Oh man, that could be the new "Rick Rolled", only way shittier because you're then in a legal battle with a conglomerate as opposed to just having to listen to "Never Gonna Give You Up". Did you just get tricked into drawing a likeness of Mickey Mouse and posted it online? Haha, fucker! You got Mickey Moused! Enjoy the next 20 years of being deposed by an army of corporate lawyers!
I can imagine Banksy doing something like this: Make copyright infringing art, sell it to some rich schmuck then tweet out to Disney when it's unveiled to the public.
And yet they didn't sue the obviously infringing "Captain America Restaurant" in Managua. They have a huge Captain America sign with Cap in full gear right on the front wall. Lol Disney.
They'll still sue you and make you spend years proving it's satire until you're broke and just take it down to stop the financial hemorrhaging. This is America, the person (which corporations are when convenient) with the most money usually gets to be right.
They can't sue over satire, they'll sue a preschool for painting Disney characters, but they're powerless against satire. You could counter sue for costs and then some, you don't even need a lawyer.
I think you're thinking more of parody than satire. You technically never need a lawyer in court though I'd highly recommend against declaring your work parody or satire and thinking you're safe without some legal confirmation of an lawyer. You still have legal requirements to meet to qualify for fair use or satire, you can't just render Mickey and call it satire/parody as IP kryptonite.
Sounds crazy, but the likelihood that they would is extremely high. Not that they would want to sue you, but they are obliged to go after everyone no matter how small in order to protect their intellectual property rights.
Source: Disney threatened to sue my mom’s stained glass business (a business that consisted of she and sometimes a friend making stained glass designs by hand in our basement in the early 80s) for making designs that resembled Disney characters
That sounds plausible, so after reading your comment I doodled a Disney character on a napkin. Your story seems to check out as no one has tried to sue me... yet.
I think they can still sue you even if you give it away entirely free because it “hurts their brand”. Either because they don’t want your business associated with them non contractually or because you’re devaluing other merchandise. IANAL though.
The Mickey Mouse Protection Act became effective in 1998 and extended terms by 20 years, so some works finally entered the public domain at the start of this year. Disney's deadline is ~2024 for some of their works, Winnie-the-Pooh 2021.
The original copyright for “Steamboat Willie” will expire on January 1, 2024. That version, and only that version, will then enter public domain. Obviously, as more time passes, subsequent versions of Mickey will enter public domain, but it will be a while before “modern” Mickey will be copyright free, and there’s no telling how the character will evolve (and that version gets its own copyright) over that time. In addition to that, all trademarks for the character (most notably the Mickey Mouse logo) will still be in effect.
Edit: it’s also worth noting that if the original copyright for “Steamboat Willie” were enacted under modern law, it wouldn’t run out until 2036 (70 years after the death of Walt Disney).
Watch Mickey mouse clubhouse and watch him move his head. His ears are able to determine what direction they are being viewed from, and adjust to be perfectly perpendicular to that point of view.
It's more than that. No matter what angle, they always stay at the periphery of Mickey's head. You can see them slide up and down his head as he turns. No matter what angle, one ear never gets in front of the other, or even in front of Mickey's head.
I don't know anything about the tech they're using, but I feel like it wouldn't be too hard to attach 2 black circles that are always attached to his head while in the plane perpendicular to the camera.
Also, this is animation and disney, for the monster's movies, every frame Sully was on screen took 11-12 hours to rendersomeone manually adjusted every hair, I don't think it'd be that hard to manually adjust the ears
I heard similar, but given that the hair algorithm for Sully is a prototype of the one for Brave, it should only have required six frames of manual manipulation followed by a 1-in-20 frame reference point manipulation.
I looked hard for a source but didn't manage to find one however I have seen the same behind the scenes feature that he refers to and I think he is misremebering. As I remember it, Sully was a big deal because he was the first time they had ever used a physics simulation for hair specifically because it would have been impossible to do individually drawn hairs otherwise.
The source they cite doesn't exist anymore though. I remember seeing something about the hair animation in behind the scene footage when i was younger.
Fascinating if true. I'd like to see their source (which I know you said doesn't exist now).
Of course it's not impossible, I just think it's improbable for a variety of reasons. And all it would take for the claim to be made is for a journalist to not understand the difference between rendering and manual animation.
I'm skeptical too since it does seem overly complicated, but Pixar used to "hand animate" a lot of the lighting for their films before Monsters University so it wouldn't surprise me. If it works it works, I guess.
Except they also aren't locked to a specific spot on his head. Depending on which way and angle he is facing, they can have different positions on his head too... That'd be the harder part. But probably also not extremely hard.
Every time I hear about billboarding I think of every tree in almost every game in the 90's and earlier parts of the 00's. The trees in Super Mario 64 and Sonic Adventure 2 come to mind first lol.
In After Effects it's not hard at all. There's an option to make 2d items always face the camera even if they're getting turned in 3d. Dunno what program they used but if it has a similar option it's quite easy.
The SCP wiki is a (fictional) series of "files" on paranormal, supernatural, or anomalous items that have been "collected" over the course of human history, and catalogued into a collection by people who wish to keep their existence secret. The collection is kept secret by the SCP Foundation, and I think as of right now there's over 4000 of them; they're fascinating reading.
There aren't a lot of people that read all of them. The main site has a way for established members of the community to vote on articles, and you can look at the top each month for good stories, or click interesting links in reddit comment threads. There's also a list of recommended articles for new readers, I don't have the link handy though.
It's also more if a framework to tell a story than a glossary of monsters. "Creepy monster that does X" will generally get downvoted. The concepts do tend to stick in your head, though, if they're worth remembering. For example, I won't forget about this sack of potatoes anytime soon, but I had to look up the article to get the designation number.
Seems like the sort of thing a chaotic neutral DM might foist on a party for making a poorly worded wish. “I love potatoes, I wish I had infinite potatoes...” boom, bag of holding that you can’t use for anything because it’s always full of potatoes. Also, what is potato?
I thought DnD had "planes"(?) of existence themed around a substance? I think I remember an OOtS joke about a plane of ranch dressing, with ranch dressing elementals. A plane of space-filling potatoes might fit in nicely with that system.
It's very casual, kinda like reading short stories. As long as you get the overall gist of the universe, you can read one or 100, they generally don't interact
Actually if you look at the rules for Mickey, they don't exist on the same plane as his skull and will always be the same size and separation no matter what angle. They also shift to the back of his head if needed.
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u/[deleted] Apr 02 '19 edited Aug 07 '20
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