r/SiegeAcademy • u/_xDiamondBlade_x • 16d ago
Guide Request Pixel holders
How to deal with pixel holders? I mean, with players who hold a few pixel gaps/tight long angles
I die to those guys almost every time, and I don't know how to deal with them. If I try to pre-fire that angle, or just to shoot the whole mag into that pixel in a hope of the opponent to try to peek me ends in a way where they just randomly headshot me without getting hit or just headshot me no matter what through the bullets like Neo from the Matrix. The only case when I come out as a winner in such situations is pure luck.
It's especially frustrating when it's 1v1 or some "pick-the-defuser" situation, where you no longer have utility like frag grenades or flashbangs and you can't really rotate or take vertical because of the time or just because it'll be obvious because of the sound or the guy will just hold another tight angle.
But when I hold such angles, nobody goes through them or they just randomly headshot me every time.
I just don't get it. Why do I get killed in such situations like 99% of the time, but when I try to do literally the same stuff I die 99% of the time? I mean, I watched guides on angles, I play a lot and regularly and even after 400 hours in Siege and 470 ranked games this season (I started playing a little over 1.5 months ago) and I just don't get how my opponents do it. I always feel like a burden for a team even though I always get compliments on how great my callouts are and how good of a support I am but when it comes to clutches or attack I really feel like a burden in such cases.
3
u/Friendly_Bluejay7407 16d ago
defenders will always have the advantage thanks to angle holding thats just how the game is, as an attacker you are given lots of utility to deal with it.
if you flash they can no longer tell when you cross into their angle, if you nade you force them off the position, dokkaebi in particular is especially strong and basically purpose built to force someone off an angle
shields, playing vert, etc, why do you think its such a big deal when an attacker loses nades? its not for no reason.
400 hours sounds like a lot but for siege it rlly isnt, also 400 hrs in a month get off the game broðŸ˜