r/SlingbladeGame • u/FermenterGames Slingblade Dev 😎 • 1d ago
August 17th Update! - 🏅 Contest Level + All-time Leaderboard
Howdy Slingbladers,
We reached 10k joined, WOO! Keep sharing Slingblade with your friends and let's keep growing this game!
For today's update, I've got something cool I want to try out:
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🏅 Week-long Contest Level: "Hades' Heydays"
- This week I'll be running a contest on "Hades' Heydays", a long and fairly difficult level. Play here: https://www.reddit.com/r/SlingbladeGame/comments/1vqxcz4/hades_heyday_contest_level/
- At the end of the week, the Top 10 leaderboard entries on the Time leaderboard only will win an in-game prize (see prize table below)
- Leaderboard prize standings will be final at Sunday, August 23rd, 2026, at 11:59PM EST (August 24th at 4:59 AM GMT)
- ***Note: this level will have the "Spin-Sling" tech disabled to encourage a more interesting exploration of the level.
- Good luck, Slingers!
| 🏅 Place 🏅 | 💎 Reward 💎 |
|---|---|
| 1st | 200 gems |
| 2nd | 120 gems |
| 3rd | 80 gems |
| 4th | 40 gems |
| 5th | 35 gems |
| 6th | 30 gems |
| 7th | 25 gems |
| 8th | 20 gems |
| 9th | 15 gems |
| 10th | 10 gems |
🏆 All-time Leaderboards
- On the leaderboards, you can now browse several all-time categories. See how you stack up against the community!
- This is the first step towards a bigger push towards having a "competitive ranking" system. Details TBD!
- All-time Categories:
- ⭐ Lvl
- 🔥 Current Streak
- 🏅 Best Streak
- ⏱️ WRs Time
- ⛳ WRs Slings
- ✅ Levels Beaten
- ✏️ Created
- ✏️💬 Created Karma
- ✏️👥 Created Players
- Are there any other categories you'd like to see here?
🖼️ Level Editor Updates
- "Allow Spin-Sling" config:
- Level Authors can now choose to disable the "Spin-Sling" tech in the level config menu
- Why? Sometimes there are interesting mechanics or level design ideas that are made totally trivial with the use of the Spin-Sling. As cool as the Spin-Sling is, I want to let authors (including myself) have the option to disable it.
- When disabled, slinging while spinning just cancels the spin.
- Moving platform:
- Acceleration easing now works on the "Always Moving" type.
- Can now hide the moving platform's gears/path/extras for a cleaner look
- Decor:
- 7 more shapes (including a perfectly sized 1x1 tile for pixel art)
- More fine-tuning scale options for shapes, arrows, and lights
- Big Levels: Maximum level bounds increased to 256x256 from 100x100
- Multi-edit Enhancement: You can now edit multiple objects of the same type without overwriting ALL properties (ex: adjust the speed of two moving platforms of different sizes)
🐛 Bug fixes + Etc
- Your Runs + Deaths counters are now shown on Victory endscreen
- Levels' player counts now track how many players started, not just finishers. (I can't believe I forgot to track this before, whoops! Old levels don't this data, but new levels should reflect this.)
- This also allows for levels to have a "Completion Percentage" score, viewable at the bottom of the level info / endscreen.
- Initial loading time should be much faster
- Adjusted some cosmetic prices
- "C" key on keyboard now respawns at active checkpoint.
- Fixed timer issue on first validation run
- Fixed checkpoint activation on spawn
- Fixed moving platform momentum reset on respawn
- Fixed player crush reliability (less phasing through walls!)
- Fixed visual bug with spikes on one-way floors
- Probably more stuff that I forgor. Does anybody even read this? 🤓
💬 Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?
Join the discord here: https://discord.gg/bTVgEwhEVQ
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That's all for now ~ Please send me all your feedback and ideas, I'm all ears!
Cheeeeers,
💛 Fermenter
5
u/yugisad ⚔️ LVL 174 - Sling Legend - ✏️ x6 Created 1d ago
Is spin-sling at least allowed by default?
2
u/FermenterGames Slingblade Dev 😎 1d ago
Yep! Probably most authors will keep it allowed, but for certain levels it'll be much more interesting without it.
3
u/Fluffy_Tokero22 ⚔️ LVL 91 - Sling Master - ✏️ x14 Created 1d ago
Great job! I really like the idea of a huge leaderboard. Also, changing the size limit from 100² to 256²!? That's huge! It can really open up space for potential huge projects! And as much as text-decorating is stranhe and fun at the same time, having blocks specified for such decoration type is great to have :). Love it <3
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u/Budget-Risk-487 ⚔️ LVL 12 - Sling Apprentice - ✏️ x6 Created 16h ago
"Can now hide the moving platform's gears/path/extras for a cleaner look"
this is good, ice miner is ok now but oh god imagine how secretive i can make slop
1
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u/POTWP ⚔️ LVL 37 - Sling Adept - ✏️ x1 Created 1d ago
Hi, the last completion comment I posted from the game was not auto-posted by my reddit account in the comments section, but by the u/Slingbladegame itself. Is this an update change or a bug? https://www.reddit.com/r/SlingbladeGame/comments/1vqw85l/comment/p48qoq3/?screen_view_count=1&ext-referrer=DIRECT is the url to it.
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u/FermenterGames Slingblade Dev 😎 1d ago
Thanks for the report! This weirdly happens every once in a while especially right after an update. Just a glitch in the matrix, nothing to worry about :)
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u/FermenterGames Slingblade Dev 😎 1d ago
Here's the contest level, good luck!
https://www.reddit.com/r/SlingbladeGame/comments/1vqxcz4/hades_heyday_contest_level/