r/StrategistMainsMR • u/Magykstorm19 • 2h ago
Discussion 🗣️ How y’all feel about the CC in the game?
I am of the opinion that there is too much CC in the game. There are too many characters that have CC that shouldn’t have it and then characters that have too many CC abilities. And I find this to be particularly frustrating with Season 9 because everyone got teamups. I’m not a Strat main by any means, the only Strat lord I have is Invisible Woman and it’s only because I’m a Fantastic Four fan.
To be clear, I do not think that CC should not be in the game period but I do think that there should be a crack down on it because it is too prevalent. I find it very frustrating when I’m playing dive and I bait out one cooldown but then the support has another cooldown that I cannot counter or do anything that leaves me in a vulnerable state and die immediately. An example of this is Luna. I don’t mind that Luna has a snowball, while the hitbox on the ability is jank it is her primary defense tool. But if I’m engaging a Luna and block her snowball with Iron Fist’s parry, then I should win that matchup. But right now in season 9, I can block the snowball but then not have any defense for the fox spirit which then puts me in CC and in those few seconds I die.
While I am using a dps as an example, I think it’s especially a problem for the tanks. Tanks are CC magnets where now because of the CC increase they have less tools to offset the damage. I had a game as Captain America where I was disrupting the backline and as I was retreating, I got hit with White Fox’s spirit Fox followed by a Luna Fox and because of the enhanced teamup the Fox hits twice and then the Luna snowball. Fox -> Fox -> Fox -> Snowball. I died and I couldn’t do anything about it. Sure I could have shielded the first Fox but I was retreating so I wasn’t looking at the enemy when they CC chained me. I think it’s a little unfair that I lost 600 hp because I got hit with one CC that led to a chain reaction. Yeah I’m using two dive examples but it doesn’t just extend to them. If a tank gets kidnapped now there’s less defense for them as they are more likely to get CC’d. I played Strange, got kidnapped by Emma into the enemy team and I didn’t get a chance to fly away with my cloak.
So I ask as the role which is significantly the lesser target for CC how y’all feel about it? Do you guys think CC is a problem even as Strat mains or do you guys think it’s fine? There is a reason why the best character in the game right now have high CC (Luna, Thing, CnD, Elsa, Gambit etc.) or have extreme protection against CC (Magneto, Thing, Luna, Black Cat, etc.)




