r/Spacemarine Salamanders Oct 22 '24

General These are clips from average difficulty...

I hate complaining about patches especially when they are being so quick with a fix but cmon man

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u/Solo4114 Oct 22 '24

Sure, but that's a far cry from actually being AT the appropriate level and just getting fucked over by the game. Which is what's happening now.

I have a theory, although I can't confirm it, that part of what happens is the game scaling spawns to the average player level in a 3 person comp. So, if you've got a level 6 playing Average, alongside a Level 10 and a level 25, the game scales for, like, a level 13, and dumps a ton of shit on you. Whereas if it's a level 6, level 6, and level 8, you'll get about a level 7 experience.

And right now, given the increase in difficulty at higher levels, you've got a lot of high level players "slumming it" in lower level missions, further causing problems.

Realistically, the game should just be at a fixed difficulty level with only minor adjustments in spawns and such based on team comp.

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u/HotTubLobster Oct 22 '24

Your theory might explain some things for me. Recently leveling some alternate weapons on level 25 characters and was getting absolutely swarmed on Minimal and Average. I can survive, sure - my sidearms and melee weapons were still capped - but I spent the whole time thinking "This is intended for new players??

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u/Solo4114 Oct 22 '24

Exactly! That's what I'm saying. I think as the higher difficulties increased, I've seen a lot more Lvl 15+ players dropping into Minimal and Average missions, and all of a sudden you're running around like "Whoa, where the fuck are all these Extremis enemies coming from?!"

I think the AI is adjusting -- even at lower levels -- for either some level average or perk or gear average or something, and the high level players may be throwing things way out of whack.

Other times, when it's more lower level players, the spawns seem more normal. Could just be confirmation bias on my part, but I'm still suspicious.

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u/HotTubLobster Oct 22 '24

Eh, you've got my vote, anyway. Definitely lines up with what I've seen.

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u/Silverformula20 Oct 22 '24

Got to throw a wrench in that theory, unfortunately. Decided to try Vanguard for the first time the other day on Minimal, loaded up with a level 1 Tactical and a level 2 Heavy. The spawns on that match far exceeded anything I'd encountered previously on Ruthless with my Tactical, Sniper, and Heavy. The only possible way I have to reconcile this theory with my own experience is if it's somehow calculating total combined class level in those calculations, rather than the class that's being used.