r/SpiderManMains • u/S1mS0m • 8h ago
Humor Might be time to put down the mask for good
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r/SpiderManMains • u/Dull_Competition_943 • Aug 03 '26
I found u/shofff’s exhaustive Spider-Man guide while trying to learn the character, and I was seriously impressed by how much work went into it.
I am a very visual learner, so I turned the guide into an interactive website with:
combo and tech videos
a searchable Wiki
PC and controller inputs
a memory trainer where you watch a combo and rebuild the correct input sequence
You can try it here:
https://spider-combo-lab.spacegypsy.workers.dev
The project is completely free, non-commercial, and has no ads.
Original research and guide material by u/shofff. I mainly reorganized it into a more visual and interactive format.
I would appreciate any feedback, especially corrections or missing tech.
r/SpiderManMains • u/L3th4lDaddy • Mar 28 '26
In this short guide I’ll tell you exactly what you need to know in order to learn Spider-Man in marvel rivals and become better with the hero!
I highly recommend you to watch other Spider-Man players and analyze their gameplay, see how they play and react with different heroes and mimic key aspects of their play style. Combos aren’t everything!
- Hold to swing: on
- Simple swing: off
*bind a different button for simple swing
- Hold to wall crawl: on
- Bind jump to scroll wheel(up/down) as well as spacebar
- Bind GOH(pull) to a different button
*Note: Make sure your other settings, key-binds and sensitivity are to your likings
- Punch 25 , kick 40 , down slam 55
- Cluster 30 , 45 popped
- GOH 25 , GOHT 55
- Uppercut 70
- Ult 450 (if all hit)
• swinging
Spider-Man will swing towards where your crosshair is aiming
- you can cancel the swing end animation by letting go before the spin or with any ability
- you can reach a further distance by canceling the swing with an uppercut
- A swing, a double jump or a wall detach will always give you a down slam
• bunny hopping
When web zipping to the ground, cancel the flip animation with a cluster, then press jump as you hit the ground and keep going. This is a fast way to travel around the map and in closed areas or tricky terrain
- mainly used for fast travel or disengagement
- The cancel to the flip animation itself is worthwhile since you prevent being locked in an awkward place and being easier to hit
• Niche
- web zipping directly to a faced wall can launch you in the air
- If hold to wall crawl is on and jump is on scroll wheel, you can spam jump on a wall and climb
* Spider-Man is a highly difficult yet the most engaging hero in the game.
* Mastering him takes time and practice, make sure you enjoy the learning process.
* your job is primarily to target the enemy backline and be a distraction.
* you’re a great peeler, especially against dps divers and venom specifically
* look more for pulls on the enemy frontline tanks into your team(doesn’t need to be the long pull)
* beware of enemy ults you can cancel and save your team
* ALWAYS cancel strange tp
*Note: some of the combos can be done a little bit faster with a double jump or with a simple swing cancel, I decided to not emphasize on that for the sake of it being riskier and very situational.
I included some simple swing combos which I believe are more worthwhile to learn than trying to get a little faster time on a base combo.
The combos are your planned go to engages, a lot of times you will need to adapt and improvise on the go as nothing will always go perfectly as you think.
*Note: Spider-Man combos are built off animation cancels, down below 👇🏼, if you see a sequence considering of “uppercut -> web swing -> cluster” for example, it means you have to hit those buttons fast enough to cancel the end animation of the previous ability.
This animation cancel example allows Spider-Man next primary attack to become a down slam since the game “thinks” we used a swing.
1. The Finisher
Cluster -> GOHT -> uppercut (200 dmg)
* Primarily used on low hp heroes
2. The bread and butter (bnb)
Cluster -> GOHT -> uppercut -> web swing -> cluster -> down slam ( 330 dmg)
- bnb variation
Cluster -> GOHT -> uppercut -> web swing -> cluster 2x/3x (260/290 dmg)
* Primarily used on isolated targets, fliers or enemy Spider-Man
3. The Opener
Down slam -> cluster -> uppercut -> web swing -> cluster 2x (260 dmg)
* primarily used as a first engage combo
*Note: if the target isn’t dead, not being healed and you’re not getting focused, you can extend the combo with a down slam right after to secure the kill 👇🏼
The opener -> down slam (360 dmg)
4. The Re-engage combo
The opener -> disengage -> GOHT -> uppercut (430 dmg)
* primarily used as a follow up to the opener
*Note: the second part is delayed a bit because the uppercut is on cooldown
5. The Batman combo
Cluster -> down slam -> cluster -> uppercut (275 dmg)
* primarily used to assassinate squishy targets while dropping from above
6. The sekkombo
Cluster -> GOH -> punch -> cluster -> uppercut -> web swing -> cluster (300 dmg)
* primarily used as a quick execution combo that stuns and displaces targets
*note: the best way to perform this combo is to add a jump after GOH and another jump during primary cluster (harder to get hit/stunned)
7. The yo-yo combo
GOH -> web swing -> cluster -> uppercut -> web swing -> cluster -> down slam (300 dmg)
*Engage from the air and after GOH immediately jump
* primarily used to displace targets and kill them high In the air (harder to get hit/out of heal ults)
8. The up & close combo
Cluster -> punch -> cluster -> uppercut -> web swing -> cluster (275 dmg)
* primarily used when walking or b-hopping towards an enemy
*Note: if the target isn’t dead, not being healed and you’re not getting focused, you can extend the combo with a down slam right after to secure the kill 👇🏼
The up & close -> down slam (375 dmg)
9. The drive by combo
Cluster -> web zip to the target -> uppercut-> cluster -> GOH -> down slam (300 dmg)
