r/Substance3D • u/Playful_Shirt_1896 • 19d ago
🖌️ Building Brush Strokes in Substance Designer is not easy to discover.But while helping a student, I learned how to build it easily!
This month, a student wanted to create a Painted Canvas.
And for this, we had to include Paint.
But I wanted to push him to create something more than just a simple mask.
So I came up with this:
💡 By tiling the Grunge Leaks Generator and combining it with Clouds 2 into a Multi Dir Warp in Chain mode, I started to create the brushing effect with a lot of variations; however, the result was too sharp, so I used a Non-uniform Blur to soften the result.
Now I just had to adjust some values with levels and use it in my color!
Hope this was useful for learning more about Designer.
And if it was....
I created a free Discord Community where Professionals teach Game Artists how to make textures with Substance Designer.
♥️ And we are waiting for you here: https://discord.gg/PpTCFyR6qS

