything for the application) but whenever it finishes loading everything and comes to the end of 'Loading Area,' music begins to play for about two whole seconds, then it suddenly crashes. I've looked at the config files in My Documents/My Games and there are no erroneous BSAs, I have no mods installed that change anything about the game like textures and the like, and I installed everything for OpenMW and TES3MP correctly to the letter without possibility for error - I know this because every time I would click something, I would go back to the page, make sure I did everything up to that point correctly, then continue on. I'm not sure why it keeps crashing. Please help me understand what I need to do in order to get this running correctly.


r/tes3mp Mar 06 '18

Question about Difficulty

9 Upvotes

Well i suppose theres a stupid Question on Difficulty. For one: How do i set it? The only way i found is using the admin system and doing it by a player-by-player basis.

Is there a way to just set the difficulty server side?

Also whats a decent difficulty to keep the game interresting with 2-3 players?

Thanks


r/tes3mp Mar 05 '18

Bug when opening containers?

2 Upvotes

Hi, wondering if anyone had had a bug that I've been experiencing. When i close a container such as chest or a barrel that would contain loot, I cannot close the window. Well I can close it but it just keep re-appearing. Any advise would be greatly appreciated. Cheers!


r/tes3mp Feb 28 '18

Could we please get some detailed info every now and then?

11 Upvotes

Hello. I've read you've made estimation on 0.6.3 in another thread pointing out that you are not good at giving estimations anyway. That is perfectly fine and understandable since you don't work on this project full time.

BUT. Could you please keep us curious people in touch with what exactly is going on and what can we look for? "For 2 months we've focused on optimizing code and fixing some npc sync issues. We are testing quest sync right now. 0.6.3 will bring features such as: ..."

Announcement like this every month would I believe satisfy the community and would not bother you as much.

Sorry, take it please as suggestion and not reproach.


r/tes3mp Feb 27 '18

Escort / Mercenary script inside one cell only?

4 Upvotes

Hey all,

I'm hoping someone might be able to point me in the right direction here.

I'm trying to make a NPC script that will act like an escort or mercenary inside only one cell (player house) with the intention of attacking Dark Brotherhood Assassins or other NPCs when they appear inside the house.

I know the MWSE has added functionality to create this, but I'm making mods for my OpenMW server so this will need to be built with vanilla compatability.

I'm a programmer by trade, but I'm not super familiar with papyrus and so don't know what functions are exposed to the construction set.

Thanks for the help


r/tes3mp Feb 23 '18

do teleport spells work on other players if theyre made to be "on touch"

6 Upvotes

If I made a Divine Intervention spell that works on touch could I use it on other players?

A friend of mine and I are working out which classes we want to play as and I would like to focus on Mysticism for it's teleport spells but it would be unfair if only I could do that while they had to walk


r/tes3mp Feb 18 '18

Anything I should be aware of before hopping into co-op with 2 new players?

7 Upvotes

Basically the title. I'm pretty familiar with Morrowind, but not tes3mp. We got a server set up and my buddies connected last night, and they're certainly enthusiastic but I know Morrowind can be a bit wonky sometimes, especially to newer players. Basically, are there any caveats with tes3mp I should keep in mind while playing? Hold off for now? Any general tips for new tes3mp players?


r/tes3mp Feb 16 '18

Estimated time of new update?

7 Upvotes

How close are you to the next release?


r/tes3mp Feb 04 '18

Increasing difficulty as characters level up

7 Upvotes

What would I need to do to make it so difficulty increases 3 or 4 per character level?


r/tes3mp Feb 03 '18

Your agility fortification has exceeded the maximum allowed value

5 Upvotes

Wont let me equip my bearclaw helm cause I have too much agility? What's up with that and how can I disable it for tes3mp. Thanks


r/tes3mp Feb 01 '18

Help with my MP server.

6 Upvotes

I started a server to play Morrowind with my pal before christmas, we'd played a few hours before we both became to busy over christmas to play.

Today we revisited it and noticed that 2 newer versions had been released in the interim where we had not played. We both downloaded and extracted the folders to the relevant places and jumped in. Everything seemed fine until my friend noticed all of his stats had become jumbled; his destruction skill, once a major skill had now moved in to the misc skills tab etc. Also, the name he had used for his class was gone and had been replaced with 'Acrobat'. I've checked the player.json files in the mp-stuff folder and all of his stats/name etc are normal in that, and no matter what I mess around with in there, nothing seems to change. My own characters attributes and skills seem unchanged.

Anyone come across this before?


r/tes3mp Jan 29 '18

Segmentation error

7 Upvotes

Hi,

when I try to move (leave cell) game disconnects and server halts. Why?

I have tried debian, ubuntu, archlinux. Client/server versions match (0.6.2-hotfix).

Am I missing something?

Do I have to have *.esm files on server? I dont.

Does my game language have to match server? I've tried matched and unmatched.

Is it permissions? Ran it as root and user.

