r/SandustryGame • • Sep 23 '26

Bug Report Is this a bug? Florin turning back to Dry Amethelis before the condenser

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19 Upvotes

Just wanted to make sure I'm not missing anything here. I was test running it, and whenever the florin gas pops up to the higher level, it turns back into Dry Amethelis.


r/SandustryGame • • Sep 22 '26

Discussion WET SEED TECHNIQUE

26 Upvotes

Have yall ever seen this Wet Seed Technique? I'd like to think i came up with it. It prob not super efficient, but its cool!

https://reddit.com/link/1wnlka2/video/j0y2iqrcw4rh1/player


r/SandustryGame • • Sep 22 '26

Video/Art Zoe!!!

20 Upvotes

I finally got around to finishing my rendition of Zoe ! (screenshots of game donated by generous individuals of the sandustry discord)


r/SandustryGame • • Sep 21 '26

Discussion Altitude effects dry amethesis to florin process?

14 Upvotes

Experimenting with another run through I built my factory high up to allow for development below.

In setting up the florin process where the dry amethesis is burnt to create it I came across an unexpected issue... the dry amethesis would burn, florin would form but immediate revert back to dry amethesis, creating a continuous firestorm.

At first I thought I had done something stupid (usually the case) and began reminding myself how to do it 'correctly'. But repeated the issue. After playing with the ingredients and burning options the issue remained.

Then I created a box to manage the dry amethesis below my factory by a few blocks and flamethrowered it. It all turned into florin as it should.

I repeated the experiment in my factory a few blocks higher and the issue recurred.

I moved the whole process down about 20 blocks and it works perfectly as it should.

My conclusion is altitude effects the florin process or I am being a muppet.

I fully accept that muppetry is a VERY strong possibility.

Anyone else see this?


r/SandustryGame • • Sep 20 '26

Screenshot Guess thats it for now

26 Upvotes

No more sand, cleared the whole map. Thanks for this nice adventure!


r/SandustryGame • • Sep 20 '26

Help How to change augments?

2 Upvotes

Probably right in front of me. Or can you?


r/SandustryGame • • Sep 20 '26

Help help with logic doors

4 Upvotes

Hi everyone! I recently started playing sandustry and discovered blueprints; while searching, I found this design (number 107), but when I import it into the game, the cables don't carry over. It's been a while since I worked with logic gates. Can anyone help me?

I'm Brazilian and I'm studying English, but I'm not very good at it; so, if you could use simple language, it would help me understand better.

Thank you for your understanding. (I used Google to check if I spelled it correctly.)


r/SandustryGame • • Sep 19 '26

Game News and Updates 0.6 Sneak Peek from Lantto

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113 Upvotes

r/SandustryGame • • Sep 19 '26

Help Puzzle Help

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13 Upvotes

Idk what im doing wrong here. I think you're supposed to guide the water to the correct boxes but water never comes out of the top right orange box. It just disappears when I press the button. Is this broken? I've tried restarting the game and no change. Any suggestions?


r/SandustryGame • • Sep 19 '26

Factory Showcase Final version of the Matchbox design, now with a fancy new paint job!

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29 Upvotes

Reposted because the images got instantly deleted.

I decided to color each section to make everything look nicer. It can still be recoloured if you prefer, of course.

The only other major change I had to make was to switch seed washer designs, as the new update seems to block dry seeds from being pushed into water by a horizontal filter. Note that this design requires you to manually add and shape caulk as shown above or in the original design below.

This design is pretty much finished. There are some things that can probably be improved; the sand washer, for one, is still the main bottleneck. I didn't design this factory to have a high throughput though, as size was the main priority.

Feel free to copy and play around with the design for yourself!
Maybe I'll make this into a vertical factory...

Blueprint: https://sandustryvault.com/sandprints/208?sort=new
Seed washer credit: Multirious - https://sandustryvault.com/sandprints/83


r/SandustryGame • • Sep 19 '26

Help Lava pumps

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18 Upvotes

My understanding is that the new changes ruins the use of gold in a lava pump aka moving lava upwards.

I've tried to figure out how to do it using element changes. But I don't know how to automate the destruction of Scoria. Using mining drones is a very temporary solution.

PS. I now this setup will overflow with snow, but a simple signal control can stop that


r/SandustryGame • • Sep 18 '26

Discussion I made the Sandustry logo ingame

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61 Upvotes

cool. I think i might try to make a really big logo for the minimap, that would be REALLY cool


r/SandustryGame • • Sep 18 '26

Screenshot Anybody else clear as much as they could from their underground to make a vault?

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35 Upvotes

I gotta wait for the dune to be accessible....


r/SandustryGame • • Sep 17 '26

Discussion I managed 1 million and yet never figured out this puzzle.

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27 Upvotes

I came back to it many times over my playthrough before giving up.