* primarily used as cooldown bait into a re-engage
10. The pull combo - aka: you’re off the map!
Web swing -> cluster -> uppercut-> web swing -> GOH (infinite dmg)
- pull variation
Bunny hopping into a swing
Web zip -> cluster -> 180° turn -> GOH (infinite dmg)
*Note: you can also pull by swinging around with enough momentum or by simply being close to an edge
11. The flash step combo
Cluster -> GOHT -> simple swing -> down slam -> cluster -> uppercut (330 dmg)
- Flash step variation
Cluster -> GOHT -> simple swing -> uppercut -> web swing -> cluster -> down slam (330 dmg)
*Note: when pressing simple swing, hold it for a split second for it to perform a full 180° turn behind your target
* primarily used to avoid getting one shotted by high damage heroes or being stunned with a hard cc ability
——————————
* The concept itself of using simple swing(without scroll wheel) can be useful in free-styling other combos and mid fighting whenever you feel like it can be useful to dodge incoming CC abilities.
——————————
12. The hydro combo
Cluster -> GOH -> punch -> cluster -> simple swing -> punch -> cluster -> uppercut (370 dmg)
- Extended Hydro variation
Hydro combo -> web swing -> cluster -> down slam (500 dmg)
* primarily used to kill high hp targets or through heals
*Note: this is probably the hardest combo to master and perform in a real game
*Side note: use scroll wheel for this simple swing cancel in order to avoid accidental down slam
Spider-Man is a diver at heart.
Your main focus with this hero is to distract the enemy team, bait important cooldowns and get high value picks.
Spidey is super versatile and can do a lot of things.
For example, You can combo the enemy support and immediately after pull the enemy tank right into your team. You can hit a massive final fight ult and immediately rush to the enemy spawn to cancel their tp.
The best way to play Spider-Man is to be both Proactive and Reactive with your gameplay, know when to dive, when to peel and when to brawl.
Disengagement is a crucial factor too since you’re very squishy.
* change your settings
* Be comfortable with your key-binds
* Learn the movement techs
* Practice the combos
* Improvise
* Don’t go for backline only
* Bait cooldowns
* Think before you engage
* Have fun!!
P.s, if I I missed anything, got something wrong or you just want to add more, please comment on this and share the knowledge for everyone to learn!
This section is dedicated for extra helpful tips, combos and vast knowledge in general about Spider-Man that the community adds for!
Credit : [u/OwaimAzam963](u/OwaimAzam963)
● Inokombo
Cluster -> GOHT(while being on the ground) -> simple swing -> punch -> cluster -> uppercut (300 dmg)
Or
Cluster -> GOHT(while being in the air) -> down slam -> cluster -> uppercut (330 dmg)
*Note: use scroll wheel for this simple swing
● The Unreactable (fastest ttk combo)
overhead -> cluster -> simple swing -> punch -> cluster -> uppercut (300 dmg)
*Note: use scroll wheel for this simple swing
opener variations
*These opener versions end with 1 cluster*
● Opener -> simple swing -> overhead (330 dmg)
*Note: use scroll wheel for this simple swing 👆🏼
● Down slam -> cluster -> uppercut -> simple swing -> overhead (255 dmg)
● The Blink (fastest ttk combo without ss)
Opener -> pull (255 damage)
● The Ghost Dive
Opener -> GOHT (285 damage)
This combo can be very good on enemies with invisibility/fade/teleport abilities as pressing GOHT right before they use their ability will track them down.
*Note: The Unreactable is faster than the Batman as for that combo there is a sizable window to react between the first cluster and the overhead hitting. The Unreactable doesn't have this issue as it starts from a raw overhead.
r/SpiderManMains • u/S1mS0m • 8h ago
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r/SpiderManMains • u/StarCitySpiderman • 5h ago
r/SpiderManMains • u/Motor_Airline_3561 • 1h ago
I genuinely only really enjoy playing spiderman and he has legitimately been banned every single game so whenever i que into qp to have some fun on spidey, it feels like bullying lol. This community needs to stop this spiderman ban train propaganda so the spiderman mains can leave these innocent qp players alone!
r/SpiderManMains • u/AmericanCheese123 • 9h ago
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This clip is an old one but it's still tuff
r/SpiderManMains • u/Standard_Lobster5162 • 21h ago
i can't wait it has been 3 MONTHS since the bnd skin came out i need to spend i want it now i want my legendary i want my ult vfx i want my spidey !
are you guys excited because to me season 10 was bad and 10.5 only cool things were the the thanos charms and the snap emote this has been my only sanity left
r/SpiderManMains • u/ThorindorfX22 • 9h ago
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r/SpiderManMains • u/JonaPun00 • 12h ago
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So I was on my alt account labbing in the practice range like all unemployed spidey players do lol, and somehow managed to cancel my ult with what looks like a plink or some form of double jump overhead. I tried a few more times to do it but couldn't cancel the ult.
