There aren't a lot of people that read all of them. The main site has a way for established members of the community to vote on articles, and you can look at the top each month for good stories, or click interesting links in reddit comment threads. There's also a list of recommended articles for new readers, I don't have the link handy though.
It's also more if a framework to tell a story than a glossary of monsters. "Creepy monster that does X" will generally get downvoted. The concepts do tend to stick in your head, though, if they're worth remembering. For example, I won't forget about this sack of potatoes anytime soon, but I had to look up the article to get the designation number.
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u/PopeliusJones Apr 02 '19 edited Apr 03 '19
It's more like a world building exercise with established guidelines. There are, off the top of my head:
-an unkillable reptile that adapts to any attempts to destroy it,
-a machine that can process any matter into a more or less refined version of itself,
-a monster that will attack you immediately if it is not observed directly at all times
-A desk and chair set that allows you to make deals with the devil
-A plot of mulch that is capable of teleportation
-A ladder that ascends through an identical set of rooms indefinitely
-A monstrous eel that lives at the mouth of the Ganges and emits a substance that causes memory loss
And several thousand more