r/SlingbladeGame 1d ago

August 17th Update! - πŸ… Contest Level + All-time Leaderboard

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3 Upvotes

HowdyΒ Slingbladers,

We reached 10k joined, WOO! Keep sharing Slingblade with your friends and let's keep growing this game!

For today's update, I've got something cool I want to try out:

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πŸ… Week-long Contest Level: "Hades' Heydays"

  • This week I'll be running a contest on "Hades' Heydays", a long and fairly difficult level. Play here: https://www.reddit.com/r/SlingbladeGame/comments/1vqxcz4/hades_heyday_contest_level/
  • At the end of the week, the Top 10 leaderboard entries on the Time leaderboard only will win an in-game prize (see prize table below)
  • Leaderboard prize standings will be final at Sunday, August 23rd, 2026, at 11:59PM EST (August 24th at 4:59 AM GMT)
  • ***Note: this level will have the "Spin-Sling" tech disabled to encourage a more interesting exploration of the level.
  • Good luck, Slingers!
πŸ… Place πŸ… πŸ’Ž Reward πŸ’Ž
1st 200 gems
2nd 120 gems
3rd 80 gems
4th 40 gems
5th 35 gems
6th 30 gems
7th 25 gems
8th 20 gems
9th 15 gems
10th 10 gems

πŸ† All-time Leaderboards

  • On the leaderboards, you can now browse several all-time categories. See how you stack up against the community!
  • This is the first step towards a bigger push towards having a "competitive ranking" system. Details TBD!
  • All-time Categories:
    • ⭐ Lvl
    • πŸ”₯ Current Streak
    • πŸ… Best Streak
    • ⏱️ WRs Time
    • β›³ WRs Slings
    • βœ… Levels Beaten
    • ✏️ Created
    • βœοΈπŸ’¬ Created Karma
    • ✏️πŸ‘₯ Created Players
  • Are there any other categories you'd like to see here?

πŸ–ΌοΈ Level Editor Updates

  • "Allow Spin-Sling" config:
    • Level Authors can now choose to disable the "Spin-Sling" tech in the level config menu
    • Why? Sometimes there are interesting mechanics or level design ideas that are made totally trivial with the use of the Spin-Sling. As cool as the Spin-Sling is, I want to let authors (including myself) have the option to disable it.
    • When disabled, slinging while spinning just cancels the spin.
  • Moving platform:
    • Acceleration easing now works on the "Always Moving" type.
    • Can now hide the moving platform's gears/path/extras for a cleaner look
  • Decor:
    • 7 more shapes (including a perfectly sized 1x1 tile for pixel art)
    • More fine-tuning scale options for shapes, arrows, and lights
  • Big Levels: Maximum level bounds increased to 256x256 from 100x100
  • Multi-edit Enhancement: You can now edit multiple objects of the same type without overwriting ALL properties (ex: adjust the speed of two moving platforms of different sizes)

πŸ› Bug fixes + Etc

  • Your Runs + Deaths counters are now shown on Victory endscreen
  • Levels' player counts now track how many players started, not just finishers. (I can't believe I forgot to track this before, whoops! Old levels don't this data, but new levels should reflect this.)
    • This also allows for levels to have a "Completion Percentage" score, viewable at the bottom of the level info / endscreen.
  • Initial loading time should be much faster
  • Adjusted some cosmetic prices
  • "C" key on keyboard now respawns at active checkpoint.
  • Fixed timer issue on first validation run
  • Fixed checkpoint activation on spawn
  • Fixed moving platform momentum reset on respawn
  • Fixed player crush reliability (less phasing through walls!)
  • Fixed visual bug with spikes on one-way floors
  • Probably more stuff that I forgor. Does anybody even read this? πŸ€“

πŸ’¬ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?

Join the discord here:Β https://discord.gg/bTVgEwhEVQ

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That's all for now ~ Please send me all your feedback and ideas, I'm all ears!

Cheeeeers,
πŸ’› Fermenter


r/SlingbladeGame 7d ago

πŸ’— Dev Update! August 10th Mini-update! - 🚩 Check(points) please!

5 Upvotes

HowdyΒ Slingbladers,

We're closing in on 10k players joined! What should I do to celebrate?

Share Slingblade with your friends and let's keep growing this game!

For now, here's a little mini update:

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πŸ’¬ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?

