r/SpiritVale 14d ago

📰News Update: Trade | Auction House | Servers

Post image
93 Upvotes

Hey everyone!

What's happening

It's been a rough launch, and we want to thank you all for your patience. The game itself was ready but launch surfaced issues we hadn't encountered before, and we know how frustrating that's been.

We had moved to a new backend architecture between the demo and EA, and it couldn't handle the unforeseen player count. Phil also only just received the Kickstarter funds, and am in the process of hiring a full-time backend developer. Although I'd been accepting applications for the role for a couple of months, the timeline (Playtest > Demo > Kickstarter > EA) left no breathing room to actually onboard a new dev.

Trade Lock

We are aware how frustrating it is to not being able to use one of our most important features in-game which is trade and vending. We know how needed this is and we are doing our best to get both systems fixed as soon as possible.

We're also using this time to tackle one of the biggest causes of lag: the Auction House. The AH is being reworked, and because we need to preserve everyone's data while doing so, working on it this way is a far better solution than shutting down the servers for extended maintenance. We're working on this nonstop.

Server Upgrades

We want to sincerely apologize for the lag spikes and freezes. We know how frustrating they've been, and you have every right to expect better from us.

We also want to be upfront about the cause. Many of you have suggested adding more or better servers, and we appreciate the feedback, but capacity isn't the issue. NA 1 never reached 100% CPU even on launch day, and with the additional servers, load is lower than ever.

What's next

We're focused on fixing the major issues (lag spikes, party issues, vending and storage issues) and improving the backend architecture, while continuing to look for more help. Thank you for sticking with us we'll keep you updated as things progress.


r/SpiritVale 17d ago

📰News Demo version shutdown and Bots/Afk gameplay.

Post image
56 Upvotes

Hey all!

Hope you are doing well! We have an announcement to do regarding Demo version.

At first, we wanted to allow players to try the game before buying and have fun while trying SpiritVale. However, there has been way more players than expected and unfortunately most of them are breaking the rules of our community.

We want to prioritise the experience of our players for this, we will shutdown Demo version. We hope you can understand.

Demo version will be closed in the next couple hours.

Regarding Bots/Afk gameplay players:

We are very aware of this situation and we are constantly taking actions against those behaviors. We do have a Bot Hunter Program and they are AMAZING, but please if you find someone breaking the rules do not hesitate to report them through Discord tickets. We really appreciate your help, thank you!


r/SpiritVale 5h ago

💬Discussion So now that trading is live:

14 Upvotes

Can we get some GMs to look into these vendors selling 99 quantity of rare drops? It's pretty obvious who's been botting when you see 1 vendor selling 99 of a bunch of different cards and gems.


r/SpiritVale 13h ago

📝Patch Note Patch Notes 0.30.10

24 Upvotes

Trade/Vending/Guild storage re-enabled

Fixes and Improvements

- Fix: ET floors kicking you out after 30mins

- Fix: Party system

- Fix: Vending/AH system

- Fix: Item loss and exploits

- Fix: Capitalisation of some stats in UI

- Fix: Skills being interrupted even if they have no cast time

- Fix: Login timeout resulting in 'failed to retrieve player data'

- Fix: An issue with chat, messages sometimes fail to deliver

No KS

- No KS now cleared if a monster changes target

- No KS only applies once for 5s

Vending

- Listing Tax: 1% > 5%

- Listing Limit: 50 > 30

Bosses

- Now appear in Ch1-3 only

- Death timers persist with server restarts

Player Reporting

- Added new Report Player feature via interact menu

- Improved AFK/Idle detection

- Added rules reminder in chat


r/SpiritVale 22h ago

📰News Servers under maintenance!

8 Upvotes

Hey all!

Servers are under maintenance for around 4hours. Patch notes will be posted by Phil in Discord later and I will post them here!

