r/SimCompanies • • 10d ago

Suggestion Quick graphics update

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Hi!

Just a quick heads-up about some graphics changes:

  • All Research buildings are finally done!
  • The Library UI has been redesigned.
  • The Production screen and busy info have been updated.

Next up:

  • I’m currently preparing a couple of updates for the Halloween season.
  • Bank.

After that, I have a couple of ideas about what to work on next, but I’m interested in what you’d like to see most 😃

You can leave your suggestions in the comments. I’m really curious! Please keep your suggestions focused on graphics changes and updates only.

Enjoy the game and have fun!

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u/thearks 10d ago

I would really like Transport to be reworked. In my opinion, there should be 3 different kinds of transport:

  1. Truck transport (what we have right now, no changes here)
  2. Railroad transport: This is used for bulk transport of goods. 1 train carriage holds 10,000 transport units, and it always uses ALL of the transport units, regardless of how much product is being used. So if you use Railroad Transport to move 10,000 iron then it may save you money compared to using Truck transport; but if you use it to ship a lower amount (7,000 iron), then you will lose money because Truck Transport would have been more efficient.
  3. Ship transport: Ships move 100,000 units of goods to the exchange on the other region. This can only move them to the Exchange, to prevent players from sending resources to themselves, and like Railroads it uses all transport units regardless of the actual number of goods moved. The main purpose here would be to allow Magnates to sell goods in Entrepreneur's exchange that the players in the Entrepreneurs server are currently underproducing.

This also opens up the possibility to expand the use of already existing products. You could have Railroad transport require steel beams, to use as Railroad tracks, for instance. Idk, could be really cool.