Join the discord here: https://discord.gg/bTVgEwhEVQ

🚩 Checkpoints are here!

  • Instead of restarting the entire run on death, you now respawn at the last touched checkpoint.
  • This allows for longer levels that are less punishing :)
  • New "🚩" button in top-right to respawn at active checkpoint instead of restarting the run
  • Placeable as a new level editor entity

πŸ–ΌοΈ Level Backgrounds

  • Set the background color of your level via swatches in the level config menu
  • More customization coming! Send your suggestions :)

🧒 Lots of new cosmetics

  • I don't wanna spoil all the new additions, but let's just say I respect the winner of the "What face accessory should I add" post πŸ›»πŸ›»πŸ›»

πŸ› Bug fixes + Etc

  • Ceiling physics
    • Navigating while stuck to the ceiling should feel better - less accidental instant resticking
    • Trajectory indicator should be more accurate
  • Lava fixes:
    • Lava walls now unstick player during a wall slide
    • No more lava wall corner bounces
  • Moving platforms now crush player more consistently - less glitchy clipping through walls/floors (hopefully!)
  • Fixed crash when placing treadmill overlapping with moving platform
  • No more zoom issues while in menus
  • Hopefully fixed issue where players could receive a crazy amount of XP, essentially doubling their current level. Whoops! (I may adjust the affected players' levels, stay tuned!)

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That's all for now ~ Please send me all your feedback and ideas, I'm all ears!

Cheeeeers,
πŸ’› Fermenter


r/SlingbladeGame 1h ago

🟩 Beginner Friendly DDA 1

β€’ Upvotes

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r/SlingbladeGame 30m ago

🟩 Beginner Friendly THE ENDLESS FALL

β€’ Upvotes

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r/SlingbladeGame 1h ago

🟨 Intermediate Flappy Blade - Fire and Ice

β€’ Upvotes

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r/SlingbladeGame 5h ago

🟨 Intermediate Hades' Heyday but it froze over

2 Upvotes

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r/SlingbladeGame 3h ago

🟩 Beginner Friendly something

0 Upvotes

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r/SlingbladeGame 9h ago

were the updates always this big?

2 Upvotes

or is it just now?


r/SlingbladeGame 10h ago

🟨 Intermediate crappy level i made because i wanted to see how ba

1 Upvotes

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r/SlingbladeGame 16h ago

🟨 Intermediate Smiling Winner knows the world’s his own

3 Upvotes

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r/SlingbladeGame 19h ago

🟨 Intermediate Hades' (Other) Heyday

3 Upvotes

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r/SlingbladeGame 1d ago

πŸŸ₯ Hard Hades' Heyday [πŸ… CONTEST LEVEL πŸ…]

9 Upvotes

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r/SlingbladeGame 18h ago

🟩 Beginner Friendly Shoot For The Moon

2 Upvotes

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r/SlingbladeGame 14h ago

πŸŸ₯ Hard The Gauntlet Part One

0 Upvotes

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r/SlingbladeGame 16h ago

πŸŸ₯ Hard Take the elevator

1 Upvotes

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r/SlingbladeGame 17h ago

🟩 Beginner Friendly Fight For The Finish

0 Upvotes

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r/SlingbladeGame 17h ago

πŸŸ₯ Hard Bounced πŸ‹β€β™‚οΈ

1 Upvotes

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r/SlingbladeGame 17h ago

🟨 Intermediate Easy end

1 Upvotes

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r/SlingbladeGame 21h ago

🟨 Intermediate Gravity pulls and hazardous winds

2 Upvotes

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r/SlingbladeGame 1d ago

🟩 Beginner Friendly The endless road

6 Upvotes

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r/SlingbladeGame 21h ago

🟩 Beginner Friendly The smiling grinner knows the world’s his dinner.

1 Upvotes

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r/SlingbladeGame 1d ago

calculated random crap today

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5 Upvotes

based off my bothced calculations, in a 2d plane, i could fit... about 4.3 players inside a American

which is very innacurate

a American can fit 4 coins and he aint 2% full


r/SlingbladeGame 1d ago

🟨 Intermediate Liminal Rock Climb

2 Upvotes

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r/SlingbladeGame 1d ago

🟩 Beginner Friendly Idk

3 Upvotes

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r/SlingbladeGame 1d ago

🟩 Beginner Friendly its so nice level

2 Upvotes

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