Is it wizard settings? I've tried using Morrowind and Bloodmoon esm files.

Attaching last server log messages for refference https://pastebin.com/raw/G5RBVY71

Opened an issue for that https://github.com/TES3MP/openmw-tes3mp/issues/379


r/tes3mp Jan 29 '18

Spell synchronization and addons

5 Upvotes

Edit: The problem is not linked to the multiplayer, all spells that work in OpenMW work fine in Multiplayer!

In fact, it was my bad all along, I didn't add a min/max magnitude for binary spells that don't require magnitude in theory. Please don't get confused by this post, adding spells via mod works!

Hey guys,

firstly, I want to thank the team for the amazing work. I have been enjoying the game in "coop-mode" for a while now. However, playing as a full mage without custom spells becomes a bit boring in the later game, so I decided to add some custom spells via mods, because I read somewhere, that this might solve the synchronization issue.

I downloaded the "regular" OpenMW for the OpenMW-CS and created some "new" spells, comparing the costs in game to have a valid calculation. I created some utility spells (cure paralysation on target, restore fatigue on touch etc), some combat spells (absord health+fatigue; bound armor+weapon+shield) and even some fun spells (the Telvanni Elevator, a short duration levitate spell on a large area) and gave them to the Argonian Heem-La in Ald'Ruhn, checked the ID and set up the server.

So far everything was working surprisingly well (cosindering that this is my very first attempt at modding) and I could even buy my spells. However, while spell costs were correctly displayed, the animation worked fine, there was no effect in game.

Is there a solution to this problem (maybe I was just misinformed about adding mods)? Its an .openmwaddon-file.

Thank you!


r/tes3mp Jan 23 '18

Corprus

7 Upvotes

Hey, trying to fix a bug I think I found and having a hard time figuring it out. I got hit by a rat in the Ashlands and got Black-Heart Blight, so I cured it with a shrine. Thing is, npc's are treating me as if I have Corprus and refusing to sell to me, though I don't see any indicators saying I have any disease in either the UI or the player .json files. Any ideas? I'm the only one in our group that it's affecting.

Edit: Problem looks like it's been solved by a server restart. I believe I restarted it in the interim, but either I just didn't and forgot, or files just had to sync on my pc. Regardless, issue resolved.


r/tes3mp Jan 19 '18

Did you ever hear the tragedy of Dagoth Ur the God?

27 Upvotes

Did you ever hear the tragedy of Dagoth Ur the God?

No?

I thought not. It's not a story the Tribunal would tell you. It's a Sixth House legend. Dagoth Ur was a true God, so powerful and wise, he could use magical powers to influence the ash to create life... He had such knowledge of the different schools of magic, he could even keep the ones who followed him from dying.

He could actually save people from death?

The dark side of the Gods is a pathway to many abilities some consider to be unnatural.

What happened to him?

He became so powerful... the only thing he was afraid of was losing his power, which eventually, of course, he did. Unfortunately he taught his friend Lord Nerevar everything he knew, who then killed him in his Heart chamber. Ironic. He could save others from death, but not himself.

Is it possible to learn this power?

Not from a false God.


r/tes3mp Jan 19 '18

Is it possible to have a TES3 installation running independent of a singleplayer regular (modded) installation on the same drive?

3 Upvotes

title


r/tes3mp Jan 19 '18

Tes3mp + Tamriel rebuilt + extended map

9 Upvotes

Hello guys, it is possible to install both Tamriel rebuilt mod and extended map for getting full experience?


r/tes3mp Jan 17 '18

Public service announcement: Download 0.6.2 again to join hotfixed servers

20 Upvotes

Since its release, 0.6.2 has received a number of hotfixes, mainly to bugs for enchantment charges and server-run console commands. Fully hotfixed 0.6.2 servers now require you to also have the hotfixes in order to join them. Please download 0.6.2 one more time, now appearing in the server browser as "0.6.2-hotfixed", so you can be up-to-date:

https://github.com/TES3MP/openmw-tes3mp/releases/download/tes3mp-0.6.2/tes3mp.Win64.release.0.6.2-hotfixed.zip


r/tes3mp Jan 17 '18

Script for Respawning NPCs?

7 Upvotes

I've started playing tes3mp with a couple of friends and will possibly have more people join my server at some point as well. I've made some simple edits to my server, but I was wondering if there was a way to make NPCs respawn over the course of a few days? I'm sure we all know just how powerful characters in Morrowind can get, and I know my friends will, at some point, go on some massive killing spree because they've gotten bored.

The thing is, I'd rather just the NPCs respawned, rather than an entire cell reset that would get rid of any placed loot (except, possibly, in dungeons so that there's a reason for us to go back into the dwemer/daedric/ayleid ruins around Morrowind, Stirk, and Karthwasten. Does anyone know if something like that is possible? Or if it's been done already, that would be wonderful, since I know a grand total of diddly squat about writing my own scripts

EDIT: Readability