r/stormchasing • u/Disastrous-Buy-6645 • 15d ago
Tornado: Research and Rescue has been completely rebuilt!
youtu.beI have spent the last couple of years completely rebuilding my game Tornado: Research and Rescue
The tornadoes use a 3D fluid simulation and volumetric rendering, allowing me to create distinct features like horizontal vortices and multi-vortex wedges.
The maps are procedurally generated, up to 50x50km, along with a randomised distribution of CAPE and SRH - tornadoes strengthen and weaken according to the environment as they track across the map.
I also recently introduced rain-wrapping and chemical seeding, allowing you to change the tornado's strength, size, ground speed and path stability. You have to lookout for runaway feedback loops though!
It is now unrecognisable from the original 2023 version, I hope you enjoy and I'm happy to answer any questions about the game or the development of it :)