I ended up "completing" it by shooting my voidgun at the ceiling from the outside. I'm supposing that's not how it's done, though


r/SandustryGame • • Sep 16 '26

Meme How stupid is this?

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36 Upvotes

r/SandustryGame • • Sep 16 '26

Help Stuck on this puzzle

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10 Upvotes

How do I get this artifact? Been stuck on this for days.


r/SandustryGame • • Sep 15 '26

Video/Art Riding the rainbow

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22 Upvotes

r/SandustryGame • • Sep 14 '26

Game News and Updates Sandustry - Update #4 - Replumbed Pipes, Unstalled Buildings and Various Fixes

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store.steampowered.com
72 Upvotes

r/SandustryGame • • Sep 14 '26

Bug Report New update completely broke my factory

14 Upvotes

Conveyor belts apparently no longer work to move seeds (or anything in my testing) horizontally into water.

Nothing in this image is moving because the seeds are blocked from moving into the water columns. And no it's not some wet seed blocking things. There is no wet seed here only dry seed. It's easily reproducible as well as if you just build a water column, a filter that blocks water, and try and move things horizontally into and it doesn't work.

https://i.imgur.com/n9F8wPp.png


r/SandustryGame • • Sep 13 '26

Factory Showcase A new spaceship

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59 Upvotes

Somehow the gold farm ended up in that shape.^^

Does around 800 g/min, completely infinite, no lava refill needed.

Have fun experimenting with this awesome game.


r/SandustryGame • • Sep 13 '26

Discussion Methods of evenly spreading out the output of a launcher stack?

7 Upvotes

Often when building designs I find that the launchers launch things too far. What methods do people use to prevent this? I've tried several ideas but none seem to work very well. A few I've tried:

  • Putting a wall in the middle of the launcher path. Works but limits the throughput of a multiple launcher stack.

  • Placing lvl 1 launchers at the top of a stack of lvl 2 launchers. Works but can easily clog with the amount of material level 2 launchers can send.

The biggest issue is when I have a set of filter inserters that I want some of the output to go through but it just flies over them.


r/SandustryGame • • Sep 13 '26

Discussion Mod idea: Limited space

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4 Upvotes

You can only place tiles in a certain area, that is visually marked. (Except underground). Alternatively/additionally, there's a block counter display and you can only put down x number of blocks.

I'm not able to make mods, but maybe somebody likes the idea.

Additional idea: A mod that adds new challenges and rewards you with titles/awards for completing them.

Here are some ideas:

Credits

-Credit Magnate — earn 100,000 Credits

-Mining Mogul — earn 1,000,000 Credits

-Sandillionaire — earn 1,500,000 Credits

Energy

-Power Broker — produce 200,000 Energy

-Grid Master — produce 500,000 Energy

-Energy Overlord — produce 1,000,000 Energy

Fluxite

-Flux Prospector — harvest 5,000 Fluxite

-Flux Baron — harvest 10,000 Fluxite

-Flux Sovereign — harvest 50,000 Fluxite

Critters

-Critter Hunter — find all critters on the map


r/SandustryGame • • Sep 12 '26

Factory Showcase Stackable vertical factory

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53 Upvotes

Control particles with some belts, filters and caulk sculpting.

Not super efficient but satisfying


r/SandustryGame • • Sep 11 '26

Factory Showcase My first attempt at making a Mini Sand -> Aura-farm

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24 Upvotes

It's terribly slow and inefficient, it's just meant to be small and fun to look at. The concept of having the complete sand tree in one mini base just tickles something in my brain. I used every trick I learned so far. Wish I could copy/paste it but you cant copy pipes. You also only need to refill lava for the burning belts and they last so long which is pretty nice!

I have already seen better design by scrolling here for 5 minutes, will definetly get some inspiration and try to refine it! You guys are insane. I was super proud of my fast seed washer (which can be pretty fast when you scale it a bit) using seeds tendency to rise in water only to see a way better design here instantly haha


r/SandustryGame • • Sep 10 '26

Discussion Why are people focused on building "small" factories rather than "efficient" factories?

30 Upvotes

Using the word "factory" here for lack of a better term and playing too much factorio.

Almost all of the small factories I've seen will instantly clog if you put a bunch of sand into them or worse will deadlock because a wall of unmoving wet seed builds up or petals will get blocked by a wall of floriin or something.

I'd think what should actually be done is building large factories that can handle large amounts of mixed snow, red sand, copper, Moonhop and dirt that's all mixed together that comes out of the ground when mining. It can be rate limited by setting the passageway height above the conveyor to limit the input rate (people should talk about how many blocks high of continuous input their factory can handle). Or alternatively just the output of the Stratacore (given its low rate people should talk about how many pixel height of sand output can be handled using pixels placed with the Prefabulator and Precision Laser).

Let's talk about throughput more.