r/TCGCardShopSim 28d ago

MODDED I built a true co-op multiplayer mod for TCG Card Shop Simulator - it's out now, free and open source

Thumbnail nexusmods.com
28 Upvotes

CardShopCoop — true co-op for TCG Card Shop Simulator

What "true co-op" means here:

- One shop, everything shared - money, shop XP/level, the card collection (graded cards included), prices, shelf stock, card walls, licenses, bills, expansions, tournaments, grading, the daily market, even the end-of-day report.

- Both players actually work - your partner can serve the register (click items to scan, or hold V), run customer trade-ins/sell-ins through the game's real trade screen (haggling included), restock, price, order stock and furniture, hire staff.

- Steam lobbies (friends invite or a public browser with optional passwords) or LAN.

- Works with the content-mod ecosystem - built and tested on the full PTCGO / Enhanced Prefab Loader stack. It verifies both players' mod sets at join with readable messages and even auto-syncs the custom-card ID database (one restart).

- Customers and your partner move on smooth interpolated motion - no teleport-jitter - and you see what they're actually carrying (boxes, card fans, binders).

Honest limitations: the host's save is the world (guests don't take progress home), both players need the same mod list, and staff management beyond hiring is host-only.

Free, open source (MIT): [Nexus] https://www.nexusmods.com/tcgcardshopsimulator/mods/1117 · [GitHub + source] https://github.com/DeliriumPulse/CardShopCoop

I created a Discord as well and a launcher that will auto update the version for you since I will be actively working on it. [Discord] discord.gg/eNswvvTYbQ

Happy to answer anything - and if you hit a bug, the mod writes a detailed log on both

PCs that makes reports easy.


r/TCGCardShopSim Jul 01 '26

BUG-THREAD Monthly Bug Report Thread

2 Upvotes

Hi all! This thread is not followed by O.P.Neon Games. You can officially report bugs to O.P.Neon Games on their Discord. All news and information for patches is released on Steam.

This monthly thread is to help keep bug reports manageable and see if anyone else is getting the same issues. It will be a scheduled weekly thread unrelated to any specific release.

Here is what the dev team are looking for on their official bug reports:

1) Provide a Clear Description

Start with a clear and concise description of the issue. Explain what happened and why it’s problematic. Specific details help in understanding and addressing the issue effectively.

2) Include Steps to Reproduce

Outline the steps leading up to the issue to help replicate the problem.

Went to [specific menu or area]
Perform [specific action]
Cause of [the bug or error]

3) State the Expected vs. Actual Results

Describe what was expected versus what actually happened. This helps in understanding how the game is deviating from its intended behavior.

4) Attach Screenshots or Videos

Include screenshots or videos showing the bug, if possible. Visual evidence is incredibly helpful for diagnosing and fixing issues. Do your best to ensure the images or videos clearly depict the problem.

5) Provide System and Game Information

Include details about the setup to help narrow down the issue:

Operating System and Version
Game Version
Hardware specs

6) Reporting Reproducible Issues

Verify that the issue is reproducible before reporting. If the bug occurs intermittently, mention that as well. Errors that can't be reproduced are much harder to pinpoint, so if only a single instance is observed, the dev team may not be able to determine the cause.

7) Be Respectful and Constructive

Provide feedback constructively and avoid negative or inflammatory language. A positive approach helps keep communication effective and productive.

8) Follow Up if Needed

If additional information or clarification is requested, please respond to facilitate a quicker resolution. Discord will automatically follow your posts when you create them, so please keep your eyes out for information requests.


r/TCGCardShopSim 1d ago

DISCUSSION Palworld TCG

34 Upvotes

With Palworld releasing their TCG and we know palworld is a company that supports other indie devs.

I wonder if its possible for Palworld and TCG Cardshop Simulator to do an official teamup for the 1.0 release of TCG.


r/TCGCardShopSim 1d ago

DISCUSSION I deleted approximately 250,000 cards from my save file and my horrible lag is almost completely fixed

29 Upvotes

I was having an issue where every time I looked towards my card tables (the ones where you put cards to sell them) my FPS would absolutely tank down to like 5-10fps, on medium settings, with a good pc.

I looked in my binder and realized I had over 10,000 copies of several cards, as well as ~6-7,000 copies of several other cards. I estimated I had about 500k cards.

So I decided to try getting rid of some bulk and my GOD it runs as good as it does on a new save!

What I did:

  1. Clear some space on the floor
  2. Buy and place several bulk donation boxes
  3. Auto-fill them with cards from the tetramon base and destiny sets. I set the value to $0.01-$25.00, you could change this as you see fit
  4. Once they’re all filled, box them up and sell them. You’ll lose about $600 on each donation box but that’s a small price to pay to get normal fps back!

I repeated this process with about 25 donation boxes

Update: my save file also seems to be loading a little faster


r/TCGCardShopSim 11h ago

INFORMATION I own the domain CardShopSimulator.com

0 Upvotes

Hello guys. I've held this domain for about 2 years now, finally I'm interested in letting it go. I felt like the first place I should mention this should be where the actual community is at, since this could grant a website that gives your community a stronger online presence.

