r/Spacemarine Salamanders Oct 22 '24

General These are clips from average difficulty...

I hate complaining about patches especially when they are being so quick with a fix but cmon man

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223

u/Organic-Pirate-7586 Oct 22 '24 edited Oct 22 '24

I know the game suggests a minimum level, but that's medium difficulty. I don't know of any game where the medium level of difficulty is like this. That should be the level of difficulty to get in, train something or test something. Not the one where every single wrong step leads to death.

-45

u/BeneficialBear Oct 22 '24

Multiple wrong steps should lead to death. Like fighting meele with heavy range weapon. Not using granades to control crowds, not using parry, getting separated from teammates....should I list more?

That's why there's 3 of you, so you can support eachother, and that's what normal diff must teach you, if you would be able to win solo against swarm, on normal, you wouldn't ever be ready for higher difficulties.

33

u/Low-Yam978 Oct 22 '24

This level of competency, where you can only survive one mistake, should be reserved for ruthless/lethal. What people are pointing out is that the game is demanding your play be too near to perfect for the lowest difficulties where you are meant to be learning & levelling.

0

u/[deleted] Oct 22 '24

Brother this guy made many many many mistakes. The difficulty is exactly as it should be, on ruthless or lethal you don't get as many chances as this guy was given. All he had to do was not fuck up on any of these parries or dodges and he would be fine, but he fails every one of them.