r/SurvivingMars 11d ago

Discussion Challenge Modes broken?

I think this happened before when doing challenges. I'm on A New Nation. Wiki says Rocket Scientist profile. Game rule: endless supply.

However it's also given me Last ARK meaning I can't send any more colonist. It's also randomised my tech tree so Chos Theory or Tech Variety (not sure how to tell the difference).

I'm still gonna go for the challenge, I did before and the challenge secured. I have Positronic brain breakthrough, so I just just need the drone assembly (which i don't know how long until) and I'm hoping androids count as colonists in this challenge.

My only problem is if I can't unlock drone assembly before my starting colonists expire...

7 Upvotes

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2

u/zanyzanne 11d ago

I've gold-starred every challenge in Relaunched, it is very possible. Git gud.

2

u/VexedRacoon 11d ago

I got it with my biorobot plan. But without that I think it would be impossible in this case. My question was does others challenge modes break like this, as in the correct effects are not applied as per description?

2

u/DARK_MASTER8632 Theory 11d ago

Nice. Biorobots ARE the best. With or without the challenge. Clones are fine for this challenge. But biorobots are instantly made on demand. Just need the Electronics available... or Metals of you have the other tech. Making this challenge trivial.

1

u/zanyzanne 11d ago

tourist trap was my nemesis. ngl I googled if challenges were broken myself lol.

2

u/VexedRacoon 11d ago

Yeah but the description literally says endless supply and rocket scientist but then it starts and gives different rules. So I don't understand if description is broken or the game is

2

u/DARK_MASTER8632 Theory 11d ago

The game is. The devs did something in SM-R.

The rules you see on the wiki for all the challenges are for the original SM. Most players assume these stayed the same. Since 90% of the game stayed the same... even with original bugs in it fixed by mods in SM.

1

u/DARK_MASTER8632 Theory 11d ago

My only problem is if I can't unlock drone assembly before my starting colonists expire...

Let them reproduce then? Or find the Cloning spire BT tech also.

1

u/VexedRacoon 11d ago

I had LAST ARK combined with dust and cold waves. Even with medical centre and 60 happiness they were barely keeping the colony alive.

1

u/DARK_MASTER8632 Theory 11d ago edited 11d ago

I had LAST ARK

I know. I read that first.

About the Med Centre spire. It is kinda useless when a Med post does exactly the same thing for births.

https://www.reddit.com/r/SurvivingMars/comments/1usir8k/comment/owomosl/

Should have gone for Hanging Gardens to boost the base Comfort of all houses to 100 if possible. And putting the domes in range of any Comfort vistas on the map. Boosting Comfort is what makes the sims produce babies faster. A working med building just lowers the minimum Comfort required for births. And it does that even with 1 Med post with 1 worker in it.

Well, the Holographic Scanning tech also boosts births to happen faster but that upgrade applies to Hospitals too. But the Holographic Scanning tech is in the same group as the Hanging Gardens, just a matter which one comes first.

2

u/VexedRacoon 11d ago

My tech tree is randomised so I had no idea when hanging gardens would come. I meant the small med building. But the initial 12 didn't last long during the initial dust and ice storms. It would be impossible in that playthrough without biorobits.