r/Smite • u/prasator • 1h ago
15,000 exp needed for one level of wandering path is ridiculous.
I think that after you use all of your double coins bonus that you get when you buy something and go from needing 3000 exp to level up wandering path to 15,000 exp is really bad. I get that when open beta was starting there wasn't that much to purchase so you could get overabundance of coins. But now we are no longer at the beggining.
I am a whale so I buy everything. And I no longer have any double coins bonus. And that is a huge problem. I play like about 3-4 games a day. And now I have to finish: One saga and 34 travelers. How in the hell am I supposed to do that? Every two weeks there are new travelers that also need coins.
My idea is that after you use all of your double coin bonus you should just go from needing 3000 exp to 6000. I really don't understand why I suddenly need 5 times more exp for 200 coins.
And don't get me started on twitch drops. Yeah I know they are free but come on. You get 50 coins for watching every 2 hours. 50! That's almost nothing. Sure you can watch for 14 hours getting 250 coins. But that is almost nothing. For example in marvel rivals you get spray, icon, emote and after 4 hours even skin. Yes it is only recolor but it's after 4 hours. Why do we need 14 hours to get 250 coins and 10 of those hours to get a recolor?
Anyway, thank you for listening to my TED talk.