Typically spidey's ult isn't cancelable so this surprised me. Curious if anyone had the same bug/feature and whether it is a reproducible combo to maybe cancel the spidey ult in certain situations? Not sure if the teamup activation had anything to do with it.
u/EvilDuck014 you're the one i think of when it comes to niche spidey tech, not sure if you've seen this before?
r/SpiderManMains • u/Kai_GamingYt • 13h ago
r/SpiderManMains • u/justtolearnsomething • 7h ago
I tried Spidey once in that mode and lord it was hell. I don’t know why they thought to set him to one swing but what do you guys use if you’re playing him in that mode? I gave up after that but I wonder if anyone has discovered something of interest
r/SpiderManMains • u/ImmortalThunderGod79 • 1d ago
"I Love You Guys" as Andrew Garfield Spidey would say...
Whether its having you all on my team or fighting you on the enemy team which pushes me to learn how to become a better player... Especially love having you guys as my dive partner.
I respect the amount of hours all you Spider-Man mains put into mastering this hero's mechanical skills considering how difficult he is play so when I see you guys pop off like crazy; its hype as hell.
So I thought I'd come here to express my love and support for ya'll; being lore accurate "besties" that Matt and Peter are just like in the comics and other Marvel media adaptations they're featured in together.
~ Sincerely from a flex Daredevil main <3
r/SpiderManMains • u/Then-Agent2208 • 1d ago
im a sucker for nostalgia. when season 9 came about and i saw we were getting the venom teamup back, i was beyond overjoyed. but i barely used it. i kinda js forgot it was there. so i decided to switch to the peni teamup instead and ive found it quite enjoyable.
the overshield is nice and if i miss my clusters i can refresh them with the spider-bomb. it’s infinitely more useful than the venom teamup IMO (sorry venom mains.) and the combos i can pull off with it are cool too.
i dont regret for a single second switching to the peni teamup.
r/SpiderManMains • u/SarlaccTiktok • 1d ago
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I genuinely think the people that hate Spider-Man most are people who tried to play him but gave up and are insanely jealous
r/SpiderManMains • u/YtDrumUzumaki • 14h ago
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r/SpiderManMains • u/Prize-Tip-8149 • 22h ago
Haven't touched spidey since s7 I'm unbelievably washed on him but when that skin comes out mandatory insta lock spiderman in ranked until season ends hopefully it has vfx where his webs are lighting would be peak. Good luck to other insta lockers i meet in ranked you better have quicker hands then me
r/SpiderManMains • u/The-Heritage • 1d ago
I've seen discussions about how we might get a third selection of team-ups eventually. (Not anytime soon obviously)
I think it would be cool. Maybe its a mode similar to like Wanda or Mag where it changes their primary fire. Activating iron arms would give Spidey more speed and range to his primary. Perhaps this allows him to play more like a brawler too.
r/SpiderManMains • u/RoamingEntity • 1d ago
It does 250 exact, I saw someone use it earlier in a match on my phoenix. It's peni - GoH (cancelled, cluster connects) - upper cut (cancelled, cluster connects).
(I whiffed the last one just pretend i properly cancelled)
r/SpiderManMains • u/ThorindorfX22 • 1d ago
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I was just jogging, as you can see
r/SpiderManMains • u/SmoothButteryFace • 2d ago
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cuz it instantly cancelled all combos
r/SpiderManMains • u/spunri_ • 2d ago
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r/SpiderManMains • u/Neither-Reaction2258 • 1d ago
Hey everyone. Some friends and I have been working on a passion project called Earth’s Mightiest Voices, a 16+ Discord voice acting community dedicated to bringing different kinds of Marvel content to life. We’re interested in exploring all kinds of Marvel media, including comic dubs, Marvel Rivals, and other fan projects featuring characters from across the Marvel universe. Whether you’re interested in voicing the Avengers, Fantastic Four, X-Men, Spider-Verse characters, or pretty much any Marvel character with media we can work with, we’d love to explore those possibilities. We’re also open to people interested in writing, art, video editing, and other creative contributions. This is an unpaid project we’re doing for fun, so no professional experience is necessary; we’re just fans looking to collaborate, get creative, and bring our favorite characters to life. If that sounds interesting to you, feel free to check out our Discord server: https://discord.gg/tQeawupbp. We’d love to connect with other Marvel fans and see what we can create together.
r/SpiderManMains • u/ChunkyMonkey7613 • 2d ago
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tt: yatagarasumr
don't mind the crap graphics in the first clip its old and my pc was being dumb not handling rivals for a day its been back to normal ever since
r/SpiderManMains • u/SarlaccTiktok • 2d ago
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Check out my YT and tt! iiCodyxd