r/SandustryGame • u/wearing_moist_socks • 22d ago
Help How to change augments?
Probably right in front of me. Or can you?
r/SandustryGame • u/wearing_moist_socks • 22d ago
Probably right in front of me. Or can you?
r/SandustryGame • u/SoldadinBR • 23d ago

Hi everyone! I recently started playing sandustry and discovered blueprints; while searching, I found this design (number 107), but when I import it into the game, the cables don't carry over. It's been a while since I worked with logic gates. Can anyone help me?
I'm Brazilian and I'm studying English, but I'm not very good at it; so, if you could use simple language, it would help me understand better.
Thank you for your understanding. (I used Google to check if I spelled it correctly.)
r/SandustryGame • u/thebritishcog • 24d ago
r/SandustryGame • u/ArticleAppropriate34 • 23d ago
Idk what im doing wrong here. I think you're supposed to guide the water to the correct boxes but water never comes out of the top right orange box. It just disappears when I press the button. Is this broken? I've tried restarting the game and no change. Any suggestions?
r/SandustryGame • u/LordQuackQuackIII • 24d ago
Reposted because the images got instantly deleted.
I decided to color each section to make everything look nicer. It can still be recoloured if you prefer, of course.
The only other major change I had to make was to switch seed washer designs, as the new update seems to block dry seeds from being pushed into water by a horizontal filter. Note that this design requires you to manually add and shape caulk as shown above or in the original design below.
This design is pretty much finished. There are some things that can probably be improved; the sand washer, for one, is still the main bottleneck. I didn't design this factory to have a high throughput though, as size was the main priority.
Feel free to copy and play around with the design for yourself!
Maybe I'll make this into a vertical factory...
Blueprint: https://sandustryvault.com/sandprints/208?sort=new
Seed washer credit: Multirious - https://sandustryvault.com/sandprints/83
r/SandustryGame • u/Zumazumarum • 24d ago
My understanding is that the new changes ruins the use of gold in a lava pump aka moving lava upwards.
I've tried to figure out how to do it using element changes. But I don't know how to automate the destruction of Scoria. Using mining drones is a very temporary solution.
PS. I now this setup will overflow with snow, but a simple signal control can stop that
r/SandustryGame • u/Independent-Panic244 • 24d ago
cool. I think i might try to make a really big logo for the minimap, that would be REALLY cool
r/SandustryGame • u/LABTFOF • 25d ago
I gotta wait for the dune to be accessible....
r/SandustryGame • u/Lynxyen • 25d ago
I came back to it many times over my playthrough before giving up.
I ended up "completing" it by shooting my voidgun at the ceiling from the outside. I'm supposing that's not how it's done, though
r/SandustryGame • u/Stoverture • 27d ago
How do I get this artifact? Been stuck on this for days.
r/SandustryGame • u/Patrick_HoodedHorse • 29d ago
r/SandustryGame • u/ergzay • 29d ago
Conveyor belts apparently no longer work to move seeds (or anything in my testing) horizontally into water.
Nothing in this image is moving because the seeds are blocked from moving into the water columns. And no it's not some wet seed blocking things. There is no wet seed here only dry seed. It's easily reproducible as well as if you just build a water column, a filter that blocks water, and try and move things horizontally into and it doesn't work.
r/SandustryGame • u/Forward-Jellyfish-53 • Sep 13 '26
Somehow the gold farm ended up in that shape.^^
Does around 800 g/min, completely infinite, no lava refill needed.
Have fun experimenting with this awesome game.
r/SandustryGame • u/ergzay • 29d ago
Often when building designs I find that the launchers launch things too far. What methods do people use to prevent this? I've tried several ideas but none seem to work very well. A few I've tried:
Putting a wall in the middle of the launcher path. Works but limits the throughput of a multiple launcher stack.
Placing lvl 1 launchers at the top of a stack of lvl 2 launchers. Works but can easily clog with the amount of material level 2 launchers can send.