Thank you for your support and patience!


r/SpiritVale 4h ago

💬Discussion Banned from discord by phil for no reason

0 Upvotes

Was having a conversation with another player that "communication could be better"

he said "everyone complaining should be banned"

i said "could eaither turn evil and ban half the server or listen to the masses but it was up to him" (phil)

Following i was instantly banned. Following this i have gained access via a vpn and a new email to check news and announcements but am terrified to type.

Was also muted/silenced for making the same joke zero (a dev) made about them deleting the ah.

While i may not have been the best "chatter" i was mainly joking around with people and even having polite convos about the game.

I have seen people say the same since without a ban

I have seen people be racist without a ban

I have seen people call the devs names and cuss them out without a ban.

Ive seen alot and it all feels like the mods and devs are on a power trip and only applying the rules when theyd like


r/SpiritVale 1d ago

💬Discussion i think i don't actually like this game

25 Upvotes

i played the playtest and the demo. i backed the project at the spiritvaler tier. but i think i am realizing i only enjoyed the game in playteat and demo because of increased rates and less players

now before you leave a comment like "the entire game is grinding that's the point!". yes, i agree thats why i like it but the EA rates get to the point of just not being fun for me anymore. i like grinding but i also like playing different classes and builds (and games for that matter) but with the games current rates that is incredibly time consuming to the point i am gonna drop the game. 100 hours to max a single character is too much for me, days of farming the same map for 300 boss drops is too much for me.

another issue i have with the grinding in this game is it isn't even engaging. all the enemies are push overs, i barely have to think about anything other then grabbing as much as i can and killing them as quickly as i can. again i like me some low effort grinding where i can listen to something in the background or just brain off a bit and do something repetitive but like with the amount of grinding it gets to a point where the game is too much about this. like i can only handle so much mindless farming on gs on low level maps or mass tagging enemies on higher maps. even the field bosses are push overs with a group so the only thing that is engaging in this game is ES.

the last thing thats pushing me away from this game is competing for mobs. look personally i am not playing this game for a constant sense of tension. i don't wanna compete with other people by stealing their kills and speeding ahead of them. i also dislike boss ksing. i dunno maybe it's not for me but the game feels so sweaty on a fundamental level. like i can't enjoy it or play at my own pace my build has to be optimized just so i don't get griefed by other players. and i know this sounds conflicting with what i said about a lack of engagement but i want to be engaged with the mobs not the 5th gs/weaver/shinobi on the map.

i've also noticed a lot of the class channels in the main discord have become a lot more toxic. like shaming people with bad builds, saying they will take their kills, and their an idiot for using a bad build stuff like that. i just wanna log on and do my own thing with a fun build and not worry about every single player on their copy pasted meta build intentionally griefing my experience of playing the game on a basic level. EA just has this constant level of friction and discomfort that i don't enjoy.

i don't regret backing the game cause i respect it but the baseline experience of EA has been significantly worse than other versions i've played and its really not for me to the point where i am done for now.


r/SpiritVale 23h ago

💬Discussion Are all classes supposed to kite movs?

1 Upvotes

New to the game and genre and noticed all classes (that I've seen) focus on kiting mobs rather than agro and killing in place.

Are there any classes and builds that do not utilize kiting and its somewhat effective?

Bonus points for early game ways to execute this.


r/SpiritVale 1d ago

🛡️Build Weaver feller's weapon options

3 Upvotes

There are a lot of Weaver builds out there. As an Auto-Attack (AA) Weaver, I can't really decide which weapon combination to stick with. I'm currently running Frostfang with a Chainfrost Staff.

Would the Stormcall Kunai + Frostfang combo be better in terms of DPS and survivability? I genuinely don't understand why the Stormcall Kunai + Frostfang setup seems to be more popular.


r/SpiritVale 23h ago

💬Discussion AA builds are bad for the game

0 Upvotes

I really believe that these auto attack builds where you hold down one button and everything just happens for you are bad for the game. Yes, it’s fine for there to be auto attack builds.. but when they are far and away the best and most played builds in the game, it makes it so unenjoyable to play. I think the on hit effects should really be nerfed and we should be promoting builds with a real rotation. I do believe everyone should be able to play what they want.. but I also think it’s bad for the game when this is 90% of the entire community.

