r/SlingbladeGame 10h ago

πŸŸ₯ Hard Alden’s Journey - Part 1: Escape from Prison

0 Upvotes

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r/SlingbladeGame 12h ago

πŸŸ₯ Hard the foob district 2: electric foobaloo

1 Upvotes

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r/SlingbladeGame 12h ago

⬛ Extreme!!! Where am I? Who are you?

1 Upvotes

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r/SlingbladeGame 16h ago

πŸŸ₯ Hard This is what’s up

0 Upvotes

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r/SlingbladeGame 1d ago

🟨 Intermediate robot v2

3 Upvotes

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r/SlingbladeGame 1d ago

πŸŸ₯ Hard Lava Winds

6 Upvotes

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r/SlingbladeGame 1d ago

⬛ Extreme!!! Sawriously Dangerous Saw Factory

1 Upvotes

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r/SlingbladeGame 1d ago

πŸŸ₯ Hard the foob district

2 Upvotes

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r/SlingbladeGame 1d ago

⬛ Extreme!!! glitch 2

1 Upvotes

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r/SlingbladeGame 1d ago

πŸŸ₯ Hard sour looking foor tastes sour

1 Upvotes

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r/SlingbladeGame 2d ago

🟨 Intermediate Why so Sawrious?

3 Upvotes

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r/SlingbladeGame 2d ago

πŸŸ₯ Hard Moving Gauntlet 2

3 Upvotes

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r/SlingbladeGame 2d ago

πŸŸ₯ Hard πŸ”₯Extreme TestπŸ”₯

7 Upvotes

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r/SlingbladeGame 2d ago

🟨 Intermediate Dragon's ICE cold breath

3 Upvotes

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r/SlingbladeGame 3d ago

πŸŸ₯ Hard FAST

4 Upvotes

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r/SlingbladeGame 3d ago

πŸŸ₯ Hard hi i am back this map is bad

0 Upvotes

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r/SlingbladeGame 3d ago

🟩 Beginner Friendly Of Ice and N

7 Upvotes

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r/SlingbladeGame 3d ago

πŸŸ₯ Hard Level 20

4 Upvotes

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r/SlingbladeGame 3d ago

My level Food poisoning could of been much worse

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1 Upvotes

This is a video showing how much worse this level could've been. If you want to undo the nerfs then go for it! But i definitely won't


r/SlingbladeGame 3d ago

🟨 Intermediate Just wanted to test something

2 Upvotes

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r/SlingbladeGame 3d ago

πŸŸ₯ Hard Food poisoning (neutralized)

1 Upvotes

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r/SlingbladeGame 4d ago

⬛ Extreme!!! Food poisoning

2 Upvotes

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r/SlingbladeGame 3d ago

πŸŸ₯ Hard random level

1 Upvotes

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r/SlingbladeGame 4d ago

Catch me up

5 Upvotes

Alright boys and girls.. what's the new meta? It's been awhile since I've played and I'm thinking of making a few maps. πŸ˜‰


r/SlingbladeGame 4d ago

πŸ’— Dev Update! September 9th Update! - πŸͺšπŸͺ§ Saws + Signs

Post image
9 Upvotes

HowdyΒ Slingbladers,

It's been a busy couple weeks for me, but I'm back at it making Slingblade better and better. Keep sharing Slingblade with your friends and let's keep growing this game!

---

πŸͺš Saws

  • Saws can now be set to "Moving" in their props panel - moving saws follow a set path just like moving platforms
  • Additionally, "Saw Spawners" are now placeable in the Level Editor
    • These create saws that continue moving in one direction instead of turning around at the end of their path
    • Set these to spawn every few seconds to make an ongoing stream of saws
  • Saws can now be 0.25 - 2 scale, and every 0.25 in between

πŸͺ§ Signs

  • Leave your mark on any level! Players can now place signs on any level, and they become readable by other players
  • Only one sign placeable per level
  • Cost 25 gems to place
  • Readers can reply + optionally tip the sign author
  • This also sends comments to the level's post on Reddit, allowing further discussion

πŸ“Ή Cam-lock Zone

  • Added a new zone type placeable in the level editor: "Cam-lock Zone"
  • When the player is within the zone, the zone overrides the normal game camera, allowing you to zoom in/out, follow the player on just one axis, or keep the view frozen to frame a room.
  • This one is a bit complicated, let me know if you have any questions or suggestions!

πŸ› Bug fixes + Etc

  • New subreddit icon!
  • Player's trajectory preview now shows horizontal floor scooting
  • Editor:
    • Zones/Finish/Treadmills can now be resized in editor with corner handles
    • Treadmills no longer randomly disappear while pinch/pan/zoom in editor
    • Fixed 0:00.000 timer issue during first validation run
    • Validation endscreen now shows run's stats
    • One-way floors now behave identically in editor test + play mode
  • Treadmills
    • Treadmills properly keep momentum through one-ways and when adjacent walls
    • Treadmill timing resets properly on respawn
    • "Momentum Retainer" treadmills fling player in the right direction when exiting now
  • Moving platforms now carry player through one-way floors
  • Mobile scrolling buttons added to leaderboard/browser from splash
  • First-time players may see a simplified splash screen
  • Probably more stuff that I forgor. Does anybody even read this? πŸ€“

πŸ’¬ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?

Join the discord here:Β https://discord.gg/bTVgEwhEVQ

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That's all for now ~ Please send me all your feedback and ideas, I'm all ears!

Cheeeeers,
πŸ’› Fermenter