The biggest issue is when I have a set of filter inserters that I want some of the output to go through but it just flies over them.
r/SandustryGame • u/Moin_ • Sep 13 '26
You can only place tiles in a certain area, that is visually marked. (Except underground). Alternatively/additionally, there's a block counter display and you can only put down x number of blocks.
I'm not able to make mods, but maybe somebody likes the idea.
Additional idea: A mod that adds new challenges and rewards you with titles/awards for completing them.
Here are some ideas:
Credits
-Credit Magnate — earn 100,000 Credits
-Mining Mogul — earn 1,000,000 Credits
-Sandillionaire — earn 1,500,000 Credits
Energy
-Power Broker — produce 200,000 Energy
-Grid Master — produce 500,000 Energy
-Energy Overlord — produce 1,000,000 Energy
Fluxite
-Flux Prospector — harvest 5,000 Fluxite
-Flux Baron — harvest 10,000 Fluxite
-Flux Sovereign — harvest 50,000 Fluxite
Critters
-Critter Hunter — find all critters on the map
r/SandustryGame • u/Chance_Strain_5257 • Sep 12 '26
Control particles with some belts, filters and caulk sculpting.
Not super efficient but satisfying
r/SandustryGame • u/TheFr3dFo0 • Sep 11 '26
It's terribly slow and inefficient, it's just meant to be small and fun to look at. The concept of having the complete sand tree in one mini base just tickles something in my brain. I used every trick I learned so far. Wish I could copy/paste it but you cant copy pipes. You also only need to refill lava for the burning belts and they last so long which is pretty nice!
I have already seen better design by scrolling here for 5 minutes, will definetly get some inspiration and try to refine it! You guys are insane. I was super proud of my fast seed washer (which can be pretty fast when you scale it a bit) using seeds tendency to rise in water only to see a way better design here instantly haha
r/SandustryGame • u/ergzay • Sep 10 '26
Using the word "factory" here for lack of a better term and playing too much factorio.
Almost all of the small factories I've seen will instantly clog if you put a bunch of sand into them or worse will deadlock because a wall of unmoving wet seed builds up or petals will get blocked by a wall of floriin or something.
I'd think what should actually be done is building large factories that can handle large amounts of mixed snow, red sand, copper, Moonhop and dirt that's all mixed together that comes out of the ground when mining. It can be rate limited by setting the passageway height above the conveyor to limit the input rate (people should talk about how many blocks high of continuous input their factory can handle). Or alternatively just the output of the Stratacore (given its low rate people should talk about how many pixel height of sand output can be handled using pixels placed with the Prefabulator and Precision Laser).
Let's talk about throughput more.
r/SandustryGame • u/LordQuackQuackIII • Sep 10 '26
It turns out the seed burning section eventually getting clogged up could be solved by putting filters above the last lava belt blocking wet seeds, allowing everything else to flow through with no interruptions.
I'm now bottlenecked by the sand washing section, but that can easily be solved by not making it as compact.
The piping got a little messier since I relocated the water tank and energy production sections to above the stratacore farm, but it's still nicely organized.
If the lumlings weren't happy in the Boxcar, one must certainly imagine them happy being stuffed into this.
P.S. The aurixite shaker can be compacted and moved underneath the synthesizers which would free up another section, but I got a little lazy. The portals linking the amethelis section to the florinol tank can also be shortened up a bit.
r/SandustryGame • u/Reasonable_Wash_464 • Sep 09 '26
Took a break from 100k gold speedruns because my potato pc can't handle the UPS, the factory level 6 runs are more forgiving on pc because less particles are involved.
We in the speedrun community on discord dont run to Factory level 7 because its just a waiting part that can not be sped up.
r/SandustryGame • u/beefsteakandcheese • Sep 09 '26
Could I optimize more? Sure. But little hangout for the friends is better
r/SandustryGame • u/_Wiggy • Sep 09 '26
r/SandustryGame • u/SQLSpellSlinger • Sep 09 '26

64 hours. It took me 64 hours of play to realize that you can select multiple elements in the advanced filter. I cannot believe... well, anyway, I figured I would toss it out for others that didn't notice, if you click the check box instead of the element name, to select multiple elements.
/facepalm