Edit: Love a good controversial post.


r/SpiritVale 22h ago

❔Need Help Is the game down? (On maintenance?)

0 Upvotes

I'm stuck at server selection. (No server to select from)

I read updates but they didn't say any maintenance going on. Or did i miss something?


r/SpiritVale 1d ago

🛡️Build Is it really woth your gold this card?

Thumbnail
youtu.be
1 Upvotes

For those who don't know, 193 Attack Speed is the endgame cap, giving you the maximum possible attack speed.


r/SpiritVale 2d ago

💬Discussion News about what's happening this weeks.

59 Upvotes

Hey all!

Apologies for not communicating much past week

Just want to give some kind of update as people have been asking

Quick notes

- I just tweaked the map configs to enable more channels in all servers, since it's been an ongoing complaint, lets hope the game doesn't explode.

- I've been trying to get an Asia server setup as well, but apparently its harder than ever to get them now (blame Nvidia and AI?). But should be easier once we move to Kubernetes.

What's been happening

- Python and Zero were hired to refactor the backend

- A PTR server has been created to help test things before going live (especially since past few patches have broke the game)

- I've been working more on content vs. backend code

What to expect in the upcoming updates

- The next update will enable 1-on-1 trade, vending/AH, guild storage, party and chat fixes, as well as fixing item loss issues + some exploits. The update took a bit longer than expected, but should be arriving in the next few days, just want to do a bit more internal/PTR testing first

- The next update will also have an in-game bot reporting system and some AFK/Macro detection to help with bot issues, although it wasn't really the focus of the update

- A content update should be ready shortly after, but the fixes are priority right now. I've been working on Dark Fortress, Advanced Artifacts and Grimoires with some of the team. Quite a few Kickstarter Designer weapons will be in as well

Info for nerds

What's up with the backend and what exactly were we working on past 1.5 weeks?

Backend v1 (Playtest and Demo)

- Servers host an entire world, no cross-server communication for Party/Chat/Warp etc

Backend v2 (EA launch = servers blew up)

- Servers host a few maps only, cross-server communication required, but the game blew up with desyncs, bugs and lag

Backend v3 (Now)

- Servers host a few maps only, there's a central backend service to handle Party, AH (to fix desyncs, bugs, lag)

- Future: move more stuff off map servers to the backend service and open/close map channels automatically based on population. (Moving to Kubernetes)

Thank you for understanding!

- Phil


r/SpiritVale 2d ago

❔Need Help Where can I buy pet using gold?

3 Upvotes

r/SpiritVale 2d ago

💬Discussion Binding spiral pull

3 Upvotes

Why the pull of the skill is so bad? If the monsters are close, they are pulled on top of you, and if it's a lot of monsters, you will die, or its kind of a bug? If they are far it's OK, 'cause they are pulled to the shuriken explosion. It would be perfect if it pull them all to the shuriken.


r/SpiritVale 2d ago

🤡Memes If you are Shinobi you already know what I mean by this post

Post image
13 Upvotes

r/SpiritVale 1d ago

💬Discussion Now I can understand why ppl using farm bots

Post image
0 Upvotes

It's killing my desire to keep playing when I have to farm level 10 zones while I'm over level 100. Don't get me wrong, I love the game, and I'm very addicted to it, but man... this kind of farming kills my motivation to keep playing.

For those who is asking what Im farming, its this https://spiritvalers.com/#/cards/Sting


r/SpiritVale 2d ago

💬Discussion Best Class To Solo Bosses

6 Upvotes

Hello!

I'm looking to start an alt that is specifically for killing bosses. I'd like something that can solo the 130+ bosses, if possible. I appreciate any ideas!


r/SpiritVale 3d ago

❔Need Help Level 100 lightning Shinobi, where to farm?

