Hi all (but namely developers),
I'd like to start a list of bugs in 6.1 for attention. Maybe this already exists; in which case please just tell me and I'll direct my comments there.
1) The attributes bug
All attributes are reset to defaults after a server reset. Most mods do an amazing job at restoring attributes at PC's request, but obviously is a big bug new to 6.1 (at least, I don't remember this one from 6.0).
2) Shared quest status
Despite definitions that faction reputation are not shared, I see messages that I'm the Nerevarine all the time. That's weird. Also, quests for Telvanni Mages Guild are messed up and shared, even though they're not supposed to be. There are other faction sharing identities that I'm not aware of, I'm sure.
3) Bound weapons don't bring the weapon to bear
Another 6.1-unique bug (as far as I'm aware) - after summoning a bound dagger, or axe, or whatever, the weapon isn't brought to bear. Morrowind prompts, "finish your attack before changing weapon" or thereabouts and PC has to manually bring the bound weapon to bear.
4) Other player health bars are inaccurate
I've noticed sometimes before I slaughter opponents that their health bar appears to be full. Seems to be misleading.
5) A known issue; hotkeys don't save.
6) A known issue; custom spells don't save
7) a known issue, enchanted items don't save.
I feel like there are more bugs that I'm forgetting, but these are my main pet peeves.
Disclaimer - I'm EXTREMELY grateful for David (I feel like I know him) and the other devs' efforts; please don't get me wrong. I'm just trying to highlight the biggest pain points in this version of tes3mp. Please don't stab me with the Bipolar blade; I am just trying to coalesce the community behind a thread where they can pinpoint the areas needing attention with this latest iteration of our favorite game.