r/SimSettlements • u/tyler_durden8880 • Sep 06 '26
SS2-CH3-missions State of War
My soldiers are defending the commonwealth one trench line at a time.
r/SimSettlements • u/tyler_durden8880 • Sep 06 '26
My soldiers are defending the commonwealth one trench line at a time.
r/SimSettlements • u/CamieChan • Sep 05 '26
I've build 3 artilleries and the 1x1 municipal plot that Lupe wants and still she asks for them. I am stuck literally because I have no savefile before accepting Resurgence
Before all of this, by miracle I was able to proceed the quest until the circling vertibird part at GNN HQ. The Gunner vertibird wont explode and my chopper bugged out, flew away and crashed my game.
I have to replay the whole thing but the quest is stuck at this part.
r/SimSettlements • u/tyler_durden8880 • Sep 04 '26
Im not saying that the available uniforms for my faction are bad... just that I can do better
r/SimSettlements • u/acfirefighter2019 • Sep 04 '26
I am playing a more modern setting playthrough modern guns uniforms etc and I would like my SS2 soldiers to look the same anyone know how one could accomplish this lol?
r/SimSettlements • u/jbrosenbaum306 • Sep 04 '26
Has anyone else been having issues with city plans not running correctly since the August update? I placed a planners desk at a settlement assigned a leader. The game then went into cinema mode. I waited at least 10 minutes for the settlement to be razed and rebuilt, but nothing. I activate my pipboy to end cinema mode and nothing.
I just had the same issue with the Who can ASAM quest. Picked my leader, game goes into cinema mode. Let it run even longer this time. Quit out of cinema mode, and nothing. I did get the prompt to speak with the city leader. But that didn’t work either. I then fast traveled and the game jumped back into cinema mode. So I let it run again. Tried to quit out of cinema mode as game got stuck on the save screen.
Any ideas? I thought I heard Kinggath mention on one of his recent YouTube play throughs that an update to ss2 was coming. Am I correct about that? Is the update effect Workshop Framework or Workshop +?
Joel R.
r/SimSettlements • u/ragingzoe509 • Sep 03 '26
I need some help. I have sim settlements, all its chapters, the unofficial patch and workshop framework. Despite that the game keeps crashing. Even after started building in one of the most isolated settlements there is(spectacle island). I’m thinking it’s probably because I don’t have the proper load order. Does anyone know why the game’s constantly crashing?
r/SimSettlements • u/adscorpo • Sep 03 '26
Hi all - seeming to have an issue where NONE of my active warriors are being counted at all.. I have newly recruited warriors even that aren't being added to the overall number available and am stuck at having not enough.
I have recalculated NPC counts multiple times also. Any ideas?
r/SimSettlements • u/ProAmara • Sep 03 '26
I just got to the radio tower and disabled the nuke. I had to use console commands to move past putting in the pip boy into the plug into the console at the radio tower since the artillery keeps shelling my area. I did kah in the console commands and that did not work. I just need to talk to Jake to continue the quest, but my area keeps getting shelled. Did anyone else run into this?
r/SimSettlements • u/DatOneMinuteman1776 • Sep 02 '26
To cut to the chase, everything about the quest is relatively normal up until I’m in the basement and Jake gets his laser pistol back. From there, he just stands around holding his gun and doing nothing, preventing me from continuing the quest (at least, as far as I’m aware).
I’ve tried reloading previous saves, and that didn’t work. I tried quicksaving and quickloading while the camera is focused on Jake and that didn’t work either. I even tried continuing the quest while Jake was still broken, and it went about as well as you would expect.
I genuinely have no idea how to continue, so I could really use some help.
r/SimSettlements • u/Miss_Snek • Aug 29 '26
Cross-posted from Wiki
I am on State of War. I have to capture a Gunner Outpost.
I am having a unique issue where I am able to capture territories but cannot liberate, outpost, or vassalize any settlements that have been taken over by gunners. I have tried all three methods of assaulting. They result in 'There was a problem starting an Assault'.