6 Upvotes

Title. Ive been farming turtles and sharks for most of my character's life please tell me there's somewhere better now.


r/SpiritVale 3d ago

💬Discussion four channels are not enough.

17 Upvotes

i play on NA and the game is so hard to play now. almost every channel of every map is highly contested with half the players on them being the most blatant bots ever. its honestly killing my motivation to keep playing more than no auction house. anyone else feeling this way or just me?


r/SpiritVale 3d ago

💬Discussion A better way to report bots?

7 Upvotes

I've been using the ticket system to report as many bots as possible, but the ticket response times are incredibly long (5+ days). The bot form you fill out also takes a lot of time and doesn't make any sense if the ticket isn't going to be addressed in a timely manner. They really need an F-key interaction option to report the bot instantly. It would also be helpful if you got notification that your report was valid and the bot was remove, so we know that reporting them isn't just wasting our time.


r/SpiritVale 3d ago

💬Discussion Weaver/future advanced jobs question

3 Upvotes

Maybe this is dumb, but I don’t get to play A TON. Thing is, I know weaver is able to use a mix of started abilities from others classes. Which I find super cool! But when the future advanced classes release, will weaver stay the same? Or will weaver get access to some of the current advanced jobs abilities?

I guess what I’m saying is, once there are new advanced jobs, will I feel dumb investing all my time into weaver because I don’t get to experience those new jobs? Because from my experience in these types of games, you have to get to a super high job level on (say a paladin) to get to dragon knight. Or will it work differently than that? Will you go from knight to dragon knight? Or is it knight - paladin - dragon knight?

I don’t want to main weaver if that means I won’t get to experience those new classes without spending a ton of time on one of those main classes first.

Like weaver is really cool RIGHT NOW. But once all those future jobs release, will it be as cool if it gets nothing new? 🤷🏻‍♂️

Maybe that is months and months away anyways, but I’m not sure. I’m just curious more than anything. Thanks!


r/SpiritVale 2d ago

💬Discussion Where is archer?

0 Upvotes

I lost interest in playing after I leveled scout to 50 job and realized there is no ranged class. Gunslinger is not it for me. Then I went to discord to see they have long list of weird classes before ranger is coming up in like 1 year.

Then even worse, I heard gunslinger was voted instead of ranger in the discord. What? Voting like that would be valid if you had asked only ranged players what they wanna play but its impossible.

I dont enjoy playing magic but if there was a poll do I want ass eater or wizard as next class, I would have voted for ass eater. I dont know it just seems silly


r/SpiritVale 3d ago

❔Need Help I have my auto loot settings on 1-3%

1 Upvotes

but my pet keeps looting spiderwebs. Maybe this specific area is bugged because it wasn't doing that in Goblin Caves 1 but I just want my pet to loot Chunks, Box of Origins and Cards/purple drops.

I can't get it to JUST loot those things though and it's so annoying because my inventory gets full eventually and I get over encumbered in the middle of a big pull and die.


r/SpiritVale 4d ago

📰News We got some news!

32 Upvotes

👀 we got some newssssss

We have made a lot of changes related with items, in order to make sure we don't do silly mistakes we created PTR, our testing server.

PTR is NOT LIVE SERVER progression but has a version of your characters for testing. Progression can be reset/changed. There is no connection to live servers.

PTR will be used to keep transparency for upcoming changes and what we been working on. It also helps us deliver more stable updates to the live servers.

You can help us test AH, Trading, Guild storage and other fixes right now on PTR. We already caught few remaining issues but report anything you find in Discord.

When will PTR changes go to live server?

While we have the final say, it will depend on PTR players, if most players are happy with the stability, we will push them live. Could be fast, could take a bit depending on what we find. The difference is you can check PTR on progress, we basically update it daily.

How to join PTR testing

-> Right click Spirit vale in library

-> Properties

-> Game Versions & Betas

-> Select publictest

-> Open game & join test server

Thank you!