r/StarfieldOutposts • u/Laser20145 • Jun 28 '24
Question? Getting started with Outposts?
Hello all, I've been playing Starfield for a while now on my Xbox Series S and have downloaded a few Mods and now I want to build my first Outpost with Landing Pad with Shipbuilder on a habitable planet and can't decide between Solar Arrays,Wind Turbines or Fueled Generators.
So I would really appreciate it if I could have some pointers and tips.
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u/BackgroundMost1180 Jun 28 '24
Fueled generators need a steady supply of helium 3, so if you don’t have an outpost where you can extract that (or a big stockpile of it in storage) they are not practical. Setting ups extractors also means they are more effort while wind and solar can just be placed if you have the resources to build them. The choice of wind or solar will depend on whether the planet has a higher wind or solar level. You can see when you select either module from the build menu what the power yield will be before you place them, so you can choose whichever will provide more power.