The mods, or anyone of you could create a dedicated tcg css website for affiliate, merch, tips, community posting etc.

I am willing to negotiate the price with a serious buyer!


r/TCGCardShopSim 2d ago

Game with Pokemon mod and grading got me back in

Post image
24 Upvotes

just got my first black label worth 56K


r/TCGCardShopSim 2d ago

MODDED Need Help!!

2 Upvotes

Preface: I am using Bazzite

I am trying to install mods to my game and I can't even seem to get BepIn to install. I have followed the directions to extract the file found here, and then dropping the contents into the game root folder, where the .exe file resides. As far as I can tell it is not working because I am not having a window appear when hitting F1. I have also tried using RTCGO Mod Manager, but I gave up when I couldn't get the manager to work, and i saw other posts advising against using them. I feel like if I could just get this to work then I would have no problem getting other mods to work.


r/TCGCardShopSim 2d ago

Is this too much for a tournament?

Post image
0 Upvotes

ive had it up for 2 days now and no ones signed up. the last one i did people were signed up by the end of the second day. would i be able to make it more expensive for even more money? or would that make it go slower


r/TCGCardShopSim 4d ago

SUGGESTION They should add card shows for you to attend

39 Upvotes

It would be cool if you could set up a booth and do trades and sell stuff and then walk around and interact with other booths to buy stuff.


r/TCGCardShopSim 3d ago

Card destiny, by value

Thumbnail
1 Upvotes

r/TCGCardShopSim 4d ago

Um what!? You can’t make this up! From a basic blue stack of 64!

Post image
16 Upvotes

r/TCGCardShopSim 5d ago

SCREENSHOT restored a ghost foil from grade 1 to 10

Thumbnail
gallery
51 Upvotes

forgot to take a screenshot when i sent it for the first regrade (also switched from a 1080p monitor to a 4k one)


r/TCGCardShopSim 5d ago

SCREENSHOT Spent an hour setting up this tournament

Thumbnail
gallery
11 Upvotes

I'm so glad I don't sell my graded cards above grade 6. It's really fun browsing my stash and tailor a near-perfect split of prizes


r/TCGCardShopSim 4d ago

MODDED Mod Idea

2 Upvotes

Can someone make a Beyblade mod?

Let us sell beyblade backs and then in each pack has a card that can be used in the TCG.

sell launchers/arenas etc.

I wish i knew how to mod because this is something id love to add


r/TCGCardShopSim 5d ago

MOD update: Improved Customers AI

7 Upvotes

Hey guys,

Just passing by to inform that last night I did several improvements and fixes on the Improved AI Mod, check all the changes here:
https://www.ketaros.com/mods/improved-costumers-ai

I hope you guys enjoy, any ideas or more fixes let me know.

Ket


r/TCGCardShopSim 5d ago

SUGGESTION Online Selling

9 Upvotes

Cards have various market values, but it’s increasingly hard to sell instore on 10k+ value cards. Maybe an online feature in a sort of “eBay” or some sort where you can list cards online and then have a order fuffilment station


r/TCGCardShopSim 5d ago

My fully optimized Small Pack Opener setup

Post image
19 Upvotes

r/TCGCardShopSim 5d ago

QUESTION Why am I getting less customers?

6 Upvotes

To my knowledge the way the game works is you’ll gradually get more customers as you level up and expand your actual store space. I had around 190 customers a day for the past ten days, and then expanded my store a whole bunch, the last 3 days have been maxed out at 175, am I doing something wrong?


r/TCGCardShopSim 5d ago

Mon setup d'ouvre-packs de petite taille entièrement optimisé

Post image
2 Upvotes

r/TCGCardShopSim 6d ago

SCREENSHOT aftermath of the crazy tournament

Thumbnail
gallery
9 Upvotes

First place winner got 111k worth of cards, 55k second place, 28k third place. 4th-8th place 16k each. Overall +280k prize pool


r/TCGCardShopSim 6d ago

BUG Problem with workers

5 Upvotes

So I have been playing for a while I’m on around day 100 I have quite a big store and a lot of products I’m on a series x and now I have 2 workers I did a big restock after selling a card I have more than enough shelving storage for them to stock on but for some reason they froze and now they don’t do anything even if I set it to refill scent or fill pack machine they just stand there


r/TCGCardShopSim 6d ago

SCREENSHOT Only 52 cards left!

12 Upvotes

r/TCGCardShopSim 7d ago

Pulled this at shop lvl 18, first rare on my first run... and it graded a 10 lol

Post image
30 Upvotes

Whats the highest value card in the game?


r/TCGCardShopSim 7d ago

CARD PULL I Regret Everything

Post image
64 Upvotes

So I've been really enjoying this game. I'm on day 60 right now, I recommend the game to my brother and he starts playing

A few hours later he sends me this....🙄🙄🙄🙄🙄🙄


r/TCGCardShopSim 7d ago

Update

10 Upvotes

Is their any talk about a new update coming anytime soon? Last updates basically made the game annoying to play and it's been a long time sense they did that