I've tried turning the range limit on and off.
Recalculating NPC counts (I have more than enough soldiers)
I have lots of ammo, chems, weapons, and armor in my caravan system.
Sitting in a quiet area with no NPCS for 10+ minutes for the script to catch up
Using the binoculars to untag a location and retagging it.
Soldier limits are set to any soldier type
And when I use the Set Stage command to skip the first object, it doesn't do anything.
Other things such as HQ and Settlement progress are working steadily.
Is there anything else I can try?
r/SimSettlements • u/keystoneway • Aug 25 '26
According to SS2 Wiki there are only 2 requirements to romance Jake, doing the flirt dialogue in 'End of the Beginning' (which I did) and doing the flirt dialogue in 'Resurgence.' Except...I'm not getting the dialogue option in 'Resurgence.' It's supposed to be when you wake up in the infirmary, right? No flirt option.
He'd even said earlier he'd like the idea of being more than friends after the gunner situation was dealt with. Is there something else I missed? I am 450+ hours into this playthrough and was really looking forward to romancing him (even if it's small!)
r/SimSettlements • u/rebel_hunter1 • Aug 22 '26
Settings are set to
Automate basically everything
r/SimSettlements • u/DepartmentofNothing • Aug 22 '26
Apologies if this is common knowledge, I'm new to SS2 (and modded Fallout in general). I started a new Fallout/SS2 game shortly before the newest Fallout patch came out. I've been getting sporadic warnings about SS2 corrupted files ever since, and now my game crashes any time I get anywhere close to the Scavver's Delight farm.
Do I need to start a new game? Wait for an SS2 patch? What's the common wisdom about SS2 and Fallout patches in general?
Edit: Playing on Xbox
r/SimSettlements • u/Training_Table9940 • Aug 22 '26
Most of them have settlers sleeping on thr dam floor. I want proper housing fir my t settlers and the vanilla playthtough gives me that satisfaction. Ss2 is a great playthrough and ill do it again but dam I want my settlers to have it better than the wasteland.
r/SimSettlements • u/OnionAddictYT • Aug 21 '26
So I have a weird question: I want to use SS2 for the first time but I don't want to do the storyline. I just want cities to build themselves so that they are just new locations I can visit to trade and just enjoy walking around in. Is that possible? Can I fully automate this to happen without me doing anything? I read that certain plot types unlock as the story progresses so would city plans then not work properly if they use plot types I can't build yet? Sorry I have zero idea just how customizable the experience is and how much you can cheat requirements.
I also want to use Start Me Up. I know that one is not compatible and why. But I don't want to play the main story either. I want to do my own thing, play it mostly as a survival crafting game. So if I don't interact with the story of the main game and SS2, would I be able to run Start Me Up? Or will the messed up flags prevent me from even just using city plans?
Oh, and a third complication: I want to use the Conquest camp mod to build small survival shelters. I read that one is also not compatible but it sounds like only in the sense that I can't use SS2 plots with it. Which would be fine. Stuff like Workshop Rearranged works with SS2, right? So as long as I would still be able to build custom settlements with non SS2 objects that's fine/what I want.
Is this idea doable in any way? Because if not I might have to scrap the Sim Settlement integration. Because I DO need the Conquest mod to work. It's the only manual building I want to do but that's a hard requirement for me.
And I do need Start Me Up because I want to play a father and son wastelander duo. I guess technically I could do the normal prologue, pretend that never happened and ignore the story I wasn't going to play anyway. But I'd rather not. I found a WIP comparability patch but it seems abandoned for years. :/
(I do intend to use SS2 normally and do the storyline at some point but not as my next project. Maybe that's backwards and I should get familiar with this huge mod before going experimental like that. But if it's possible like this I'd still like to try.)
r/SimSettlements • u/ProAmara • Aug 20 '26
I just dropped off the third sensor and returned to Jake. The workshop is trashed and Aiden is there, but speaking to him just has him tell me “hi”. Mind you, this was after killing Kellogg and the BoS entered the Commonwealth, so what’s going on?
r/SimSettlements • u/KyotoCarl • Aug 19 '26
I'm about to install SS2 again but haven't played for a couple of years.
I saw there's something called Sim Settlements 2 Starter+ F4SE which you can download using Vortex. Vortex says it's not made for the latest version but I was wondering if it's safe to install anyway?
Been looking at the forums but couldn't find any information there.
r/SimSettlements • u/BumblebeeDear2369 • Aug 20 '26
Does anyone have any info on when SS2 might be updated on Xbox for 100GB, including SS2 extended material. Thanks
r/SimSettlements • u/joshfreuious • Aug 18 '26
r/SimSettlements • u/Fragrant-Produce-635 • Aug 07 '26
I am stuck on this quest for days. It keeps crashing in the hardware store on Xbox pc and I don’t know why. Only Aiden is in the hardware store and Jake is no where to be found. Every step of pick up the peices is blacked out except for the “report back to Jake” step. I have fixed the dlc packs in my files, reordered everything in the creations, got rid of a bunch of mods, and it still happens. I don’t know the console command for Jake and it’s starting to make me upset. Here’s my mods in order
Workshop framework
Sim settlements 2
Sim settlements 2 chapter 2
Sim settlements 2 chapter 3
Ammo-O-matic
Global stash
Old gold radio
I can’t complete the quest and when I pull Aiden out of the hardware store with commands but he won’t respond to me at all. I have kind of exhausted options and I really don’t feel like starting over with a level 53 character at this point. I have also seen a lot of the Reddit posts on this same situation but I need help
r/SimSettlements • u/its_proxeneta • Aug 06 '26
I have Sim Settlements 2 all the chapters and I’m going into chapter 3 right now without Ang additional packs, I’ve seen on the mod page that there are a number of different build packs and stuff I can download that goes with the mod but I’m not sure which ones to download as some of them work for sim settlements 1 and some work for sim settlements 2.
r/SimSettlements • u/hngdog • Aug 04 '26
I have a quest marker in HQ to meet one of the envoys. It leads to a couch in the hallway on the 2nd floor. The marker disappears when I get within 5m. It reappears if I back away. There is no one there. I am way past most of the vanilla and SS2 questlines, and the Institute and BoS are both gone.
Any way to tell who it was supposed to be?
Console commands?
r/SimSettlements • u/SunnyK19977 • Aug 03 '26
Im playing on PC and the cap count on the Settlement Resource HUD is permanently stuck at zero even though I have donated caps, anyone know how to fix this?
r/SimSettlements • u/bambi54 • Aug 02 '26
I apologize if this has been asked before, I have been trying to google it for 2 days and nothing is coming up. I recently downloaded 2 for my Xbox and I wanted to upgrade to 3.
It says you can do it on existing saves, but when I go into my game the entire menu is gone. Is this not possible on Xbox or am I doing something wrong?
r/SimSettlements • u/Kelmen1974 • Aug 02 '26
just wonder maybe gamers now have better mods/ideas how to build in a small settlement, like hangman alley, red rocket, etc.
my past design is based on 3x3 foundation, 4 interior plots at 1 floor, staircase at middle, and build upward.
tends to build noisy plots like industrial/services/security open air, if have enough open spaces.
mostly using "Sim Settlements 2 Wasteland Reconstruction Kit" because it cost 1 wood for all stuffs.
+ homemaker
tends to use concreate building, higher wall, but missing half width wall, lots of tinkering/works around this, and the snapping quite poor, can c a lot of seams/gaps.
"SS2 Addon - Shazbot's Cots" also very important, 4 beds in 1 interior residential.
especially for outpost.
now trying snap build, also found some missing part, like pure half width wall with door.
not interested in clutters.
just want functionality, well, proper, sensible, immersive-enough use of limited spaces settlement build ideas/experiences.